Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
MateMRX
Artemis
Level 18
God Stats
0W - 1L
1,107 SR
Queue Stats
3W - 5L
1,334 Elo+
Party 1
Bacchus
Bacchus
Obliza
Bacchus
Level 24
God Stats
1W - 2L
1,797 SR
Queue Stats
5W - 7L
1,342 Elo+
Party 1
Loki
Loki
Silverbearded
Loki
Level 17
God Stats
5W - 4L
1,535 SR
Queue Stats
9W - 7L
1,524 Elo+
Party 1
Ares
Ares
SuperGnida
Ares
Level 10
God Stats
4W - 5L
1,423 SR
Queue Stats
39W - 34L
1,432 Elo+
Solo
Team Averages
Level 17
1,472 SR
1,426 Elo+

VS

Team Averages
Level 14
1,531 SR
1,407 Elo+
Sylvanus
Sylvanus
Ganelilar
Sylvanus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,347 Elo+
Solo
Neith
Neith
Kraiban
Neith
Level 16
God Stats
1W - 1L
1,160 SR
Queue Stats
17W - 17L
1,269 Elo+
Solo
Olorun
Olorun
MaxTheSmiter
Olorun
Level 13
God Stats
1W - 0L
1,890 SR
Queue Stats
24W - 8L
1,701 Elo+
Solo
Thanatos
Thanatos
Over90PermaBans
Thanatos
Level 18
God Stats
13W - 2L
1,727 SR
Queue Stats
75W - 52L
1,635 Elo+
Solo
Nemesis
Nemesis
kitrinhgramh
Nemesis
Level 8
God Stats
2W - 2L
1,381 SR
Queue Stats
2W - 9L
1,080 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 9 / 0
7,949
397
5,309
17,368
8,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
MateMRX
Artemis
13
2 / 8 / 5
8,447
422
7,246
14,516
4,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Obliza
Bacchus
13
1 / 3 / 8
8,500
425
5,986
19,797
28,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
7 / 13 / 4
8,743
437
10,854
21,542
6,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
4 / 11 / 0
9,711
486
7,316
20,149
16,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ganelilar
Sylvanus
13
0 / 4 / 14
9,530
477
3,526
12,740
14,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Kraiban
Neith
12
0 / 7 / 8
8,162
408
4,035
9,453
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Olorun
20
22 / 1 / 4
13,727
686
36,127
20,914
11,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
20
21 / 2 / 3
14,280
714
29,508
16,877
13,282
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
kitrinhgramh
Nemesis
5
1 / 2 / 0
6,802
340
675
2,633
331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
73
16
Kills
44
44
Deaths
16
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
9
0
0.22
W
Sylvanus
Ganelilar
Sylvanus
0
4
14
1.75
W
Neith
Kraiban
Neith
0
7
8
0.57
L
Artemis
MateMRX
Artemis
2
8
5
0.56
W
Olorun
22
1
4
24
L
Bacchus
Obliza
Bacchus
1
3
8
1.67
W
Thanatos
21
2
3
11.25
L
7
13
4
0.69
L
4
11
0
0.36
W
Nemesis
kitrinhgramh
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,711
Damage
73,871
93,372
Taken
62,617
63,237
Mitigated
43,680
9,098
Healing
42,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,309
1,164
29
4,008
17,368
8,104
0
5,600
11,768
0
46,079
W
Sylvanus
Ganelilar
Sylvanus
3,526
1,063
901
2,085
12,740
14,537
183
2,526
10,133
16,618
0
W
Neith
Kraiban
Neith
4,035
1,822
0
1,176
9,453
3,695
1,174
1,787
7,544
0
19,685
L
Artemis
MateMRX
Artemis
7,246
3,256
0
1,071
14,516
4,265
324
6,325
8,191
0
42,204
W
Olorun
36,127
20,942
131
15,332
20,914
11,835
2,997
4,024
16,589
144,017
13,839
L
Bacchus
Obliza
Bacchus
5,986
858
0
778
19,797
28,350
347
9,600
10,197
24,872
0
W
Thanatos
29,508
13,649
0
21,767
16,877
13,282
1,783
4,090
12,416
0
141,616
L
10,854
2,300
0
1,937
21,542
6,448
0
6,569
14,973
0
46,126
L
7,316
580
0
1,275
20,149
16,070
632
8,930
11,219
35,613
0
W
Nemesis
kitrinhgramh
Nemesis
675
216
0
781
2,633
331
0
0
2,633
0
7,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,350
Gold Earned
52,501
317
Minions Killed
509
0
Camps Cleared
0
1,629,039
Distance Traveled
1,540,055
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,949
397
85
4
0
300,778
1
W
Sylvanus
9,530
477
25
1
0
307,086
1
W
Neith
8,162
408
45
2
0
330,523
2
L
Artemis
8,447
422
64
3
0
291,142
2
W
Olorun
13,727
686
196
10
0
343,073
2
L
Bacchus
8,500
425
42
2
0
395,102
6
W
Thanatos
14,280
714
225
11
0
444,516
2
L
Loki
8,743
437
70
4
0
335,761
3
L
Ares
9,711
486
56
3
0
306,256
2
W
Nemesis
6,802
340
18
1
0
114,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role