Player Matchup

Sylvanus
Sylvanus
Kvothaniel
Sylvanus
Level 76
God Stats
1W - 2L
1,619 SR
Queue Stats
34W - 45L
1,510 Elo+
Party 2
Anhur
Anhur
Logan982019
Anhur
Level 86
God Stats
7W - 8L
1,616 SR
Queue Stats
128W - 105L
1,573 Elo+
Party 2
Ao Kuang
Ao Kuang
SpiritSoul
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,473 Elo+
Party 2
Kuzenbo
Kuzenbo
chaoticcriptor
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,489 Elo+
Party 2
Thanatos
Thanatos
falconshot1522
Thanatos
Level 18
God Stats
5W - 6L
1,570 SR
Queue Stats
15W - 15L
1,489 Elo+
Party 2
Team Averages
Level 45
1,561 SR
1,507 Elo+

VS

Team Averages
Level 57
1,532 SR
1,472 Elo+
Chang'e
Chang'e
Asunace
Chang'e
Level 68
God Stats
5W - 9L
1,566 SR
Queue Stats
425W - 446L
1,469 Elo+
Party 1
Artemis
Artemis
RoyaltyLead
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,293 Elo+
Party 3
Janus
Janus
TimmyTwoStep
Janus
Level 127
God Stats
5W - 3L
1,484 SR
Queue Stats
613W - 548L
1,654 Elo+
Party 3
Sylvanus
Sylvanus
Traplandpat
Sylvanus
Level 29
God Stats
37W - 35L
1,477 SR
Queue Stats
103W - 108L
1,427 Elo+
Party 1
Mulan
Mulan
Viriathusfam
Mulan
Level 56
God Stats
35W - 19L
1,633 SR
Queue Stats
173W - 180L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kvothaniel
Sylvanus
9
3 / 5 / 1
6,082
507
4,701
9,766
5,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 3 / 3
6,598
550
7,050
7,437
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
SpiritSoul
Ao Kuang
11
0 / 4 / 1
5,696
475
2,425
8,173
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 9
5,695
475
3,715
11,017
10,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
10
2 / 3 / 1
6,212
518
3,596
11,061
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Asunace
Chang'e
14
3 / 1 / 2
8,320
693
6,596
9,288
4,687
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
RoyaltyLead
Artemis
8
1 / 5 / 0
5,218
435
2,675
5,915
908
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

13
7 / 0 / 5
8,237
686
11,226
4,704
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Traplandpat
Sylvanus
10
1 / 3 / 3
6,190
516
5,649
9,443
4,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 2 / 2
7,544
629
7,120
9,110
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
10
Kills
18
18
Deaths
11
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Asunace
Chang'e
3
1
2
4
L
Sylvanus
Kvothaniel
Sylvanus
3
5
1
0.7
L
5
3
3
2.17
W
Artemis
RoyaltyLead
Artemis
1
5
0
0.2
L
Ao Kuang
SpiritSoul
Ao Kuang
0
4
1
0.13
W
7
0
5
9.5
W
Sylvanus
Traplandpat
Sylvanus
1
3
3
0.83
W
6
2
2
3.5
L
0
3
9
1.5
L
Thanatos
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,487
Damage
33,266
47,454
Taken
38,460
24,353
Mitigated
15,619
17,133
Healing
15,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Asunace
Chang'e
6,596
858
8
7,207
9,288
4,687
422
3,323
5,905
50,913
0
L
Sylvanus
Kvothaniel
Sylvanus
4,701
1,137
809
2,293
9,766
5,578
0
3,150
6,354
24,413
0
L
7,050
3,326
0
1,717
7,437
2,093
0
3,824
3,495
0
41,078
W
Artemis
RoyaltyLead
Artemis
2,675
1,817
0
70
5,915
908
195
682
5,233
0
11,893
L
Ao Kuang
SpiritSoul
Ao Kuang
2,425
950
0
3,471
8,173
2,597
0
4,578
3,595
23,477
0
W
11,226
1,220
63
1,811
4,704
1,492
200
1,850
2,730
47,953
0
W
Sylvanus
Traplandpat
Sylvanus
5,649
1,728
1,053
2,448
9,443
4,830
231
2,225
7,130
23,332
8,408
W
7,120
1,151
0
2,830
9,110
3,702
0
2,373
6,621
0
41,453
L
3,715
1,551
0
662
11,017
10,502
0
5,360
5,477
8,358
0
L
Thanatos
3,596
1,221
0
8,181
11,061
3,583
0
5,012
5,779
0
33,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,283
Gold Earned
35,509
258
Minions Killed
369
0
Camps Cleared
0
1,133,348
Distance Traveled
1,141,351
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,320
693
103
9
0
234,344
1
L
Sylvanus
6,082
507
57
5
0
202,690
1
L
Anhur
6,598
550
75
6
0
226,405
1
W
Artemis
5,218
435
29
2
0
171,166
1
L
Ao Kuang
5,696
475
49
4
0
218,614
0
W
Janus
8,237
686
102
9
0
273,458
5
W
Sylvanus
6,190
516
52
4
0
201,031
0
W
Mulan
7,544
629
83
7
0
261,352
3
L
Kuzenbo
5,695
475
6
1
0
242,958
0
L
Thanatos
6,212
518
71
6
0
242,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role