Player Matchup

Tyr
Tyr
ApexCokeBear
Tyr
Level 57
God Stats
1W - 0L
1,640 SR
Queue Stats
3W - 2L
1,547 Elo+
Party 1
Xing Tian
Xing Tian
CoryLee
Xing Tian
Level 153
God Stats
1W - 0L
1,134 SR
Queue Stats
5W - 3L
1,534 Elo+
Party 1
Mulan
Mulan
XMystSoReyX
Mulan
Level 21
God Stats
2W - 0L
1,958 SR
Queue Stats
4W - 2L
1,521 Elo+
Party 1
Tiamat
Tiamat
itswaco
Tiamat
Level 125
God Stats
1W - 0L
1,444 SR
Queue Stats
21W - 22L
1,520 Elo+
Party 1
Team Averages
Level 89
1,544 SR
1,530 Elo+

VS

Team Averages
Level 106
1,406 SR
1,493 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
StarkillaGM
Geb
Level 146
God Stats
0W - 1L
1,281 SR
Queue Stats
22W - 32L
1,447 Elo+
Party 2
Janus
Janus
Starrypath21
Janus
Level 101
God Stats
0W - 2L
1,341 SR
Queue Stats
14W - 13L
1,504 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xXSantorronXx
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 6
8,652
865
12,122
15,125
12,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
CoryLee
Xing Tian
14
3 / 0 / 6
8,438
844
5,750
10,789
11,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
5 / 2 / 9
8,485
849
7,254
8,388
4,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
itswaco
Tiamat
13
1 / 0 / 4
7,460
746
4,626
4,259
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
3 / 4 / 0
8,258
826
8,174
8,751
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 1
7,124
712
6,865
12,627
8,684
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 5 / 2
7,048
705
4,909
7,392
2,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
xXSantorronXx
Tsukuyomi
11
0 / 4 / 0
6,519
652
4,484
7,007
2,378
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
16
Kills
4
4
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
4
0
0.75
W
7
2
6
5
W
Xing Tian
CoryLee
Xing Tian
3
0
6
6
L
1
3
1
0.5
L
0
5
2
0.2
W
5
2
9
4.75
W
Tiamat
itswaco
Tiamat
1
0
4
3
L
Tsukuyomi
xXSantorronXx
Tsukuyomi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,752
Damage
24,432
38,561
Taken
35,777
30,801
Mitigated
16,930
12,396
Healing
6,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,174
3,574
0
942
8,751
3,311
580
2,496
5,970
0
23,842
W
12,122
1,335
0
5,916
15,125
12,298
292
4,409
10,716
2,950
21,258
W
Xing Tian
CoryLee
Xing Tian
5,750
353
1,117
2,207
10,789
11,320
88
3,492
7,297
24,655
0
L
6,865
805
0
2,710
12,627
8,684
0
5,066
7,113
21,315
0
L
4,909
361
202
1,304
7,392
2,557
0
2,031
5,058
19,400
0
W
7,254
447
0
1,697
8,388
4,707
200
2,088
6,300
0
23,522
W
Tiamat
itswaco
Tiamat
4,626
387
0
1,459
4,259
2,476
128
2,240
2,019
23,927
0
L
Tsukuyomi
xXSantorronXx
Tsukuyomi
4,484
785
0
954
7,007
2,378
0
2,238
4,380
0
14,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,035
Gold Earned
28,949
140
Minions Killed
125
11
Camps Cleared
6
834,677
Distance Traveled
627,020
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,258
826
36
4
1
158,294
2
W
Tyr
8,652
865
27
3
1
221,820
0
W
Xing Tian
8,438
844
34
3
2
206,484
0
L
Geb
7,124
712
35
4
1
177,497
1
L
Janus
7,048
705
28
3
3
154,557
1
W
Mulan
8,485
849
34
3
4
195,351
0
W
Tiamat
7,460
746
45
5
4
211,022
1
L
Tsukuyomi
6,519
652
26
3
1
136,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role