Player Matchup

Nemesis
Nemesis
BigDanWins
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,007 Elo+
Solo
Anhur
Anhur
EXO_InflictDead
Anhur
Level 14
God Stats
3W - 3L
1,577 SR
Queue Stats
16W - 19L
1,339 Elo+
Solo
Geb
Geb
OMGItsCandi
Geb
Level 29
God Stats
4W - 6L
1,794 SR
Queue Stats
32W - 63L
1,387 Elo+
Solo
Team Averages
Level 16
1,624 SR
1,244 Elo+

VS

Team Averages
Level 21
1,517 SR
1,052 Elo+
Chiron
Chiron
MARQthemaniac
Chiron
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 76L
1,134 Elo+
Party 1
Thor
Thor
Vison_Dizzy
Thor
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 20L
777 Elo+
Party 1
Hel
Hel
Xx420AphroxX
Hel
Level 7
God Stats
1W - 1L
1,550 SR
Queue Stats
4W - 7L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigDanWins
Nemesis
13
3 / 3 / 2
10,364
648
3,992
17,801
8,239
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 7 / 1
10,616
664
10,830
18,841
9,305
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 11 / 4
9,526
595
6,627
25,687
13,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 3 / 6
12,484
780
36,263
16,773
6,104
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 3 / 9
10,941
684
10,584
10,276
5,202
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 0 / 11
9,883
618
5,033
5,701
4,513
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
21
21
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BigDanWins
Nemesis
3
3
2
1.33
L
3
7
1
0.5
W
14
3
6
5.67
L
0
11
4
0.18
W
6
3
9
3.5
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,449
Damage
51,880
62,329
Taken
32,750
30,906
Mitigated
15,819
7,957
Healing
10,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BigDanWins
Nemesis
3,992
718
0
3,976
17,801
8,239
135
823
16,978
324
8,377
L
10,830
5,746
572
556
18,841
9,305
71
1,261
17,580
0
27,861
W
36,263
24,001
1,483
8,618
16,773
6,104
1,662
3,482
13,291
0
73,386
L
6,627
786
254
2,599
25,687
13,362
0
2,949
22,738
23,692
0
W
10,584
3,091
0
0
10,276
5,202
517
1,950
7,712
0
24,560
W
5,033
1,750
0
0
5,701
4,513
297
2,009
3,692
14,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,506
Gold Earned
33,308
86
Minions Killed
132
1
Camps Cleared
5
702,463
Distance Traveled
785,651
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,364
648
10
1
0
249,832
3
L
Anhur
10,616
664
51
3
1
183,470
0
W
Chiron
12,484
780
82
5
5
267,420
0
L
Geb
9,526
595
25
2
0
269,161
0
W
Thor
10,941
684
33
2
0
270,359
2
W
Hel
9,883
618
17
1
0
247,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role