Player Matchup

Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
CaptxOkay
Artio
Level 17
God Stats
0W - 1L
1,719 SR
Queue Stats
1W - 3L
1,409 Elo+
Solo
Nox
Nox
ShaolinsShaft
Nox
Level 28
God Stats
0W - 2L
1,450 SR
Queue Stats
2W - 7L
1,124 Elo+
Party 1
Da Ji
Da Ji
ZOORICKY
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,361 Elo+
Solo
Team Averages
Level 50
1,534 SR
1,379 Elo+

VS

Team Averages
Level 103
1,545 SR
1,565 Elo+
Kuzenbo
Kuzenbo
LightBearerB
Kuzenbo
Level 148
God Stats
2W - 0L
1,560 SR
Queue Stats
171W - 190L
1,412 Elo+
Solo
Thanatos
Thanatos
Raddlsh
Thanatos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 59L
1,706 Elo+
Party 2
Tyr
Tyr
Stingbasş
Tyr
Level 156
God Stats
2W - 5L
1,473 SR
Queue Stats
247W - 166L
1,677 Elo+
Party 2
Apollo
Apollo
hikilla
Apollo
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,503 Elo+
Party 2
Khepri
Khepri
jad3mc33
Khepri
Level 66
God Stats
4W - 2L
1,692 SR
Queue Stats
143W - 124L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
6 / 7 / 7
10,199
850
6,610
16,163
9,986
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
 
Discordia
16
4 / 4 / 7
9,152
763
13,857
9,167
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artio
CaptxOkay
Artio
11
0 / 10 / 5
7,336
611
2,546
16,863
18,136
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 5 / 9
9,786
816
13,013
12,024
4,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
ZOORICKY
Da Ji
15
3 / 7 / 6
9,156
763
4,837
11,267
3,893
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LightBearerB
Kuzenbo
15
3 / 4 / 22
9,939
828
11,832
12,275
18,279
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Raddlsh
Thanatos
19
19 / 3 / 11
11,833
986
19,295
16,461
12,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
6 / 3 / 19
9,965
830
12,956
11,324
14,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
hikilla
Apollo
15
4 / 4 / 19
9,654
805
6,977
9,011
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
jad3mc33
Khepri
16
1 / 3 / 25
9,977
831
8,270
11,984
16,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
129
17
Kills
33
33
Deaths
17
34
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
7
7
1.36
L
Discordia
 
Discordia
4
4
7
1.88
L
Artio
CaptxOkay
Artio
0
10
5
0.25
W
Kuzenbo
LightBearerB
Kuzenbo
3
4
22
3.5
W
Thanatos
Raddlsh
Thanatos
19
3
11
8.17
L
4
5
9
1.7
W
6
3
19
5.17
L
Da Ji
ZOORICKY
Da Ji
3
7
6
0.86
W
Apollo
hikilla
Apollo
4
4
19
3.38
W
Khepri
jad3mc33
Khepri
1
3
25
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,863
Damage
59,330
65,484
Taken
61,055
39,858
Mitigated
65,644
15,543
Healing
28,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,610
5,197
1,311
4,207
16,163
9,986
240
6,952
8,804
0
13,813
L
Discordia
 
Discordia
13,857
591
1,137
1,951
9,167
3,030
368
3,460
5,578
35,241
0
L
Artio
CaptxOkay
Artio
2,546
362
294
1,134
16,863
18,136
208
3,971
12,438
6,530
0
W
Kuzenbo
LightBearerB
Kuzenbo
11,832
3,215
908
1,914
12,275
18,279
1,291
5,402
6,873
25,636
0
W
Thanatos
Raddlsh
Thanatos
19,295
3,648
788
14,713
16,461
12,453
971
7,574
8,887
4,523
22,486
L
13,013
1,922
554
2,967
12,024
4,813
223
3,406
8,404
20,452
0
W
12,956
1,270
1,480
3,235
11,324
14,795
340
5,260
6,064
0
24,889
L
Da Ji
ZOORICKY
Da Ji
4,837
937
863
1,125
11,267
3,893
437
3,639
7,321
0
8,629
W
Apollo
hikilla
Apollo
6,977
3,152
0
1,396
9,011
3,926
2,520
6,566
2,445
0
19,944
W
Khepri
jad3mc33
Khepri
8,270
321
1,969
2,536
11,984
16,191
231
4,614
7,370
22,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,629
Gold Earned
51,368
103
Minions Killed
136
0
Camps Cleared
0
935,842
Distance Traveled
1,093,864
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,199
850
16
1
0
184,890
1
L
Discordia
9,152
763
53
4
0
193,726
1
L
Artio
7,336
611
3
0
0
162,153
1
W
Kuzenbo
9,939
828
29
2
0
199,962
0
W
Thanatos
11,833
986
20
2
0
246,203
0
L
Nox
9,786
816
18
2
0
196,533
0
W
Tyr
9,965
830
36
3
0
253,738
0
L
Da Ji
9,156
763
13
1
0
198,540
1
W
Apollo
9,654
805
31
3
0
193,993
0
W
Khepri
9,977
831
20
2
0
199,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role