Player Matchup

Neith
Neith
ALEXTRAYN
Neith
Level 128
God Stats
9W - 8L
1,518 SR
Queue Stats
228W - 228L
1,433 Elo+
Party 1
Jormungandr
Jormungandr
Betuz880
Jormungandr
Level 58
God Stats
16W - 11L
1,565 SR
Queue Stats
176W - 181L
1,444 Elo+
Party 1
Ne Zha
Ne Zha
DownwindBrush6
Ne Zha
Level 51
God Stats
5W - 2L
1,773 SR
Queue Stats
196W - 232L
1,377 Elo+
Party 1
Thoth
Thoth
ImplacableBeast
Thoth
Level 45
God Stats
8W - 12L
1,365 SR
Queue Stats
197W - 213L
1,357 Elo+
Party 1
Sun Wukong
Sun Wukong
Turnover490
Sun Wukong
Level 101
God Stats
3W - 6L
1,356 SR
Queue Stats
199W - 191L
1,454 Elo+
Party 1
Team Averages
Level 77
1,515 SR
1,413 Elo+

VS

Team Averages
Level 69
1,463 SR
1,479 Elo+
Anhur
Anhur
GaviraBaguira
Anhur
Level 109
God Stats
0W - 4L
1,151 SR
Queue Stats
95W - 93L
1,471 Elo+
Party 2
Arachne
Arachne
LeandroKiller05
Arachne
Level 69
God Stats
17W - 18L
1,563 SR
Queue Stats
17W - 20L
1,513 Elo+
Party 2
Anubis
Anubis
SteewGibson
Anubis
Level 16
God Stats
5W - 3L
1,462 SR
Queue Stats
6W - 5L
1,470 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sukison
Kumbhakarna
Level 124
God Stats
14W - 9L
1,637 SR
Queue Stats
81W - 76L
1,518 Elo+
Party 2
Bellona
Bellona
TrianaChupa
Bellona
Level 28
God Stats
2W - 2L
1,502 SR
Queue Stats
11W - 13L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ALEXTRAYN
Neith
9
4 / 0 / 1
5,988
599
6,056
2,581
675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
Betuz880
Jormungandr
9
1 / 1 / 3
5,316
532
2,643
7,520
3,882
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
4 / 0 / 2
5,969
597
3,102
4,981
1,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 3
5,864
586
3,178
1,853
478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Turnover490
Sun Wukong
11
2 / 0 / 4
6,285
629
3,858
3,518
1,698
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,270
427
1,558
5,895
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 4 / 1
4,907
491
2,246
6,849
1,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
8
0 / 3 / 0
4,322
432
1,338
4,724
1,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
Sukison
Kumbhakarna
8
0 / 1 / 1
4,496
450
982
6,740
2,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
TrianaChupa
Bellona
7
0 / 2 / 0
4,251
425
570
4,906
2,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
0
1
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
ALEXTRAYN
Neith
4
0
1
4.5
W
Jormungandr
Betuz880
Jormungandr
1
1
3
2.5
W
4
0
2
5
L
0
3
1
0.17
W
2
0
3
3.5
L
0
4
1
0.13
L
Anubis
0
3
0
0
L
Kumbhakarna
Sukison
Kumbhakarna
0
1
1
0.5
L
Bellona
TrianaChupa
Bellona
0
2
0
0
W
Sun Wukong
Turnover490
Sun Wukong
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,837
Damage
6,694
20,453
Taken
29,114
8,607
Mitigated
10,118
4,020
Healing
5,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ALEXTRAYN
Neith
6,056
2,748
0
1,726
2,581
675
764
404
2,177
0
31,496
W
Jormungandr
Betuz880
Jormungandr
2,643
525
0
30
7,520
3,882
30
578
6,942
21,967
0
W
3,102
859
0
1,174
4,981
1,874
55
149
4,832
0
32,204
L
1,558
912
0
1,954
5,895
1,263
0
793
5,102
0
21,502
W
3,178
130
0
250
1,853
478
364
978
875
28,500
0
L
2,246
1,872
0
295
6,849
1,584
0
327
6,512
0
25,081
L
Anubis
1,338
0
0
1,047
4,724
1,780
0
1,017
3,473
17,263
0
L
Kumbhakarna
Sukison
Kumbhakarna
982
0
0
2,186
6,740
2,809
0
1,739
5,001
7,720
0
L
Bellona
TrianaChupa
Bellona
570
20
0
240
4,906
2,682
0
1,609
3,205
833
10,179
W
Sun Wukong
Turnover490
Sun Wukong
3,858
449
0
840
3,518
1,698
70
458
3,060
0
31,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,422
Gold Earned
22,246
310
Minions Killed
147
0
Camps Cleared
0
947,343
Distance Traveled
935,038
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,988
599
70
7
0
170,320
3
W
Jormungandr
5,316
532
37
4
0
180,467
4
W
Ne Zha
5,969
597
68
7
0
220,113
0
L
Anhur
4,270
427
39
4
0
170,239
3
W
Thoth
5,864
586
56
6
0
182,093
3
L
Arachne
4,907
491
53
5
0
207,327
0
L
Anubis
4,322
432
31
3
0
176,399
0
L
Kumbhakarna
4,496
450
6
1
0
190,120
4
L
Bellona
4,251
425
18
2
0
190,953
0
W
Sun Wukong
6,285
629
79
8
0
194,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role