Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
CommanderCracker
Thoth
Level 156
God Stats
2W - 1L
1,714 SR
Queue Stats
50W - 35L
1,581 Elo+
Solo
Raijin
Raijin
Halfaway21
Raijin
Level 127
God Stats
2W - 1L
1,571 SR
Queue Stats
105W - 82L
1,584 Elo+
Solo
Chang'e
Chang'e
Mr_Overrated1
Chang'e
Level 146
God Stats
7W - 7L
1,499 SR
Queue Stats
362W - 369L
1,612 Elo+
Solo
Artio
Artio
jcmaster24
Artio
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,645 Elo+
Solo
Team Averages
Level 126
1,557 SR
1,584 Elo+

VS

Team Averages
Level 142
1,573 SR
1,586 Elo+
Janus
Janus
OG Cuatro4
Janus
Level 116
God Stats
2W - 1L
1,855 SR
Queue Stats
178W - 171L
1,614 Elo+
Solo
Ullr
Ullr
RussianMeowMeow
Ullr
Level 157
God Stats
2W - 2L
1,611 SR
Queue Stats
261W - 230L
1,592 Elo+
Solo
Guan Yu
Guan Yu
egggoz
Guan Yu
Level 157
God Stats
12W - 13L
1,495 SR
Queue Stats
550W - 487L
1,589 Elo+
Solo
Nike
Nike
matias122jjj
Nike
Level 149
God Stats
0W - 1L
1,357 SR
Queue Stats
115W - 116L
1,562 Elo+
Solo
Cu Chulainn
Cu Chulainn
tenkaichi123
Cu Chulainn
Level 129
God Stats
8W - 9L
1,548 SR
Queue Stats
579W - 562L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
8 / 3 / 14
11,346
873
22,367
13,648
7,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
9 / 4 / 13
11,412
878
15,255
10,840
3,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Halfaway21
Raijin
17
2 / 7 / 19
10,376
798
15,824
15,893
5,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
20
10 / 4 / 20
12,139
934
21,930
20,894
31,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
18
4 / 4 / 23
11,641
895
10,581
22,764
34,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
5 / 8 / 8
11,138
857
15,106
13,274
4,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 6 / 7
9,930
764
11,973
16,732
6,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
egggoz
Guan Yu
16
6 / 7 / 9
10,055
773
14,087
22,115
26,976
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
4 / 6 / 8
9,782
752
14,430
22,176
19,230
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
tenkaichi123
Cu Chulainn
16
1 / 6 / 13
9,299
715
11,419
21,411
29,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
67
33
Kills
22
22
Deaths
33
89
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
8
3
14
5
W
9
4
13
3.88
W
Raijin
Halfaway21
Raijin
2
7
19
1.64
W
Chang'e
10
4
20
5
L
Janus
5
8
8
1.13
L
6
6
7
1.58
L
Guan Yu
egggoz
Guan Yu
6
7
9
1.5
W
Artio
4
4
23
3.88
L
4
6
8
1.33
L
Cu Chulainn
tenkaichi123
Cu Chulainn
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,957
Damage
67,015
84,039
Taken
95,708
83,836
Mitigated
86,713
38,791
Healing
34,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
22,367
10,210
79
2,995
13,648
7,719
4,136
2,752
10,719
0
42,575
W
15,255
171
1,231
2,090
10,840
3,549
611
3,661
6,996
31,466
0
W
Raijin
Halfaway21
Raijin
15,824
1,081
2,368
4,655
15,893
5,934
566
4,608
11,035
28,773
0
W
Chang'e
21,930
1,924
6,468
7,630
20,894
31,830
678
4,248
16,399
38,823
0
L
Janus
15,106
796
361
675
13,274
4,442
165
10,821
2,453
33,863
0
L
11,973
6,772
2,221
3,454
16,732
6,316
1,156
13,067
3,665
0
21,705
L
Guan Yu
egggoz
Guan Yu
14,087
2,387
6,068
5,653
22,115
26,976
49
11,268
10,847
0
21,772
W
Artio
10,581
1,886
6,367
4,908
22,764
34,804
430
2,998
19,308
14,628
0
L
14,430
896
2,923
6,097
22,176
19,230
0
15,958
6,218
5,192
18,742
L
Cu Chulainn
tenkaichi123
Cu Chulainn
11,419
1,949
1,356
5,313
21,411
29,749
320
12,476
8,935
0
22,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,914
Gold Earned
50,204
146
Minions Killed
119
0
Camps Cleared
0
1,191,398
Distance Traveled
1,125,571
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,346
873
54
4
0
219,771
0
W
Thoth
11,412
878
27
2
0
257,457
1
W
Raijin
10,376
798
30
2
0
223,474
0
W
Chang'e
12,139
934
29
2
0
249,575
0
L
Janus
11,138
857
49
4
0
208,753
2
L
Ullr
9,930
764
27
2
0
208,219
0
L
Guan Yu
10,055
773
7
1
0
230,104
0
W
Artio
11,641
895
6
0
0
241,121
0
L
Nike
9,782
752
19
1
0
243,073
3
L
Cu Chulainn
9,299
715
17
1
0
235,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role