Player Matchup

Izanami
Izanami
A1A PointedHarp
Izanami
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
12W - 21L
1,348 Elo+
Solo
Olorun
Olorun
EgonTheBeast
Olorun
Level 90
God Stats
1W - 0L
1,706 SR
Queue Stats
6W - 0L
1,740 Elo+
Party 2
Merlin
Merlin
Jacusson
Merlin
Level 37
God Stats
8W - 15L
1,340 SR
Queue Stats
39W - 54L
1,466 Elo+
Party 3
Artemis
Artemis
QuitPlayinXbox
Artemis
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,320 Elo+
Party 3
Da Ji
Da Ji
kijixbang
Da Ji
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,740 Elo+
Party 2
Team Averages
Level 31
1,509 SR
1,523 Elo+

VS

Team Averages
Level 21
1,585 SR
1,386 Elo+
Thanatos
Thanatos
 
Thanatos
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Chubos
Hun Batz
Level 7
God Stats
1W - 1L
1,733 SR
Queue Stats
45W - 41L
1,510 Elo+
Party 1
Ra
Ra
MizuKaqe
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Solo
Chaac
Chaac
izzyt4t
Chaac
Level 17
God Stats
4W - 6L
1,692 SR
Queue Stats
11W - 21L
1,186 Elo+
Solo
Hercules
Hercules
lonewolfcb
Hercules
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 79L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 27
11,797
983
12,454
10,508
3,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
20
23 / 1 / 16
17,009
1,417
40,630
13,359
6,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Jacusson
Merlin
20
5 / 0 / 25
12,851
1,071
14,703
7,666
3,045
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 4 / 21
10,820
902
13,068
9,530
3,288
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
kijixbang
Da Ji
20
11 / 4 / 25
13,899
1,158
22,032
11,432
5,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
6 / 8 / 7
11,854
988
9,930
21,964
9,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
Chubos
Hun Batz
18
2 / 11 / 7
10,801
900
10,967
21,508
8,898
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 6 / 6
10,153
846
7,997
11,323
4,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
izzyt4t
Chaac
17
2 / 10 / 9
10,723
894
7,104
25,180
25,990
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Hercules
lonewolfcb
Hercules
18
4 / 8 / 10
12,460
1,038
12,294
30,161
33,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
54
43
Kills
15
15
Deaths
43
114
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
8
7
1.19
W
2
6
27
2.58
L
Hun Batz
Chubos
Hun Batz
2
11
7
0.5
W
Olorun
23
1
16
31
W
Merlin
Jacusson
Merlin
5
0
25
17.5
L
1
6
6
0.67
W
2
4
21
3.13
L
Chaac
izzyt4t
Chaac
2
10
9
0.65
W
Da Ji
kijixbang
Da Ji
11
4
25
5.88
L
Hercules
lonewolfcb
Hercules
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,887
Damage
48,292
52,495
Taken
110,136
21,925
Mitigated
82,701
13,205
Healing
17,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,930
1,878
0
4,095
21,964
9,352
0
11,612
10,352
0
24,318
W
12,454
7,785
0
0
10,508
3,731
0
2,272
8,236
0
35,341
L
Hun Batz
Chubos
Hun Batz
10,967
2,009
0
130
21,508
8,898
0
9,017
12,491
0
19,457
W
Olorun
40,630
26,464
2,117
7,378
13,359
6,726
0
2,038
11,321
81,358
6,159
W
Merlin
Jacusson
Merlin
14,703
331
413
1,320
7,666
3,045
0
1,645
5,828
33,577
0
L
7,997
604
901
1,947
11,323
4,625
0
5,490
5,833
30,368
0
W
13,068
5,349
0
775
9,530
3,288
0
808
8,722
0
19,248
L
Chaac
izzyt4t
Chaac
7,104
548
340
3,895
25,180
25,990
0
11,054
14,126
877
28,136
W
Da Ji
kijixbang
Da Ji
22,032
7,827
0
1,202
11,432
5,135
0
1,742
9,690
0
28,663
L
Hercules
lonewolfcb
Hercules
12,294
1,773
0
5,785
30,161
33,836
0
14,771
15,390
0
28,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,376
Gold Earned
55,991
230
Minions Killed
188
12
Camps Cleared
3
1,072,548
Distance Traveled
1,027,724
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,854
988
30
3
0
230,604
0
W
Izanami
11,797
983
62
5
0
201,803
0
L
Hun Batz
10,801
900
29
2
1
209,865
0
W
Olorun
17,009
1,417
100
8
8
229,324
0
W
Merlin
12,851
1,071
45
4
0
214,288
0
L
Ra
10,153
846
46
4
1
154,561
0
W
Artemis
10,820
902
11
1
0
198,487
0
L
Chaac
10,723
894
45
4
1
185,104
0
W
Da Ji
13,899
1,158
12
1
4
228,646
2
L
Hercules
12,460
1,038
38
3
0
247,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role