Player Matchup

Neith
Neith
Adam9829
Neith
Level 148
God Stats
9W - 12L
1,510 SR
Queue Stats
504W - 527L
1,430 Elo+
Solo
Eset
Eset
GoV Death
Eset
Level 105
God Stats
3W - 4L
1,444 SR
Queue Stats
263W - 232L
1,459 Elo+
Party 2
Jing Wei
Jing Wei
GoV Risky
Jing Wei
Level 29
God Stats
1W - 2L
1,512 SR
Queue Stats
94W - 101L
1,429 Elo+
Party 2
Cerberus
Cerberus
GreatDreamer784
Cerberus
Level 80
God Stats
8W - 3L
1,721 SR
Queue Stats
303W - 302L
1,442 Elo+
Party 2
Hercules
Hercules
Shoedawg
Hercules
Level 125
God Stats
1W - 3L
1,218 SR
Queue Stats
110W - 131L
1,420 Elo+
Solo
Team Averages
Level 97
1,481 SR
1,436 Elo+

VS

Team Averages
Level 53
1,479 SR
1,435 Elo+
Sun Wukong
Sun Wukong
Jarquese
Sun Wukong
Level 26
God Stats
1W - 0L
1,254 SR
Queue Stats
6W - 6L
1,429 Elo+
Party 1
The Morrigan
The Morrigan
Maydup
The Morrigan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
OmenKai
Chiron
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,318 Elo+
Solo
Geb
Geb
TheLegendMythy27
Geb
Level 25
God Stats
2W - 0L
1,456 SR
Queue Stats
6W - 6L
1,429 Elo+
Party 1
Ne Zha
Ne Zha
hollowedtree
Ne Zha
Level 129
God Stats
1W - 0L
1,683 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Adam9829
Neith
20
7 / 5 / 14
12,378
884
28,115
19,987
8,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
16
9 / 9 / 11
11,244
803
16,101
14,564
5,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
GoV Risky
Jing Wei
14
3 / 7 / 14
9,387
671
6,119
15,002
5,189
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
18
5 / 8 / 14
10,813
772
13,646
39,496
32,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Shoedawg
Hercules
19
3 / 4 / 16
11,496
821
12,923
23,472
30,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jarquese
Sun Wukong
16
3 / 8 / 19
10,319
737
16,773
21,362
16,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Maydup
The Morrigan
16
4 / 8 / 13
10,516
751
14,524
13,265
4,914
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
OmenKai
Chiron
19
9 / 4 / 14
12,151
868
26,070
16,107
6,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 3 / 22
11,884
849
21,699
19,352
9,617
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
20
10 / 4 / 16
13,359
954
19,898
22,813
15,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
116
27
Kills
32
33
Deaths
27
69
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Neith
Adam9829
Neith
7
5
14
2.8
L
Eset
9
9
11
1.61
L
Jing Wei
GoV Risky
Jing Wei
3
7
14
1.43
L
Cerberus
5
8
14
1.5
W
Sun Wukong
Jarquese
Sun Wukong
3
8
19
1.56
W
The Morrigan
Maydup
The Morrigan
4
8
13
1.31
W
Chiron
OmenKai
Chiron
9
4
14
4
L
Hercules
Shoedawg
Hercules
3
4
16
2.75
W
6
3
22
5.67
W
Ne Zha
10
4
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,904
Damage
98,964
112,521
Taken
92,899
81,501
Mitigated
52,608
48,272
Healing
42,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Adam9829
Neith
28,115
11,401
780
9,939
19,987
8,236
929
7,213
12,774
0
51,425
L
Eset
16,101
1,087
2,704
2,120
14,564
5,111
1,103
4,790
9,774
27,521
0
L
Jing Wei
GoV Risky
Jing Wei
6,119
2,315
1,143
3,290
15,002
5,189
1,076
4,776
10,178
0
13,727
L
Cerberus
13,646
620
1,960
16,101
39,496
32,344
27
9,860
29,567
33,151
0
W
Sun Wukong
Jarquese
Sun Wukong
16,773
3,935
1,876
3,822
21,362
16,231
0
6,836
14,127
0
21,849
W
The Morrigan
Maydup
The Morrigan
14,524
3,145
524
1,927
13,265
4,914
641
4,429
8,748
20,006
1,032
W
Chiron
OmenKai
Chiron
26,070
13,787
3,295
4,960
16,107
6,128
3,255
5,414
10,466
0
47,321
L
Hercules
Shoedawg
Hercules
12,923
2,365
1,237
8,998
23,472
30,621
634
8,435
15,037
3,977
20,380
W
21,699
1,377
2,599
7,549
19,352
9,617
281
7,788
11,340
35,584
0
W
Ne Zha
19,898
4,179
4,575
10,983
22,813
15,718
1,768
6,577
15,916
0
45,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,318
Gold Earned
58,229
171
Minions Killed
142
0
Camps Cleared
0
1,157,668
Distance Traveled
1,295,043
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,378
884
51
4
0
231,343
2
L
Eset
11,244
803
28
2
0
206,509
1
L
Jing Wei
9,387
671
19
1
0
233,300
2
L
Cerberus
10,813
772
53
4
0
246,830
0
W
Sun Wukong
10,319
737
16
1
0
251,078
3
W
The Morrigan
10,516
751
20
1
0
229,329
1
W
Chiron
12,151
868
46
3
0
239,834
0
L
Hercules
11,496
821
20
1
0
239,686
1
W
Geb
11,884
849
29
2
0
293,728
1
W
Ne Zha
13,359
954
31
2
0
281,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role