Player Matchup

Kukulkan
Kukulkan
Magt02
Kukulkan
Level 8
God Stats
2W - 4L
1,284 SR
Queue Stats
5W - 10L
1,207 Elo+
Party 1
Neith
Neith
Santiagossj
Neith
Level 4
God Stats
0W - 3L
1,132 SR
Queue Stats
0W - 4L
1,089 Elo+
Party 1
Chaac
Chaac
sesima
Chaac
Level 38
God Stats
56W - 56L
1,494 SR
Queue Stats
146W - 200L
1,323 Elo+
Party 1
Team Averages
Level 17
1,304 SR
1,206 Elo+

VS

Team Averages
Level 36
1,458 SR
1,402 Elo+
Sun Wukong
Sun Wukong
Corbett
Sun Wukong
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 30L
1,380 Elo+
Solo
Tiamat
Tiamat
ItsJaredB1223
Tiamat
Level 54
God Stats
30W - 34L
1,492 SR
Queue Stats
292W - 257L
1,464 Elo+
Party 2
Hou Yi
Hou Yi
tristannnnnn
Hou Yi
Level 27
God Stats
11W - 6L
1,383 SR
Queue Stats
132W - 144L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Magt02
Kukulkan
14
0 / 7 / 5
10,824
541
11,708
15,039
5,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 5 / 4
10,670
534
5,956
13,055
4,520
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
sesima
Chaac
17
8 / 5 / 0
12,764
638
16,435
26,046
30,867
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Corbett
Sun Wukong
17
3 / 2 / 12
12,665
633
12,862
22,857
21,470
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 3 / 13
13,386
669
17,052
12,881
8,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
17
9 / 3 / 6
14,054
703
15,475
13,588
7,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
8
Kills
16
17
Deaths
8
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Corbett
Sun Wukong
3
2
12
4.5
W
4
3
13
3.5
L
Kukulkan
Magt02
Kukulkan
0
7
5
0.36
L
0
5
4
0.4
L
Chaac
sesima
Chaac
8
5
0
1.6
W
Hou Yi
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,099
Damage
45,389
54,140
Taken
49,326
40,714
Mitigated
37,451
11,516
Healing
19,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Corbett
Sun Wukong
12,862
2,439
1,210
10,723
22,857
21,470
779
4,389
18,158
0
39,085
W
17,052
782
726
4,583
12,881
8,893
1,047
3,457
9,262
66,238
0
L
Kukulkan
Magt02
Kukulkan
11,708
868
0
1,029
15,039
5,327
0
5,531
9,208
34,591
0
L
5,956
1,720
0
1,769
13,055
4,520
0
4,358
8,415
0
32,447
L
Chaac
sesima
Chaac
16,435
2,012
101
8,617
26,046
30,867
0
7,346
18,045
0
67,327
W
Hou Yi
15,475
6,658
0
2,552
13,588
7,088
268
4,368
8,992
0
52,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,258
Gold Earned
40,105
210
Minions Killed
252
6
Camps Cleared
11
950,116
Distance Traveled
1,130,261
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,665
633
55
3
0
410,821
0
W
Tiamat
13,386
669
115
6
6
361,906
3
L
Kukulkan
10,824
541
56
3
0
298,709
1
L
Neith
10,670
534
60
3
0
284,042
1
L
Chaac
12,764
638
94
5
6
367,365
2
W
Hou Yi
14,054
703
82
4
5
357,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role