Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
BigBussyBandit2
Geb
Level 18
God Stats
5W - 0L
2,007 SR
Queue Stats
89W - 7L
1,993 Elo+
Party 2
Janus
Janus
RebelKing_21
Janus
Level 159
God Stats
6W - 0L
1,682 SR
Queue Stats
233W - 36L
1,907 Elo+
Party 2
Team Averages
Level 110
1,730 SR
1,800 Elo+

VS

Team Averages
Level 88
1,679 SR
1,717 Elo+
Zeus
Zeus
MrFlipperDipper
Zeus
Level 15
God Stats
12W - 3L
1,761 SR
Queue Stats
12W - 4L
1,976 Elo+
Party 1
Tyr
Tyr
Slycrashboom
Tyr
Level 126
God Stats
2W - 3L
1,652 SR
Queue Stats
102W - 93L
1,554 Elo+
Party 1
Guan Yu
Guan Yu
hardboiledlegg
Guan Yu
Level 124
God Stats
0W - 2L
1,625 SR
Queue Stats
25W - 15L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
14 / 1 / 4
8,992
899
12,598
8,463
4,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 0 / 14
8,002
800
4,779
8,400
7,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 2 / 14
7,498
750
11,401
5,467
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
6,567
657
9,832
7,290
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 5 / 1
6,471
647
5,572
13,943
7,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 7 / 2
6,481
648
2,830
12,979
9,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
18
Kills
3
3
Deaths
18
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
14
1
4
16
W
2
0
14
9
L
1
6
2
0.33
W
2
2
14
4.5
L
1
5
1
0.3
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,778
Damage
18,234
22,330
Taken
34,212
13,921
Mitigated
18,356
15,411
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,598
2,158
0
10,468
8,463
4,604
0
3,639
4,532
0
20,989
W
4,779
813
0
3,562
8,400
7,383
0
3,946
4,024
9,785
0
L
9,832
373
0
86
7,290
1,994
0
4,357
2,552
18,609
0
W
11,401
733
0
1,381
5,467
1,934
0
1,808
3,599
39,887
0
L
5,572
552
0
3,773
13,943
7,013
0
6,594
6,678
0
16,169
L
2,830
397
1,046
3,910
12,979
9,349
0
4,693
7,395
0
13,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,492
Gold Earned
19,519
111
Minions Killed
84
6
Camps Cleared
3
597,139
Distance Traveled
508,439
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,992
899
18
2
1
208,821
4
W
Geb
8,002
800
24
2
2
198,342
1
L
Zeus
6,567
657
27
3
2
160,704
0
W
Janus
7,498
750
69
7
3
189,976
1
L
Tyr
6,471
647
21
2
1
179,995
0
L
Guan Yu
6,481
648
36
4
0
167,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role