Player Matchup

Medusa
Medusa
BeeBoo2K
Medusa
Level 83
God Stats
31W - 38L
1,428 SR
Queue Stats
358W - 543L
1,361 Elo+
Solo
Susano
Susano
FriscoRobbie
Susano
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,467 Elo+
Solo
Mulan
Mulan
ItsMicko19588
Mulan
Level 101
God Stats
44W - 57L
1,407 SR
Queue Stats
619W - 754L
1,359 Elo+
Solo
Yemoja
Yemoja
Starzdust99
Yemoja
Level 41
God Stats
70W - 63L
1,538 SR
Queue Stats
117W - 129L
1,430 Elo+
Solo
Hou Yi
Hou Yi
XxMadmanjulesXx
Hou Yi
Level 128
God Stats
13W - 11L
1,362 SR
Queue Stats
316W - 340L
1,383 Elo+
Solo
Team Averages
Level 84
1,447 SR
1,400 Elo+

VS

Team Averages
Level 76
1,524 SR
1,377 Elo+
Athena
Athena
EricBae123
Athena
Level 69
God Stats
51W - 57L
1,501 SR
Queue Stats
200W - 236L
1,410 Elo+
Solo
Merlin
Merlin
SeveN62ARMED
Merlin
Level 69
God Stats
25W - 25L
1,481 SR
Queue Stats
340W - 397L
1,337 Elo+
Solo
Jormungandr
Jormungandr
TRN Porcorn
Jormungandr
Level 67
God Stats
6W - 4L
1,567 SR
Queue Stats
203W - 256L
1,375 Elo+
Solo
Chaac
Chaac
i_m_confucius
Chaac
Level 68
God Stats
161W - 160L
1,547 SR
Queue Stats
253W - 281L
1,370 Elo+
Solo
Sol
Sol
meno destroyer
Sol
Level 108
God Stats
19W - 17L
1,525 SR
Queue Stats
705W - 796L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BeeBoo2K
Medusa
16
4 / 10 / 6
10,561
440
15,746
22,333
9,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Susano
14
1 / 6 / 8
9,456
394
5,047
16,973
6,169
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

16
4 / 4 / 10
10,596
442
14,751
23,287
15,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
15
2 / 4 / 9
10,614
442
7,731
22,694
27,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
10 / 4 / 2
12,129
505
17,841
18,243
8,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
EricBae123
Athena
17
3 / 8 / 13
11,916
497
13,638
24,563
14,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Merlin
20
2 / 4 / 8
13,387
558
10,017
11,794
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Jormungandr
TRN Porcorn
Jormungandr
17
8 / 3 / 10
12,043
502
15,368
22,728
22,991
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 2 / 8
13,283
553
19,703
23,581
27,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 5 / 7
13,943
581
18,598
22,953
9,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
73
21
Kills
27
28
Deaths
22
35
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Medusa
BeeBoo2K
Medusa
4
10
6
0.7
W
Athena
EricBae123
Athena
3
8
13
1.19
L
Susano
1
6
8
0.83
L
4
4
10
2.25
W
Merlin
2
4
8
1.5
L
Yemoja
2
4
9
1.63
W
Jormungandr
TRN Porcorn
Jormungandr
8
3
10
4.33
L
10
4
2
2.75
W
4
2
8
4
W
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,116
Damage
77,324
103,530
Taken
105,619
66,033
Mitigated
79,867
19,326
Healing
36,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BeeBoo2K
Medusa
15,746
7,007
1,053
5,488
22,333
9,447
702
14,111
8,128
0
73,410
W
Athena
EricBae123
Athena
13,638
4,639
0
3,758
24,563
14,985
854
2,843
21,285
58,435
0
L
Susano
5,047
290
0
0
16,973
6,169
0
7,256
9,527
0
40,068
L
14,751
1,432
0
6,985
23,287
15,199
0
11,576
10,705
5,817
44,372
W
Merlin
10,017
594
0
1,640
11,794
5,013
2,536
273
11,483
100,209
0
L
Yemoja
7,731
962
941
2,941
22,694
27,193
0
12,437
9,890
32,110
0
W
Jormungandr
TRN Porcorn
Jormungandr
15,368
2,364
240
2,908
22,728
22,991
690
2,711
19,793
41,460
0
L
17,841
4,782
0
1,918
18,243
8,025
1,092
9,823
8,094
0
84,302
W
19,703
4,247
0
14,561
23,581
27,067
3,653
2,583
20,282
0
81,752
W
18,598
9,420
0
13,292
22,953
9,811
5,865
2,484
20,424
104,411
16,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,356
Gold Earned
64,572
429
Minions Killed
579
0
Camps Cleared
0
2,049,085
Distance Traveled
2,332,704
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,561
440
102
4
0
410,680
2
W
Athena
11,916
497
83
3
0
509,157
3
L
Susano
9,456
394
66
3
0
460,231
4
L
Mulan
10,596
442
92
4
0
411,230
3
W
Merlin
13,387
558
166
7
0
445,936
6
L
Yemoja
10,614
442
42
2
0
386,742
0
W
Jormungandr
12,043
502
49
2
0
484,714
1
L
Hou Yi
12,129
505
127
5
0
380,202
6
W
Chaac
13,283
553
130
5
0
497,094
2
W
Sol
13,943
581
151
6
0
395,803
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role