Player Matchup

Susano
Susano
Diamond IV
AnotherBadTeam
Susano
Diamond IV
Level 109
God Stats
0W - 1L
1,416 SR
Queue Stats
40W - 16L
2,588 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond III
El chulo94
Kumbhakarna
Diamond III
Level 156
God Stats
10W - 5L
1,733 SR
Queue Stats
47W - 24L
2,672 MMR
Party 1
Guan Yu
Guan Yu
Diamond I
OutDuell
Guan Yu
Diamond I
Level 148
God Stats
12W - 12L
1,673 SR
Queue Stats
457W - 444L
2,521 MMR
Solo
Jing Wei
Jing Wei
Diamond I
SwerveEclipse
Jing Wei
Diamond I
Level 107
God Stats
2W - 1L
1,966 SR
Queue Stats
187W - 146L
2,750 MMR
Solo
Sol
Sol
Masters
teamvikk
Sol
Masters
Level 145
God Stats
7W - 10L
1,650 SR
Queue Stats
549W - 526L
3,003 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,688 SR
2,707 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,671 SR
2,707 MMR
Thor
Thor
Masters
Doyyah
Thor
Masters
Level 122
God Stats
24W - 25L
1,550 SR
Queue Stats
465W - 445L
2,549 MMR
Solo
Zhong Kui
Zhong Kui
Masters
Kingsley375
Zhong Kui
Masters
Level 159
God Stats
190W - 190L
1,666 SR
Queue Stats
571W - 555L
2,815 MMR
Solo
Mulan
Mulan
Diamond IV
TheKumarEffect
Mulan
Diamond IV
Level 156
God Stats
4W - 1L
1,637 SR
Queue Stats
146W - 109L
2,498 MMR
Solo
Ganesha
Ganesha
Diamond I
bailuktro
Ganesha
Diamond I
Level 158
God Stats
74W - 49L
1,761 SR
Queue Stats
172W - 138L
2,775 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
santaluciamike
Ah Muzen Cab
Masters
Level 160
God Stats
52W - 39L
1,740 SR
Queue Stats
763W - 750L
2,895 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 9 / 0
14,458
535
20,228
25,700
9,457
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
El chulo94
Kumbhakarna
16
0 / 5 / 5
10,783
399
4,137
23,825
25,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
OutDuell
Guan Yu
20
1 / 7 / 1
13,437
498
15,082
29,682
32,756
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
SwerveEclipse
Jing Wei
20
1 / 4 / 2
13,416
497
11,398
15,469
5,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 7 / 6
12,865
476
14,682
19,794
7,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
GebOdinAphroditeGilgamesh

VS

Bans
TiamatCliodhnaLokiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Doyyah
Thor
20
10 / 8 / 8
15,844
587
14,693
21,388
10,404
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Kingsley375
Zhong Kui
20
9 / 1 / 9
16,045
594
21,964
15,385
11,143
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 0 / 15
15,488
574
24,398
26,099
29,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
bailuktro
Ganesha
19
0 / 2 / 24
13,949
517
8,013
25,704
42,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
santaluciamike
Ah Muzen Cab
20
8 / 4 / 5
17,118
634
19,196
21,607
12,934
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
93
15
Kills
32
32
Deaths
15
14
Assists
61
Player
Kills
Deaths
Assists
KDA
L
12
9
0
1.33
W
Thor
Doyyah
Thor
10
8
8
1.75
L
Kumbhakarna
El chulo94
Kumbhakarna
0
5
5
0.5
W
Zhong Kui
Kingsley375
Zhong Kui
9
1
9
13.5
L
Guan Yu
OutDuell
Guan Yu
1
7
1
0.21
L
Jing Wei
SwerveEclipse
Jing Wei
1
4
2
0.5
W
5
0
15
12.5
W
Ganesha
bailuktro
Ganesha
0
2
24
6
W
Ah Muzen Cab
santaluciamike
Ah Muzen Cab
8
4
5
2.63
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,527
Damage
88,264
114,470
Taken
110,183
80,500
Mitigated
106,364
27,596
Healing
40,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,228
5,980
0
5,984
25,700
9,457
0
9,377
15,557
0
107,664
W
Thor
Doyyah
Thor
14,693
4,521
0
4,943
21,388
10,404
987
5,340
15,968
0
97,298
L
Kumbhakarna
El chulo94
Kumbhakarna
4,137
412
0
2,475
23,825
25,222
0
11,507
11,807
19,758
0
W
Zhong Kui
Kingsley375
Zhong Kui
21,964
1,056
0
4,600
15,385
11,143
5,160
4,484
10,901
125,390
0
L
Guan Yu
OutDuell
Guan Yu
15,082
1,330
60
6,103
29,682
32,756
12
3,831
24,685
20,402
85,320
L
Jing Wei
SwerveEclipse
Jing Wei
11,398
10,591
0
5,859
15,469
5,641
1,170
2,413
13,056
0
122,703
W
24,398
3,105
0
13,405
26,099
29,203
1,820
6,038
20,061
14,526
102,799
W
Ganesha
bailuktro
Ganesha
8,013
938
0
5,945
25,704
42,680
844
4,590
20,889
40,106
0
W
Ah Muzen Cab
santaluciamike
Ah Muzen Cab
19,196
7,934
0
11,920
21,607
12,934
2,855
3,926
17,606
0
194,569
L
14,682
6,941
0
7,115
19,794
7,424
0
4,463
14,838
83,728
8,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,959
Gold Earned
78,444
817
Minions Killed
876
0
Camps Cleared
0
2,411,346
Distance Traveled
2,584,080
27
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
14,458
535
150
6
0
501,472
3
W
Thor
15,844
587
171
6
0
468,934
11
L
Kumbhakarna
10,783
399
47
2
0
466,551
11
W
Zhong Kui
16,045
594
232
9
0
521,210
6
L
Guan Yu
13,437
498
215
8
0
494,415
2
L
Jing Wei
13,416
497
235
9
0
499,159
3
W
Mulan
15,488
574
202
7
0
551,502
3
W
Ganesha
13,949
517
11
0
0
527,568
4
W
Ah Muzen Cab
17,118
634
260
10
0
514,866
7
L
Sol
12,865
476
170
6
0
449,749
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role