Player Matchup

Rama
Rama
ChugHerNut
Rama
Level 69
God Stats
0W - 1L
1,511 SR
Queue Stats
14W - 31L
1,349 Elo+
Party 1
Hercules
Hercules
Infinitedrago
Hercules
Level 66
God Stats
3W - 6L
1,496 SR
Queue Stats
53W - 84L
1,382 Elo+
Party 1
Geb
Geb
KuuTheCrow
Geb
Level 56
God Stats
1W - 3L
1,650 SR
Queue Stats
16W - 39L
1,320 Elo+
Party 1
Cliodhna
Cliodhna
SYMVC
Cliodhna
Level 64
God Stats
1W - 4L
1,338 SR
Queue Stats
28W - 54L
1,374 Elo+
Party 1
Janus
Janus
Sliffier
Janus
Level 67
God Stats
0W - 2L
1,338 SR
Queue Stats
52W - 67L
1,446 Elo+
Party 1
Team Averages
Level 64
1,467 SR
1,374 Elo+

VS

Team Averages
Level 104
1,403 SR
1,444 Elo+
Kukulkan
Kukulkan
Furman420
Kukulkan
Level 67
God Stats
4W - 4L
1,353 SR
Queue Stats
397W - 451L
1,441 Elo+
Solo
Awilix
Awilix
Jakillsky
Awilix
Level 126
God Stats
18W - 24L
1,456 SR
Queue Stats
811W - 879L
1,494 Elo+
Party 2
Mulan
Mulan
LilRabbitXO
Mulan
Level 51
God Stats
11W - 9L
1,440 SR
Queue Stats
175W - 262L
1,379 Elo+
Solo
Ares
Ares
SombreroDePaja03
Ares
Level 126
God Stats
2W - 2L
1,332 SR
Queue Stats
72W - 83L
1,434 Elo+
Solo
Medusa
Medusa
jenn99999
Medusa
Level 148
God Stats
12W - 16L
1,432 SR
Queue Stats
472W - 471L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 4
8,792
440
9,007
13,669
3,959
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Infinitedrago
Hercules
16
7 / 5 / 1
10,209
510
13,828
23,198
18,521
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
5 / 6 / 1
8,619
431
9,801
15,442
7,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cliodhna
SYMVC
Cliodhna
16
3 / 4 / 3
9,841
492
8,283
14,372
5,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Sliffier
Janus
13
1 / 6 / 3
8,674
434
9,023
11,523
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Furman420
Kukulkan
19
8 / 2 / 8
12,152
608
9,959
9,190
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
Jakillsky
Awilix
18
5 / 6 / 11
11,332
567
14,679
17,864
7,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 6 / 4
10,397
520
14,376
18,267
21,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 4 / 11
10,043
502
7,515
23,496
23,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
jenn99999
Medusa
17
9 / 2 / 11
11,208
560
12,021
15,057
6,686
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
19
Kills
30
30
Deaths
20
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
3
9
4
0.56
W
Kukulkan
Furman420
Kukulkan
8
2
8
6
L
Hercules
Infinitedrago
Hercules
7
5
1
1.5
W
Awilix
Jakillsky
Awilix
5
6
11
1.75
L
5
6
1
0.92
W
5
6
4
1.17
L
Cliodhna
SYMVC
Cliodhna
3
4
3
1.13
L
Janus
Sliffier
Janus
1
6
3
0.42
W
3
4
11
2.13
W
Medusa
jenn99999
Medusa
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,942
Damage
58,550
78,204
Taken
83,874
39,264
Mitigated
63,960
11,980
Healing
27,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,007
7,329
0
1,606
13,669
3,959
256
3,734
9,935
0
38,634
W
Kukulkan
Furman420
Kukulkan
9,959
1,109
0
1,119
9,190
4,603
1,471
3,341
5,849
91,271
0
L
Hercules
Infinitedrago
Hercules
13,828
4,042
0
3,674
23,198
18,521
344
4,141
18,142
0
46,274
W
Awilix
Jakillsky
Awilix
14,679
6,259
463
6,893
17,864
7,794
912
2,018
15,846
0
78,538
L
9,801
1,903
0
350
15,442
7,697
378
4,536
10,809
34,341
2,647
W
14,376
3,567
0
2,974
18,267
21,857
1,942
2,433
15,834
10,624
30,438
L
Cliodhna
SYMVC
Cliodhna
8,283
1,122
0
5,231
14,372
5,367
681
2,971
11,401
0
68,668
L
Janus
Sliffier
Janus
9,023
246
0
1,119
11,523
3,720
0
5,799
5,724
54,905
0
W
7,515
203
2,129
6,533
23,496
23,020
489
7,521
15,890
35,483
0
W
Medusa
jenn99999
Medusa
12,021
6,410
0
7,381
15,057
6,686
2,738
6,718
8,339
0
73,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,135
Gold Earned
55,132
412
Minions Killed
498
0
Camps Cleared
0
1,859,809
Distance Traveled
1,884,497
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,792
440
69
3
0
309,982
1
W
Kukulkan
12,152
608
163
8
0
390,188
0
L
Hercules
10,209
510
86
4
0
358,616
1
W
Awilix
11,332
567
122
6
0
399,503
4
L
Geb
8,619
431
40
2
0
397,816
2
W
Mulan
10,397
520
62
3
0
340,657
3
L
Cliodhna
9,841
492
110
6
0
418,760
3
L
Janus
8,674
434
107
5
0
374,635
3
W
Ares
10,043
502
31
2
0
407,681
8
W
Medusa
11,208
560
120
6
0
346,468
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role