Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
ImGreeno
Fenrir
Level 93
God Stats
6W - 3L
1,794 SR
Queue Stats
20W - 31L
1,423 Elo+
Party 2
Danzaburou
Danzaburou
PublicRespawn
Danzaburou
Level 43
God Stats
4W - 2L
1,788 SR
Queue Stats
9W - 9L
1,481 Elo+
Party 2
Cliodhna
Cliodhna
rashouse83
Cliodhna
Level 160
God Stats
24W - 26L
1,569 SR
Queue Stats
224W - 250L
1,448 Elo+
Solo
Hercules
Hercules
xCodman
Hercules
Level 121
God Stats
1W - 3L
1,529 SR
Queue Stats
16W - 23L
1,450 Elo+
Party 2
Team Averages
Level 103
1,636 SR
1,460 Elo+

VS

Team Averages
Level 130
1,587 SR
1,479 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Dhulkifl
Ra
Level 117
God Stats
5W - 3L
1,547 SR
Queue Stats
19W - 18L
1,504 Elo+
Party 1
Chaac
Chaac
Luis Reactor F2
Chaac
Level 123
God Stats
4W - 2L
1,724 SR
Queue Stats
6W - 6L
1,415 Elo+
Party 1
Hera
Hera
UoruBlack
Hera
Level 109
God Stats
6W - 6L
1,567 SR
Queue Stats
27W - 27L
1,498 Elo+
Party 1
Ymir
Ymir
zGhost3049
Ymir
Level 152
God Stats
5W - 3L
1,596 SR
Queue Stats
35W - 33L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 4 / 2
6,872
687
3,528
9,924
11,632
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
ImGreeno
Fenrir
14
5 / 4 / 3
8,422
842
6,773
9,918
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
PublicRespawn
Danzaburou
13
1 / 2 / 7
7,482
748
5,306
6,688
2,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cliodhna
rashouse83
Cliodhna
13
2 / 7 / 4
7,419
742
6,011
9,866
3,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
xCodman
Hercules
13
0 / 4 / 3
6,643
664
3,979
9,533
8,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
2 / 2 / 9
8,266
827
4,503
4,972
1,766
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
9 / 2 / 6
10,171
1,017
8,195
5,945
2,344
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 10
8,408
841
3,660
10,254
11,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
16
4 / 0 / 14
9,157
916
12,368
3,664
1,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 1 / 12
9,369
937
7,469
10,021
9,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
72
9
Kills
21
21
Deaths
9
19
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
4
2
0.5
W
Hou Yi
 
Hou Yi
2
2
9
3.25
W
9
2
6
6
L
Fenrir
ImGreeno
Fenrir
5
4
3
1.63
W
3
4
10
2
L
Danzaburou
PublicRespawn
Danzaburou
1
2
7
2.25
W
Hera
4
0
14
11
L
Cliodhna
rashouse83
Cliodhna
2
7
4
0.57
L
Hercules
xCodman
Hercules
0
4
3
0.38
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,597
Damage
36,195
45,929
Taken
34,856
32,195
Mitigated
26,314
7,387
Healing
12,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,528
290
226
902
9,924
11,632
0
5,715
4,209
13,184
0
W
Hou Yi
 
Hou Yi
4,503
1,996
0
413
4,972
1,766
3,521
872
4,100
0
27,639
W
8,195
1,488
3,233
1,892
5,945
2,344
292
680
5,265
29,773
0
L
Fenrir
ImGreeno
Fenrir
6,773
1,835
0
1,294
9,918
5,587
0
5,782
4,136
0
18,286
W
3,660
673
0
2,916
10,254
11,374
66
913
9,341
0
17,931
L
Danzaburou
PublicRespawn
Danzaburou
5,306
760
0
1,934
6,688
2,723
192
3,924
2,764
0
27,294
W
Hera
12,368
2,206
0
567
3,664
1,203
1,231
22
3,642
32,213
0
L
Cliodhna
rashouse83
Cliodhna
6,011
199
55
1,392
9,866
3,655
1
5,863
4,003
0
19,609
L
Hercules
xCodman
Hercules
3,979
400
230
1,354
9,533
8,598
0
6,748
2,785
0
19,746
W
7,469
1,514
0
3,690
10,021
9,627
180
1,832
8,189
25,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,838
Gold Earned
45,371
180
Minions Killed
262
4
Camps Cleared
12
945,059
Distance Traveled
1,033,387
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,872
687
15
2
0
172,672
0
W
Hou Yi
8,266
827
66
7
6
189,812
2
W
Ra
10,171
1,017
64
6
0
223,595
3
L
Fenrir
8,422
842
31
3
4
193,022
1
W
Chaac
8,408
841
32
3
1
207,307
0
L
Danzaburou
7,482
748
50
5
0
179,800
0
W
Hera
9,157
916
54
5
3
222,757
4
L
Cliodhna
7,419
742
35
4
0
193,792
2
L
Hercules
6,643
664
49
5
0
205,773
1
W
Ymir
9,369
937
46
5
2
189,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role