Player Matchup

Danzaburou
Danzaburou
King_OfTheFellas
Danzaburou
Level 48
God Stats
11W - 8L
1,530 SR
Queue Stats
68W - 95L
1,259 Elo+
Party 2
Cthulhu
Cthulhu
Spacebeyond321
Cthulhu
Level 28
God Stats
11W - 7L
1,580 SR
Queue Stats
33W - 62L
1,288 Elo+
Party 2
Zeus
Zeus
lakethesnake123
Zeus
Level 52
God Stats
4W - 1L
1,510 SR
Queue Stats
18W - 21L
1,277 Elo+
Party 2
Team Averages
Level 43
1,540 SR
1,275 Elo+

VS

Team Averages
Level 20
1,396 SR
1,228 Elo+
Zeus
Zeus
Criner24
Zeus
Level 29
God Stats
57W - 58L
1,466 SR
Queue Stats
152W - 203L
1,310 Elo+
Solo
Cernunnos
Cernunnos
HCG_Nemesis
Cernunnos
Level 21
God Stats
2W - 9L
1,223 SR
Queue Stats
2W - 10L
1,186 Elo+
Party 1
Thor
Thor
SMaCKinnn-CHeeKs
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,186 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
King_OfTheFellas
Danzaburou
11
2 / 2 / 13
8,018
802
5,920
7,042
2,503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 0 / 11
7,343
734
3,721
10,684
8,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
15 / 0 / 2
9,397
940
13,547
4,556
1,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 4 / 2
6,257
626
5,363
8,187
2,767
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
HCG_Nemesis
Cernunnos
10
1 / 5 / 1
6,504
650
7,738
9,203
3,229
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 9 / 0
5,931
593
1,585
9,569
3,521
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
18
Kills
2
2
Deaths
18
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
4
2
0.25
L
Cernunnos
HCG_Nemesis
Cernunnos
1
5
1
0.3
W
Danzaburou
King_OfTheFellas
Danzaburou
2
2
13
4.25
L
1
9
0
0.11
W
1
0
11
6.5
W
15
0
2
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,188
Damage
14,686
22,282
Taken
26,959
12,713
Mitigated
9,517
4,277
Healing
3,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
5,363
566
0
1,949
8,187
2,767
0
4,959
2,978
20,369
0
L
Cernunnos
HCG_Nemesis
Cernunnos
7,738
4,208
0
1,112
9,203
3,229
0
5,861
3,093
0
20,702
W
Danzaburou
King_OfTheFellas
Danzaburou
5,920
1,586
0
639
7,042
2,503
1,479
2,753
4,289
0
29,053
L
1,585
126
0
9
9,569
3,521
0
5,990
3,436
0
6,212
W
3,721
151
0
2,899
10,684
8,710
217
2,199
8,485
11,342
0
W
13,547
1,677
381
358
4,556
1,500
842
1,264
3,292
30,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,758
Gold Earned
18,692
107
Minions Killed
89
5
Camps Cleared
3
568,529
Distance Traveled
421,857
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,257
626
36
4
1
144,163
1
L
Cernunnos
6,504
650
46
5
1
142,398
0
W
Danzaburou
8,018
802
40
4
3
180,032
1
L
Thor
5,931
593
7
1
1
135,296
0
W
Cthulhu
7,343
734
24
2
0
204,437
0
W
Zeus
9,397
940
43
4
2
184,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role