Player Matchup

Aphrodite
Aphrodite
FredrickAGott
Aphrodite
Level 15
God Stats
2W - 1L
1,283 SR
Queue Stats
8W - 6L
1,532 Elo+
Party 1
Bellona
Bellona
Mattiscrazy4
Bellona
Level 7
God Stats
2W - 1L
1,474 SR
Queue Stats
6W - 2L
1,590 Elo+
Party 1
Thanatos
Thanatos
S021S
Thanatos
Level 108
God Stats
2W - 2L
1,426 SR
Queue Stats
20W - 9L
1,708 Elo+
Party 1
Jormungandr
Jormungandr
SuckeySuckey
Jormungandr
Level 28
God Stats
1W - 1L
1,229 SR
Queue Stats
29W - 23L
1,541 Elo+
Party 1
Cerberus
Cerberus
YourMyOnlyLOVE
Cerberus
Level 16
God Stats
1W - 0L
1,534 SR
Queue Stats
8W - 5L
1,531 Elo+
Party 1
Team Averages
Level 35
1,389 SR
1,580 Elo+

VS

Team Averages
Level 39
1,625 SR
1,582 Elo+
Medusa
Medusa
Bombon_Quemado_
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,489 Elo+
Party 2
Fenrir
Fenrir
Caprisunny
Fenrir
Level 32
God Stats
2W - 3L
1,569 SR
Queue Stats
119W - 113L
1,570 Elo+
Party 3
Baron Samedi
Baron Samedi
camzycam5621
Baron Samedi
Level 18
God Stats
6W - 4L
1,724 SR
Queue Stats
19W - 14L
1,609 Elo+
Party 3
Cthulhu
Cthulhu
xRaDiKaL-Bry
Cthulhu
Level 128
God Stats
2W - 1L
1,861 SR
Queue Stats
664W - 600L
1,596 Elo+
Party 2
Neith
Neith
zGreyWind
Neith
Level 8
God Stats
0W - 2L
1,470 SR
Queue Stats
8W - 4L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FredrickAGott
Aphrodite
19
4 / 4 / 17
11,696
468
7,621
22,191
26,140
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
Mattiscrazy4
Bellona
18
2 / 7 / 6
11,977
479
7,715
18,016
17,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
S021S
Thanatos
20
19 / 10 / 8
15,172
607
26,218
29,610
15,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
SuckeySuckey
Jormungandr
20
11 / 3 / 13
14,042
562
26,942
32,915
17,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
18
1 / 4 / 15
11,510
460
9,441
18,053
10,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 4
12,936
517
10,009
16,323
5,164
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Caprisunny
Fenrir
19
3 / 10 / 11
11,948
478
13,983
23,585
11,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
camzycam5621
Baron Samedi
18
5 / 8 / 10
12,237
489
16,936
17,516
6,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
xRaDiKaL-Bry
Cthulhu
17
6 / 5 / 6
11,556
462
20,518
20,871
20,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
zGreyWind
Neith
20
9 / 8 / 5
13,390
536
18,957
24,532
9,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
63
37
Kills
27
28
Deaths
37
59
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
L
Fenrir
Caprisunny
Fenrir
3
10
11
0.85
W
Aphrodite
FredrickAGott
Aphrodite
4
4
17
3.13
W
Bellona
Mattiscrazy4
Bellona
2
7
6
0.71
W
Thanatos
S021S
Thanatos
19
10
8
2.3
W
Jormungandr
SuckeySuckey
Jormungandr
11
3
13
5.83
W
Cerberus
1
4
15
2.13
L
Baron Samedi
camzycam5621
Baron Samedi
5
8
10
1.25
L
Cthulhu
xRaDiKaL-Bry
Cthulhu
6
5
6
1.8
L
Neith
zGreyWind
Neith
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,937
Damage
80,403
120,785
Taken
102,827
86,880
Mitigated
52,313
52,013
Healing
24,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,009
5,438
0
2,346
16,323
5,164
472
8,683
7,547
0
75,553
L
Fenrir
Caprisunny
Fenrir
13,983
2,494
0
6,535
23,585
11,213
0
10,038
13,218
0
83,489
W
Aphrodite
FredrickAGott
Aphrodite
7,621
642
5,687
7,697
22,191
26,140
466
5,965
15,528
36,625
0
W
Bellona
Mattiscrazy4
Bellona
7,715
2,825
0
641
18,016
17,606
2,150
3,181
14,670
7,159
55,252
W
Thanatos
S021S
Thanatos
26,218
5,887
0
23,986
29,610
15,066
742
9,108
19,737
0
110,929
W
Jormungandr
SuckeySuckey
Jormungandr
26,942
5,179
310
10,685
32,915
17,531
1,645
11,516
20,635
93,819
0
W
Cerberus
9,441
852
0
3,007
18,053
10,537
1,045
5,261
12,452
52,147
0
L
Baron Samedi
camzycam5621
Baron Samedi
16,936
1,333
1,708
2,943
17,516
6,208
60
7,598
9,639
65,752
0
L
Cthulhu
xRaDiKaL-Bry
Cthulhu
20,518
783
747
1,835
20,871
20,166
0
10,370
10,324
70,469
0
L
Neith
zGreyWind
Neith
18,957
10,884
0
8,683
24,532
9,562
3,247
8,478
15,754
0
95,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,397
Gold Earned
62,067
530
Minions Killed
601
0
Camps Cleared
0
2,219,326
Distance Traveled
2,190,096
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,936
517
111
4
0
432,164
1
L
Fenrir
11,948
478
121
5
0
468,918
1
W
Aphrodite
11,696
468
53
2
0
454,516
5
W
Bellona
11,977
479
104
4
0
428,833
0
W
Thanatos
15,172
607
141
6
0
444,499
3
W
Jormungandr
14,042
562
118
5
0
467,645
4
W
Cerberus
11,510
460
114
5
0
423,833
1
L
Baron Samedi
12,237
489
112
4
0
420,758
1
L
Cthulhu
11,556
462
111
4
0
478,997
2
L
Neith
13,390
536
146
6
0
389,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role