Player Matchup

Cerberus
Cerberus
CaptainSensei X
Cerberus
Level 87
God Stats
0W - 2L
1,428 SR
Queue Stats
41W - 54L
1,342 Elo+
Solo
Danzaburou
Danzaburou
DEHNERRR
Danzaburou
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 123L
1,209 Elo+
Solo
Chaac
Chaac
Rickaloo
Chaac
Level 8
God Stats
7W - 7L
1,254 SR
Queue Stats
17W - 14L
1,147 Elo+
Solo
Team Averages
Level 39
1,394 SR
1,233 Elo+

VS

Team Averages
Level 57
1,397 SR
1,415 Elo+
Gilgamesh
Gilgamesh
Barbarian11297
Gilgamesh
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,163 Elo+
Solo
Medusa
Medusa
LolipopQueen541
Medusa
Level 15
God Stats
3W - 0L
1,190 SR
Queue Stats
7W - 4L
1,480 Elo+
Party 1
Zhong Kui
Zhong Kui
yamagido
Zhong Kui
Level 143
God Stats
6W - 3L
1,500 SR
Queue Stats
69W - 36L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 5 / 1
6,953
632
2,873
11,154
8,661
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DEHNERRR
Danzaburou
10
0 / 9 / 2
6,832
621
6,218
14,498
4,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Rickaloo
Chaac
9
2 / 9 / 0
7,036
640
7,172
17,439
9,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Barbarian11297
Gilgamesh
13
5 / 0 / 17
9,388
853
10,340
8,458
4,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
7 / 1 / 10
9,169
834
9,996
6,932
2,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
yamagido
Zhong Kui
14
11 / 1 / 11
9,783
889
17,500
10,971
6,560
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
61
2
Kills
23
23
Deaths
2
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Barbarian11297
Gilgamesh
5
0
17
13.5
L
Cerberus
0
5
1
0.1
L
Danzaburou
DEHNERRR
Danzaburou
0
9
2
0.11
W
7
1
10
12
L
Chaac
Rickaloo
Chaac
2
9
0
0.22
W
Zhong Kui
yamagido
Zhong Kui
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,263
Damage
37,836
43,091
Taken
26,361
23,325
Mitigated
13,076
6,680
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Barbarian11297
Gilgamesh
10,340
4,080
199
2,161
8,458
4,260
789
1,351
6,934
0
23,011
L
Cerberus
2,873
188
31
1,873
11,154
8,661
0
4,826
6,142
15,117
0
L
Danzaburou
DEHNERRR
Danzaburou
6,218
3,404
0
2,289
14,498
4,972
0
6,231
8,119
0
17,153
W
9,996
3,885
0
960
6,932
2,256
800
815
5,955
0
31,172
L
Chaac
Rickaloo
Chaac
7,172
1,125
0
2,487
17,439
9,692
0
7,091
9,941
0
22,156
W
Zhong Kui
yamagido
Zhong Kui
17,500
2,882
0
5,757
10,971
6,560
731
1,759
8,913
41,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,821
Gold Earned
28,340
85
Minions Killed
140
2
Camps Cleared
6
500,219
Distance Traveled
619,438
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,388
853
29
3
0
207,387
0
L
Cerberus
6,953
632
33
3
0
154,471
2
L
Danzaburou
6,832
621
24
2
1
157,489
0
W
Medusa
9,169
834
53
5
1
201,743
0
L
Chaac
7,036
640
28
3
1
188,259
0
W
Zhong Kui
9,783
889
58
5
5
210,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role