Player Matchup

Artio
Artio
 
Artio
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
BULLLLLETS
Anubis
Level 88
God Stats
54W - 27L
1,737 SR
Queue Stats
173W - 160L
1,616 Elo+
Party 3
Nemesis
Nemesis
Big_brik2
Nemesis
Level 84
God Stats
5W - 4L
1,342 SR
Queue Stats
240W - 243L
1,525 Elo+
Party 3
Neith
Neith
Lobo-331
Neith
Level 145
God Stats
3W - 2L
1,413 SR
Queue Stats
92W - 78L
1,527 Elo+
Party 2
Merlin
Merlin
Lord D Twigo
Merlin
Level 147
God Stats
5W - 13L
1,388 SR
Queue Stats
377W - 383L
1,534 Elo+
Solo
Team Averages
Level 115
1,476 SR
1,540 Elo+

VS

Team Averages
Level 104
1,445 SR
1,523 Elo+
Geb
Geb
HeadMatt
Geb
Level 108
God Stats
6W - 8L
1,427 SR
Queue Stats
120W - 99L
1,538 Elo+
Party 1
Mulan
Mulan
MRGUY2222
Mulan
Level 129
God Stats
8W - 11L
1,426 SR
Queue Stats
123W - 122L
1,508 Elo+
Solo
Apollo
Apollo
MemorialCoin
Apollo
Level 120
God Stats
1W - 3L
1,604 SR
Queue Stats
248W - 218L
1,582 Elo+
Party 1
Awilix
Awilix
SirPandaMoanium
Awilix
Level 73
God Stats
0W - 3L
1,267 SR
Queue Stats
144W - 110L
1,486 Elo+
Party 1
He Bo
He Bo
llHydell
He Bo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 50L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 4 / 9
6,894
431
4,187
15,857
14,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
BULLLLLETS
Anubis
17
8 / 1 / 7
10,009
626
15,044
10,709
5,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Big_brik2
Nemesis
14
7 / 2 / 6
8,448
528
6,434
11,987
5,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
Lobo-331
Neith
13
5 / 5 / 5
8,550
534
9,728
10,403
4,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
15
4 / 2 / 2
8,890
556
8,383
7,099
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 11
7,837
490
6,359
13,695
11,794
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
MRGUY2222
Mulan
12
1 / 7 / 1
7,649
478
6,459
16,712
10,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
14
8 / 4 / 2
8,763
548
13,691
13,578
4,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 6 / 6
8,441
528
7,658
12,038
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
llHydell
He Bo
12
2 / 7 / 0
7,661
479
3,330
7,730
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
24
Kills
14
14
Deaths
26
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
4
9
1.13
W
Anubis
BULLLLLETS
Anubis
8
1
7
11.5
W
Nemesis
Big_brik2
Nemesis
7
2
6
5
L
0
2
11
2.75
W
Neith
Lobo-331
Neith
5
5
5
1.5
W
Merlin
4
2
2
2.5
L
Mulan
MRGUY2222
Mulan
1
7
1
0.21
L
Apollo
8
4
2
2.25
L
3
6
6
1
L
He Bo
llHydell
He Bo
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,776
Damage
37,497
56,055
Taken
63,753
32,777
Mitigated
31,634
18,548
Healing
13,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,187
784
1,109
2,858
15,857
14,863
0
3,276
12,406
20,543
0
W
Anubis
BULLLLLETS
Anubis
15,044
787
0
6,058
10,709
5,969
66
1,649
8,567
69,743
0
W
Nemesis
Big_brik2
Nemesis
6,434
2,655
0
4,921
11,987
5,073
0
1,577
10,338
0
43,293
L
6,359
824
0
2,161
13,695
11,794
0
5,221
8,474
23,080
0
W
Neith
Lobo-331
Neith
9,728
2,983
0
1,965
10,403
4,170
900
1,711
8,636
0
41,183
W
Merlin
8,383
548
121
1,516
7,099
2,702
290
1,212
5,804
66,451
0
L
Mulan
MRGUY2222
Mulan
6,459
833
0
4,184
16,712
10,092
0
11,158
5,554
0
38,315
L
Apollo
13,691
8,584
0
4,110
13,578
4,183
0
3,769
9,809
0
66,956
L
7,658
2,639
0
2,814
12,038
3,651
0
3,177
8,861
0
40,986
L
He Bo
llHydell
He Bo
3,330
232
0
617
7,730
1,914
45
4,446
3,284
27,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,791
Gold Earned
40,351
453
Minions Killed
365
0
Camps Cleared
0
1,512,002
Distance Traveled
1,455,556
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,894
431
30
2
0
294,765
1
W
Anubis
10,009
626
141
9
0
275,701
7
W
Nemesis
8,448
528
83
5
0
349,356
6
L
Geb
7,837
490
27
2
0
298,813
3
W
Neith
8,550
534
73
5
0
293,356
1
W
Merlin
8,890
556
126
8
0
298,824
6
L
Mulan
7,649
478
85
5
0
291,086
6
L
Apollo
8,763
548
114
7
0
285,851
4
L
Awilix
8,441
528
77
5
0
316,172
2
L
He Bo
7,661
479
62
4
0
263,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role