Player Matchup

Anhur
Anhur
BmDrαndon
Anhur
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 32L
1,639 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GamingPrimate
Cu Chulainn
Level 39
God Stats
2W - 1L
1,715 SR
Queue Stats
58W - 26L
1,663 Elo+
Party 2
Olorun
Olorun
Ol StankyBum
Olorun
Level 159
God Stats
5W - 7L
1,644 SR
Queue Stats
513W - 514L
1,552 Elo+
Solo
Apollo
Apollo
cicloope
Apollo
Level 120
God Stats
3W - 1L
1,649 SR
Queue Stats
435W - 409L
1,593 Elo+
Solo
Fafnir
Fafnir
imightslur
Fafnir
Level 105
God Stats
2W - 0L
1,728 SR
Queue Stats
28W - 22L
1,599 Elo+
Party 2
Team Averages
Level 115
1,647 SR
1,609 Elo+

VS

Team Averages
Level 147
1,617 SR
1,529 Elo+
Nike
Nike
CoolTieGuy
Nike
Level 159
God Stats
6W - 4L
1,666 SR
Queue Stats
1,386W - 1,405L
1,507 Elo+
Solo
Hades
Hades
Lensii
Hades
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
184W - 118L
1,595 Elo+
Party 1
Zhong Kui
Zhong Kui
Wuskymon
Zhong Kui
Level 143
God Stats
2W - 2L
1,776 SR
Queue Stats
54W - 78L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
Xand3er
Baron Samedi
Level 160
God Stats
2W - 3L
1,609 SR
Queue Stats
222W - 168L
1,569 Elo+
Party 1
Ares
Ares
misaelol
Ares
Level 153
God Stats
0W - 1L
1,534 SR
Queue Stats
10W - 17L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
4 / 3 / 10
8,763
876
9,154
9,737
3,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
GamingPrimate
Cu Chulainn
15
7 / 3 / 7
9,438
944
7,575
13,453
13,072
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
14
1 / 3 / 13
8,613
861
5,708
11,578
8,821
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
cicloope
Apollo
15
2 / 3 / 11
8,533
853
6,077
9,632
3,512
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fafnir
imightslur
Fafnir
15
1 / 3 / 10
8,085
809
6,122
10,095
13,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 7
7,467
747
6,879
6,568
2,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Lensii
Hades
13
1 / 5 / 8
7,199
720
6,280
10,247
5,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Zhong Kui
Wuskymon
Zhong Kui
16
7 / 3 / 6
9,115
912
14,570
8,688
5,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Xand3er
Baron Samedi
14
2 / 2 / 8
7,841
784
7,812
7,300
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
13
3 / 3 / 8
8,282
828
4,661
9,648
10,549
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
51
15
Kills
14
15
Deaths
15
51
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anhur
4
3
10
3
L
1
2
7
2.25
W
Cu Chulainn
GamingPrimate
Cu Chulainn
7
3
7
3.5
L
Hades
Lensii
Hades
1
5
8
1
W
Olorun
1
3
13
2.5
L
Zhong Kui
Wuskymon
Zhong Kui
7
3
6
3.33
L
Baron Samedi
Xand3er
Baron Samedi
2
2
8
3
W
Apollo
cicloope
Apollo
2
3
11
2.5
W
Fafnir
imightslur
Fafnir
1
3
10
2
L
Ares
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,636
Damage
40,202
54,495
Taken
42,451
41,985
Mitigated
27,793
21,958
Healing
13,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
9,154
4,600
2,064
375
9,737
3,406
1,445
7,341
2,396
0
18,337
L
6,879
184
1,180
1,570
6,568
2,634
0
2,113
4,455
0
17,072
W
Cu Chulainn
GamingPrimate
Cu Chulainn
7,575
1,229
1,750
1,087
13,453
13,072
452
5,861
7,592
0
15,404
L
Hades
Lensii
Hades
6,280
431
119
1,579
10,247
5,357
0
2,721
7,526
11,092
0
W
Olorun
5,708
1,900
6,548
3,502
11,578
8,821
893
7,978
3,600
22,764
0
L
Zhong Kui
Wuskymon
Zhong Kui
14,570
1,214
545
2,121
8,688
5,774
292
1,108
7,580
25,557
0
L
Baron Samedi
Xand3er
Baron Samedi
7,812
463
2,088
2,322
7,300
3,479
235
3,063
4,237
24,408
0
W
Apollo
cicloope
Apollo
6,077
4,020
1,636
2,851
9,632
3,512
2,338
6,119
3,513
0
23,617
W
Fafnir
imightslur
Fafnir
6,122
2,045
468
1,677
10,095
13,174
258
6,024
4,071
9,642
0
L
Ares
4,661
56
854
1,298
9,648
10,549
0
2,825
6,823
6,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,432
Gold Earned
39,904
100
Minions Killed
103
0
Camps Cleared
0
894,020
Distance Traveled
926,522
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,763
876
13
1
0
183,730
0
L
Nike
7,467
747
23
2
0
211,395
1
W
Cu Chulainn
9,438
944
10
1
0
175,436
0
L
Hades
7,199
720
11
1
0
174,391
1
W
Olorun
8,613
861
20
2
0
174,993
1
L
Zhong Kui
9,115
912
26
3
0
183,884
0
L
Baron Samedi
7,841
784
40
4
0
163,390
2
W
Apollo
8,533
853
49
5
0
189,259
0
W
Fafnir
8,085
809
8
1
0
170,602
0
L
Ares
8,282
828
3
0
0
193,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role