Player Matchup

Zeus
Zeus
AR Dragokxz
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,483 Elo+
Party 1
Odin
Odin
Dude Cloud
Odin
Level 4
God Stats
3W - 5L
1,401 SR
Queue Stats
18W - 30L
1,299 Elo+
Party 2
Heimdallr
Heimdallr
Dude Short
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,128 Elo+
Party 2
Amaterasu
Amaterasu
Dude Void
Amaterasu
Level 8
God Stats
5W - 4L
1,688 SR
Queue Stats
32W - 33L
1,299 Elo+
Party 2
Loki
Loki
OffenG9335
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,087 Elo+
Party 1
Team Averages
Level 9
1,518 SR
1,259 Elo+

VS

Team Averages
Level 36
1,501 SR
1,345 Elo+
Ymir
Ymir
CLOUT_RAMBE
Ymir
Level 10
God Stats
6W - 7L
1,473 SR
Queue Stats
6W - 8L
1,398 Elo+
Party 3
Ra
Ra
FLaCoGq
Ra
Level 8
God Stats
14W - 31L
1,174 SR
Queue Stats
39W - 57L
1,049 Elo+
Solo
Chaac
Chaac
FlacidRamen
Chaac
Level 137
God Stats
2W - 3L
1,479 SR
Queue Stats
188W - 147L
1,516 Elo+
Party 3
Yemoja
Yemoja
GammaxXxStrike
Yemoja
Level 6
God Stats
4W - 1L
1,698 SR
Queue Stats
10W - 9L
1,512 Elo+
Party 3
Merlin
Merlin
Kingyat
Merlin
Level 17
God Stats
3W - 2L
1,683 SR
Queue Stats
28W - 47L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 3
10,210
1,021
17,046
17,240
5,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
1 / 11 / 6
9,642
964
5,787
23,337
19,513
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Heimdallr
Dude Short
Heimdallr
16
1 / 13 / 4
9,296
930
12,307
18,129
7,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Dude Void
Amaterasu
16
3 / 10 / 5
10,782
1,078
15,339
27,479
18,571
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 12 / 4
10,529
1,053
7,093
16,085
5,810
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 36
12,010
1,201
13,312
16,291
20,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 1 / 38
11,557
1,156
14,047
8,698
3,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
33 / 4 / 17
15,577
1,558
44,471
25,497
14,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
5 / 0 / 31
12,222
1,222
6,329
5,520
6,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Kingyat
Merlin
18
6 / 2 / 20
10,988
1,099
16,946
8,509
3,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
196
9
Kills
54
54
Deaths
9
22
Assists
142
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
4
2
36
11
L
1
11
6
0.36
L
Heimdallr
Dude Short
Heimdallr
1
13
4
0.23
L
Amaterasu
Dude Void
Amaterasu
3
10
5
0.55
W
6
1
38
25
W
33
4
17
10.38
W
5
0
31
20.5
W
Merlin
Kingyat
Merlin
6
2
20
8
L
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,572
Damage
95,105
102,270
Taken
64,515
56,432
Mitigated
49,327
6,127
Healing
28,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,046
4,983
0
1,497
17,240
5,497
0
6,579
10,522
43,639
0
W
13,312
4,223
0
996
16,291
20,581
0
6,239
10,052
23,298
0
L
5,787
2,598
0
1,850
23,337
19,513
0
11,131
11,880
0
9,936
L
Heimdallr
Dude Short
Heimdallr
12,307
6,661
0
447
18,129
7,041
0
10,178
7,738
0
23,590
L
Amaterasu
Dude Void
Amaterasu
15,339
6,041
0
2,333
27,479
18,571
0
14,677
12,518
8,190
18,282
W
14,047
4,344
2,838
877
8,698
3,931
0
3,030
5,668
21,138
0
W
44,471
26,614
661
14,067
25,497
14,213
0
8,257
17,240
0
64,336
W
6,329
1,812
5,210
1,605
5,520
6,773
0
2,067
3,453
12,018
0
W
Merlin
Kingyat
Merlin
16,946
1,237
97
1,688
8,509
3,829
0
1,553
6,956
28,262
0
L
7,093
2,875
0
0
16,085
5,810
0
6,889
8,978
0
16,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,459
Gold Earned
62,354
131
Minions Killed
132
2
Camps Cleared
5
846,755
Distance Traveled
914,218
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,210
1,021
70
7
2
136,561
0
W
Ymir
12,010
1,201
13
1
1
193,268
2
L
Odin
9,642
964
4
0
0
193,426
1
L
Heimdallr
9,296
930
16
2
0
158,877
0
L
Amaterasu
10,782
1,078
17
2
0
183,352
3
W
Ra
11,557
1,156
21
2
0
191,637
0
W
Chaac
15,577
1,558
56
6
2
181,301
0
W
Yemoja
12,222
1,222
12
1
2
179,685
0
W
Merlin
10,988
1,099
30
3
0
168,327
0
L
Loki
10,529
1,053
24
2
0
174,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role