Player Matchup

Sol
Sol
GottiMaq
Sol
Level 127
God Stats
1W - 4L
1,167 SR
Queue Stats
351W - 447L
1,431 Elo+
Solo
Danzaburou
Danzaburou
Jus_2106
Danzaburou
Level 106
God Stats
13W - 23L
1,515 SR
Queue Stats
158W - 167L
1,351 Elo+
Solo
Achilles
Achilles
Rylan2
Achilles
Level 82
God Stats
7W - 3L
1,692 SR
Queue Stats
24W - 22L
1,606 Elo+
Solo
Team Averages
Level 105
1,458 SR
1,463 Elo+

VS

Team Averages
Level 71
1,425 SR
1,449 Elo+
Vamana
Vamana
BreathaSativa562
Vamana
Level 84
God Stats
13W - 20L
1,378 SR
Queue Stats
381W - 485L
1,349 Elo+
Solo
Charybdis
Charybdis
GoFar15
Charybdis
Level 6
God Stats
0W - 2L
1,286 SR
Queue Stats
1W - 4L
1,548 Elo+
Solo
Ah Puch
Ah Puch
Maco_Math
Ah Puch
Level 122
God Stats
24W - 21L
1,609 SR
Queue Stats
239W - 251L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
7,075
708
5,527
7,834
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
Jus_2106
Danzaburou
13
4 / 1 / 7
7,941
794
7,759
6,099
2,165
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Rylan2
Achilles
12
7 / 1 / 4
7,951
795
6,497
6,919
6,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,978
598
4,087
10,630
4,841
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
GoFar15
Charybdis
8
1 / 4 / 0
6,314
631
4,410
6,181
1,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Maco_Math
Ah Puch
10
1 / 4 / 1
6,452
645
7,764
7,913
2,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
13
Kills
2
2
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Charybdis
GoFar15
Charybdis
1
4
0
0.25
W
2
0
7
5.5
W
Danzaburou
Jus_2106
Danzaburou
4
1
7
7.5
L
Ah Puch
Maco_Math
Ah Puch
1
4
1
0.38
W
Achilles
Rylan2
Achilles
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,783
Damage
16,261
20,852
Taken
24,724
11,282
Mitigated
8,848
6,383
Healing
3,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,087
1,129
0
1,063
10,630
4,841
74
2,831
7,573
0
11,754
L
Charybdis
GoFar15
Charybdis
4,410
2,548
0
580
6,181
1,682
0
1,561
4,442
0
13,888
W
5,527
2,210
0
2,855
7,834
2,929
0
3,554
4,280
19,969
2,191
W
Danzaburou
Jus_2106
Danzaburou
7,759
2,915
451
2,263
6,099
2,165
0
2,517
3,582
0
34,327
L
Ah Puch
Maco_Math
Ah Puch
7,764
241
0
1,420
7,913
2,325
0
904
6,835
25,428
0
W
Achilles
Rylan2
Achilles
6,497
1,742
0
814
6,919
6,188
0
2,308
4,611
0
14,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,967
Gold Earned
18,744
141
Minions Killed
99
9
Camps Cleared
1
555,702
Distance Traveled
482,648
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,978
598
20
2
0
179,063
1
L
Charybdis
6,314
631
28
3
0
135,665
0
W
Sol
7,075
708
45
5
4
193,509
4
W
Danzaburou
7,941
794
68
7
4
179,208
3
L
Ah Puch
6,452
645
51
5
1
167,920
1
W
Achilles
7,951
795
28
3
1
182,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role