Player Matchup

Terra
Terra
R6_Kaneki_
Terra
Level 84
God Stats
5W - 3L
1,640 SR
Queue Stats
272W - 343L
1,383 Elo+
Solo
Fenrir
Fenrir
Silvix_1896
Fenrir
Level 27
God Stats
4W - 7L
1,014 SR
Queue Stats
71W - 83L
1,285 Elo+
Solo
Loki
Loki
super_daydream3
Loki
Level 16
God Stats
7W - 11L
1,402 SR
Queue Stats
17W - 23L
1,390 Elo+
Solo
Team Averages
Level 42
1,352 SR
1,353 Elo+

VS

Team Averages
Level 48
1,516 SR
1,383 Elo+
Kukulkan
Kukulkan
Andrew-Hell
Kukulkan
Level 16
God Stats
6W - 14L
1,403 SR
Queue Stats
7W - 28L
1,104 Elo+
Solo
Gilgamesh
Gilgamesh
GODraf_
Gilgamesh
Level 125
God Stats
6W - 1L
1,644 SR
Queue Stats
82W - 72L
1,546 Elo+
Solo
Artemis
Artemis
INVOCMON
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
4 / 1 / 8
12,475
693
17,532
24,116
31,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
4 / 8 / 7
11,146
619
7,327
20,773
20,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 11 / 5
11,855
659
9,710
20,893
7,425
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Andrew-Hell
Kukulkan
16
4 / 1 / 9
12,219
679
14,743
6,572
2,357
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
GODraf_
Gilgamesh
17
12 / 5 / 7
13,814
767
26,951
23,189
21,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
INVOCMON
Artemis
16
4 / 7 / 10
11,960
664
17,477
15,345
5,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
13
Kills
20
20
Deaths
13
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Andrew-Hell
Kukulkan
4
1
9
8.5
W
Gilgamesh
GODraf_
Gilgamesh
12
5
7
3.1
W
Artemis
INVOCMON
Artemis
4
7
10
1.29
L
Terra
4
1
8
8
L
Fenrir
4
8
7
0.94
L
5
11
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,569
Damage
59,171
65,782
Taken
45,106
59,213
Mitigated
29,426
12,962
Healing
8,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Andrew-Hell
Kukulkan
14,743
1,643
429
967
6,572
2,357
1,523
4,280
2,292
45,352
0
W
Gilgamesh
GODraf_
Gilgamesh
26,951
6,895
0
2,925
23,189
21,572
70
7,935
15,254
0
68,910
W
Artemis
INVOCMON
Artemis
17,477
8,070
0
4,613
15,345
5,497
290
6,412
8,933
0
39,177
L
Terra
17,532
2,199
4,270
6,883
24,116
31,253
0
7,028
16,606
37,749
0
L
Fenrir
7,327
1,860
0
1,496
20,773
20,535
0
4,513
15,817
892
16,688
L
9,710
1,686
0
313
20,893
7,425
0
3,894
16,497
0
42,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,476
Gold Earned
37,993
130
Minions Killed
199
5
Camps Cleared
9
934,934
Distance Traveled
925,859
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,219
679
84
5
1
333,092
0
W
Gilgamesh
13,814
767
66
4
8
338,464
3
W
Artemis
11,960
664
49
3
0
254,303
0
L
Terra
12,475
693
36
2
0
353,179
4
L
Fenrir
11,146
619
19
1
1
301,252
3
L
Loki
11,855
659
75
4
4
280,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role