Player Matchup

Thoth
Thoth
Platinum I
Kurdish-Xalifa
Thoth
Platinum I
Level 156
God Stats
5W - 6L
1,499 SR
Queue Stats
49W - 39L
2,062 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum I
halmatKURD
Gilgamesh
Platinum I
Level 147
God Stats
5W - 3L
1,470 SR
Queue Stats
61W - 51L
2,046 MMR
Party 1
Cabrakan
Cabrakan
Gold II
vII-RusH-IIv
Cabrakan
Gold II
Level 88
God Stats
89W - 66L
1,602 SR
Queue Stats
251W - 281L
1,621 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,524 SR
1,910 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,485 SR
1,633 MMR
Medusa
Medusa
Gold V
JuFolkMan
Medusa
Gold V
Level 103
God Stats
2W - 1L
1,512 SR
Queue Stats
17W - 13L
1,683 MMR
Party 2
Cerberus
Cerberus
Silver III
TibletFolkMan
Cerberus
Silver III
Level 137
God Stats
0W - 1L
1,468 SR
Queue Stats
13W - 10L
1,523 MMR
Party 2
Scylla
Scylla
Gold V
gregthebeast31
Scylla
Gold V
Level 99
God Stats
0W - 1L
1,475 SR
Queue Stats
12W - 8L
1,692 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 2 / 5
9,727
884
13,200
5,482
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
halmatKURD
Gilgamesh
12
3 / 4 / 13
8,466
770
9,930
10,982
7,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
vII-RusH-IIv
Cabrakan
13
4 / 1 / 12
8,641
786
5,706
10,619
14,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
SobekCliodhnaMulanBacchusGeb

VS

Bans
ChaacAthenaArtioCthulhuHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JuFolkMan
Medusa
11
2 / 6 / 3
7,590
690
6,534
9,077
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
TibletFolkMan
Cerberus
10
0 / 4 / 4
7,168
652
4,653
13,189
9,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 8 / 2
7,999
727
5,548
10,140
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
18
Kills
6
7
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
JuFolkMan
Medusa
2
6
3
0.58
W
11
2
5
6.75
L
Cerberus
TibletFolkMan
Cerberus
0
4
4
0.5
L
4
8
2
0.63
W
Gilgamesh
halmatKURD
Gilgamesh
3
4
13
2.38
W
Cabrakan
vII-RusH-IIv
Cabrakan
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,836
Damage
16,735
27,083
Taken
32,406
24,416
Mitigated
14,820
2,976
Healing
2,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
JuFolkMan
Medusa
6,534
2,649
0
381
9,077
2,549
0
5,666
3,411
0
20,893
W
13,200
563
0
1,440
5,482
1,924
59
3,392
1,949
43,031
0
L
Cerberus
TibletFolkMan
Cerberus
4,653
0
0
1,675
13,189
9,580
0
6,848
6,341
12,903
0
L
5,548
175
0
712
10,140
2,691
0
6,415
3,725
22,392
0
W
Gilgamesh
halmatKURD
Gilgamesh
9,930
2,643
0
870
10,982
7,980
20
3,329
7,384
0
24,490
W
Cabrakan
vII-RusH-IIv
Cabrakan
5,706
693
0
666
10,619
14,512
164
3,254
7,159
9,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,834
Gold Earned
22,757
113
Minions Killed
105
6
Camps Cleared
4
629,417
Distance Traveled
580,089
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,590
690
29
3
1
187,597
0
W
Thoth
9,727
884
76
7
3
217,780
4
L
Cerberus
7,168
652
32
3
1
212,755
6
L
Scylla
7,999
727
44
4
2
179,737
0
W
Gilgamesh
8,466
770
31
3
1
202,463
1
W
Cabrakan
8,641
786
6
1
2
209,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role