Player Matchup

Ymir
Ymir
Koenigsegg_One_1
Ymir
Level 152
God Stats
25W - 11L
1,561 SR
Queue Stats
84W - 79L
1,580 Elo+
Party 1
Pele
Pele
Skylisent
Pele
Level 129
God Stats
1W - 3L
1,553 SR
Queue Stats
46W - 36L
1,506 Elo+
Party 1
Scylla
Scylla
cable1895
Scylla
Level 144
God Stats
9W - 4L
1,674 SR
Queue Stats
92W - 83L
1,581 Elo+
Party 1
Team Averages
Level 142
1,596 SR
1,556 Elo+

VS

Team Averages
Level 101
1,645 SR
1,454 Elo+
Geb
Geb
The Kinky Camel
Geb
Level 141
God Stats
4W - 1L
1,715 SR
Queue Stats
100W - 63L
1,540 Elo+
Solo
Sol
Sol
lilGunnerySTG
Sol
Level 63
God Stats
3W - 6L
1,500 SR
Queue Stats
31W - 25L
1,481 Elo+
Party 2
Fenrir
Fenrir
oSHOcKED
Fenrir
Level 99
God Stats
3W - 1L
1,720 SR
Queue Stats
49W - 35L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
8,419
561
2,400
12,144
14,850
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
13
2 / 2 / 2
8,971
598
8,424
12,136
5,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
cable1895
Scylla
12
1 / 3 / 3
8,647
576
6,199
8,544
3,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
10,596
706
10,116
11,723
11,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 2 / 3
10,140
676
13,440
5,177
1,616
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
oSHOcKED
Fenrir
13
0 / 1 / 5
8,921
595
4,689
9,595
6,647
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
4
Kills
7
7
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Pele
2
2
2
1.5
W
3
1
4
5
L
Scylla
cable1895
Scylla
1
3
3
0.83
W
4
2
3
2.75
W
Fenrir
oSHOcKED
Fenrir
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,023
Damage
28,245
32,824
Taken
26,495
23,902
Mitigated
20,220
3,490
Healing
5,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,400
662
0
375
12,144
14,850
0
7,358
4,786
10,494
0
L
Pele
8,424
1,290
0
2,365
12,136
5,567
0
9,134
3,002
0
32,431
W
10,116
554
0
2,837
11,723
11,957
112
3,321
8,402
27,125
0
L
Scylla
cable1895
Scylla
6,199
793
0
750
8,544
3,485
0
7,223
1,321
32,776
0
W
13,440
5,151
0
1,466
5,177
1,616
2,088
2,368
2,809
54,854
0
W
Fenrir
oSHOcKED
Fenrir
4,689
1,021
0
1,291
9,595
6,647
287
3,679
5,916
0
22,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,037
Gold Earned
29,657
153
Minions Killed
169
6
Camps Cleared
8
788,670
Distance Traveled
827,525
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,419
561
17
1
0
244,019
10
L
Pele
8,971
598
58
4
4
293,161
2
W
Geb
10,596
706
30
2
3
291,624
5
L
Scylla
8,647
576
78
5
2
251,490
3
W
Sol
10,140
676
101
7
3
249,641
3
W
Fenrir
8,921
595
38
3
2
286,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role