Player Matchup

Cthulhu
Cthulhu
DJDueler
Cthulhu
Level 18
God Stats
11W - 2L
1,753 SR
Queue Stats
21W - 3L
1,958 Elo+
Party 1
Charybdis
Charybdis
Ulmarieth
Charybdis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 11L
1,840 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
enzo1219
Morgan Le Fay
Level 66
God Stats
3W - 3L
1,631 SR
Queue Stats
248W - 112L
1,703 Elo+
Party 1
Team Averages
Level 30
1,628 SR
1,834 Elo+

VS

Team Averages
Level 51
1,730 SR
1,567 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
IconicProdigy1
Aphrodite
Level 88
God Stats
25W - 6L
1,833 SR
Queue Stats
126W - 117L
1,533 Elo+
Party 2
Zhong Kui
Zhong Kui
YouxDontxExist
Zhong Kui
Level 9
God Stats
24W - 5L
1,857 SR
Queue Stats
26W - 7L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DJDueler
Cthulhu
16
5 / 6 / 8
12,378
688
15,682
17,199
17,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Ulmarieth
Charybdis
15
4 / 7 / 7
12,059
670
12,770
14,277
5,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
enzo1219
Morgan Le Fay
15
5 / 9 / 7
11,908
662
19,702
20,014
14,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
11 / 5 / 9
13,422
746
16,653
27,577
25,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
IconicProdigy1
Aphrodite
15
3 / 4 / 16
13,013
723
10,510
17,336
10,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
YouxDontxExist
Zhong Kui
16
8 / 5 / 10
12,648
703
17,267
18,761
12,898
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
57
14
Kills
22
22
Deaths
14
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
11
5
9
3.1
L
Cthulhu
DJDueler
Cthulhu
5
6
8
1.5
W
Aphrodite
IconicProdigy1
Aphrodite
3
4
16
2.75
L
Charybdis
Ulmarieth
Charybdis
4
7
7
1.07
W
Zhong Kui
YouxDontxExist
Zhong Kui
8
5
10
2.6
L
Morgan Le Fay
enzo1219
Morgan Le Fay
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,154
Damage
44,430
51,490
Taken
63,674
37,371
Mitigated
49,815
9,035
Healing
26,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
16,653
2,527
0
1,710
27,577
25,939
322
12,542
15,035
9,971
38,879
L
Cthulhu
DJDueler
Cthulhu
15,682
794
365
186
17,199
17,582
160
11,093
5,608
47,227
0
W
Aphrodite
IconicProdigy1
Aphrodite
10,510
900
10,698
10,520
17,336
10,978
784
11,587
5,749
27,692
0
L
Charybdis
Ulmarieth
Charybdis
12,770
7,661
0
2,213
14,277
5,515
22
8,267
5,738
0
34,846
W
Zhong Kui
YouxDontxExist
Zhong Kui
17,267
2,305
0
4,054
18,761
12,898
2,110
11,732
7,029
47,365
0
L
Morgan Le Fay
enzo1219
Morgan Le Fay
19,702
2,985
0
6,271
20,014
14,274
580
10,730
8,516
52,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,345
Gold Earned
39,083
182
Minions Killed
144
8
Camps Cleared
6
867,457
Distance Traveled
1,009,431
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,422
746
51
3
4
359,637
5
L
Cthulhu
12,378
688
53
3
1
302,979
4
W
Aphrodite
13,013
723
24
1
2
350,477
5
L
Charybdis
12,059
670
61
3
4
268,131
2
W
Zhong Kui
12,648
703
69
4
0
299,317
0
L
Morgan Le Fay
11,908
662
68
4
3
296,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role