Player Matchup

Ra
Ra
Vampire-_-Bats
Ra
Level 159
God Stats
8W - 6L
1,523 SR
Queue Stats
808W - 819L
1,515 Elo+
Party 2
Hercules
Hercules
criss248
Hercules
Level 27
God Stats
3W - 3L
1,572 SR
Queue Stats
68W - 55L
1,518 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ukiyo-reo
Ah Muzen Cab
Level 25
God Stats
4W - 1L
1,634 SR
Queue Stats
90W - 70L
1,469 Elo+
Party 2
Team Averages
Level 70
1,576 SR
1,501 Elo+

VS

Team Averages
Level 33
1,439 SR
1,472 Elo+
Yemoja
Yemoja
Fresh_kaz-2
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,436 Elo+
Solo
Eset
Eset
HoloLoaf
Eset
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 169L
1,546 Elo+
Party 1
Hun Batz
Hun Batz
Shadowkiller241
Hun Batz
Level 65
God Stats
1W - 2L
1,318 SR
Queue Stats
127W - 130L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 4
9,256
926
9,533
6,481
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
criss248
Hercules
12
6 / 2 / 7
8,211
821
7,008
12,767
9,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
ukiyo-reo
Ah Muzen Cab
11
0 / 1 / 13
7,431
743
4,767
7,371
2,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
2 / 2 / 1
7,147
715
2,432
6,113
4,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
10
0 / 7 / 3
6,385
639
5,499
8,418
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
11
2 / 7 / 2
6,941
694
9,158
10,963
3,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
16
Kills
4
4
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
2
1
1.25
L
Eset
0
7
3
0.21
L
Hun Batz
2
7
2
0.43
W
10
1
4
12
W
Hercules
criss248
Hercules
6
2
7
4.75
W
Ah Muzen Cab
ukiyo-reo
Ah Muzen Cab
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,308
Damage
17,089
26,619
Taken
25,494
14,699
Mitigated
10,684
10,104
Healing
3,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,432
899
1,099
1,534
6,113
4,284
0
1,974
3,739
5,816
0
L
Eset
5,499
1,030
315
238
8,418
2,531
0
2,689
5,352
18,921
0
L
Hun Batz
9,158
3,352
0
459
10,963
3,869
0
4,649
5,865
0
25,003
W
9,533
856
1,191
3,460
6,481
2,331
1,362
2,169
4,312
39,926
0
W
Hercules
criss248
Hercules
7,008
2,172
0
4,422
12,767
9,874
354
3,454
9,313
0
8,413
W
Ah Muzen Cab
ukiyo-reo
Ah Muzen Cab
4,767
1,342
0
1,031
7,371
2,494
321
2,635
4,736
0
12,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,898
Gold Earned
20,473
117
Minions Killed
97
5
Camps Cleared
4
534,745
Distance Traveled
451,901
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,147
715
12
1
0
119,920
1
L
Eset
6,385
639
42
4
1
168,615
0
L
Hun Batz
6,941
694
43
4
3
163,366
0
W
Ra
9,256
926
84
8
3
179,839
1
W
Hercules
8,211
821
8
1
1
179,165
2
W
Ah Muzen Cab
7,431
743
25
3
1
175,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role