Player Matchup

Skadi
Skadi
BIGJJ61191
Skadi
Level 123
God Stats
3W - 4L
1,410 SR
Queue Stats
166W - 165L
1,491 Elo+
Party 2
Nemesis
Nemesis
LEGIONTHEK1NG
Nemesis
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 31L
1,414 Elo+
Solo
Geb
Geb
Mr____EE
Geb
Level 104
God Stats
13W - 11L
1,444 SR
Queue Stats
144W - 161L
1,457 Elo+
Solo
Sylvanus
Sylvanus
Ravenwiccam
Sylvanus
Level 141
God Stats
11W - 20L
1,371 SR
Queue Stats
279W - 318L
1,402 Elo+
Party 2
Tiamat
Tiamat
Shosh32
Tiamat
Level 56
God Stats
1W - 2L
1,668 SR
Queue Stats
80W - 87L
1,414 Elo+
Solo
Team Averages
Level 93
1,479 SR
1,436 Elo+

VS

Team Averages
Level 78
1,443 SR
1,431 Elo+
Athena
Athena
ILioNard_
Athena
Level 45
God Stats
43W - 21L
1,265 SR
Queue Stats
189W - 157L
1,456 Elo+
Solo
Zeus
Zeus
MuyCaliente69
Zeus
Level 126
God Stats
19W - 27L
1,402 SR
Queue Stats
328W - 346L
1,398 Elo+
Solo
Danzaburou
Danzaburou
NF KoTa
Danzaburou
Level 60
God Stats
43W - 30L
1,562 SR
Queue Stats
165W - 187L
1,442 Elo+
Party 1
Chang'e
Chang'e
jagernauts
Chang'e
Level 99
God Stats
8W - 4L
1,687 SR
Queue Stats
391W - 374L
1,422 Elo+
Solo
Loki
Loki
sydthekid155
Loki
Level 60
God Stats
3W - 4L
1,297 SR
Queue Stats
191W - 213L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
8
0 / 1 / 0
4,395
549
1,594
3,357
569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
8
0 / 2 / 0
4,531
566
801
5,427
1,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 1 / 0
4,775
597
2,421
4,844
3,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sylvanus
Ravenwiccam
Sylvanus
7
0 / 1 / 0
4,018
502
3,285
3,368
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiamat
Shosh32
Tiamat
3
0 / 1 / 0
3,495
437
785
1,137
390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ILioNard_
Athena
7
0 / 0 / 3
4,767
596
873
6,707
2,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 0 / 1
6,105
763
2,743
2,909
742
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
NF KoTa
Danzaburou
9
2 / 0 / 0
5,117
640
2,183
2,751
756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
jagernauts
Chang'e
9
0 / 0 / 1
5,065
633
2,125
4,696
1,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 1 / 2
4,929
616
1,420
4,356
1,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
6
6
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
1
0
0
W
Athena
ILioNard_
Athena
0
0
3
1.5
L
Nemesis
0
2
0
0
L
1
1
0
1
W
3
0
1
3.5
W
Danzaburou
NF KoTa
Danzaburou
2
0
0
2
L
Sylvanus
Ravenwiccam
Sylvanus
0
1
0
0
L
Tiamat
Shosh32
Tiamat
0
1
0
0
W
Chang'e
jagernauts
Chang'e
0
0
1
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,886
Damage
9,344
18,133
Taken
21,419
7,623
Mitigated
7,221
7,848
Healing
9,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
1,594
516
0
781
3,357
569
0
117
3,240
0
23,316
W
Athena
ILioNard_
Athena
873
228
1,210
2,272
6,707
2,652
0
1,990
4,717
8,650
0
L
Nemesis
801
114
0
2,782
5,427
1,552
0
1,956
3,471
0
22,420
L
2,421
72
0
2,081
4,844
3,373
90
2,511
2,017
20,475
0
W
2,743
648
0
1,198
2,909
742
432
225
2,663
32,948
0
W
Danzaburou
NF KoTa
Danzaburou
2,183
441
0
524
2,751
756
0
689
2,062
0
29,334
L
Sylvanus
Ravenwiccam
Sylvanus
3,285
1,507
318
1,516
3,368
1,739
62
573
2,795
12,198
4,671
L
Tiamat
Shosh32
Tiamat
785
322
0
370
1,137
390
0
495
642
5,521
0
W
Chang'e
jagernauts
Chang'e
2,125
323
63
2,495
4,696
1,831
195
1,784
2,912
24,318
0
W
1,420
363
0
1,944
4,356
1,240
39
1,003
3,313
0
15,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,214
Gold Earned
25,983
181
Minions Killed
238
0
Camps Cleared
0
692,867
Distance Traveled
828,956
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,395
549
50
6
0
165,253
3
W
Athena
4,767
596
19
2
0
196,212
4
L
Nemesis
4,531
566
54
7
0
186,815
0
L
Geb
4,775
597
35
4
0
169,529
0
W
Zeus
6,105
763
74
9
0
144,642
6
W
Danzaburou
5,117
640
59
7
0
157,531
2
L
Sylvanus
4,018
502
28
4
0
130,550
5
L
Tiamat
3,495
437
14
2
0
40,720
1
W
Chang'e
5,065
633
51
6
0
144,319
1
W
Loki
4,929
616
35
4
0
186,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role