Player Matchup

Bellona
Bellona
 
Bellona
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
InFamousPainX
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Susano
Susano
MikeLwyd
Susano
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,636 Elo+
Party 1
Agni
Agni
OlitaDeAwa
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,680 Elo+
Party 1
Team Averages
Level 12
1,500 SR
1,563 Elo+

VS

Team Averages
Level 15
1,407 SR
1,444 Elo+
Fenrir
Fenrir
 
Fenrir
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Iamvii
Heimdallr
Level 29
God Stats
6W - 8L
1,404 SR
Queue Stats
12W - 16L
1,434 Elo+
Solo
Cthulhu
Cthulhu
NXTGENE
Cthulhu
Level 26
God Stats
2W - 1L
1,383 SR
Queue Stats
14W - 19L
1,371 Elo+
Party 2
Jing Wei
Jing Wei
Peachykash
Jing Wei
Level 11
God Stats
4W - 4L
1,405 SR
Queue Stats
9W - 8L
1,416 Elo+
Party 2
Aphrodite
Aphrodite
mansuperboi
Aphrodite
Level 5
God Stats
1W - 0L
1,342 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 4 / 0
5,260
526
4,274
7,166
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
 
Terra
6
0 / 3 / 0
4,370
437
1,077
8,305
2,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
7
0 / 6 / 0
4,218
422
2,874
6,541
1,195
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
MikeLwyd
Susano
7
1 / 4 / 1
4,813
481
2,758
6,604
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 1
5,303
530
3,977
5,478
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 0 / 4
6,666
667
3,341
7,507
3,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
Iamvii
Heimdallr
11
9 / 0 / 0
6,878
688
8,866
4,762
1,648
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
NXTGENE
Cthulhu
9
0 / 0 / 9
5,495
550
3,890
6,878
2,532
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Peachykash
Jing Wei
11
6 / 0 / 2
6,533
653
3,489
5,503
1,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
mansuperboi
Aphrodite
9
2 / 2 / 1
5,244
524
1,471
4,026
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
21
21
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
0
0
L
Terra
 
Terra
0
3
0
0
W
Fenrir
 
Fenrir
4
0
4
6
W
Heimdallr
Iamvii
Heimdallr
9
0
0
9
L
Izanami
0
6
0
0
L
Susano
MikeLwyd
Susano
1
4
1
0.38
W
Cthulhu
NXTGENE
Cthulhu
0
0
9
4.5
L
1
4
1
0.38
W
Jing Wei
Peachykash
Jing Wei
6
0
2
7
W
Aphrodite
mansuperboi
Aphrodite
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,960
Damage
21,057
34,094
Taken
28,676
10,956
Mitigated
10,089
6,753
Healing
11,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,274
1,309
0
1,582
7,166
3,722
0
623
6,543
0
27,667
L
Terra
 
Terra
1,077
344
361
2,320
8,305
2,978
200
1,313
6,992
6,189
0
W
Fenrir
 
Fenrir
3,341
995
0
3,839
7,507
3,050
0
870
6,555
0
39,264
W
Heimdallr
Iamvii
Heimdallr
8,866
5,803
0
2,248
4,762
1,648
620
513
4,249
0
32,485
L
Izanami
2,874
2,677
0
265
6,541
1,195
569
975
5,566
0
19,053
L
Susano
MikeLwyd
Susano
2,758
1,000
0
1,376
6,604
1,696
0
791
5,737
0
18,005
W
Cthulhu
NXTGENE
Cthulhu
3,890
664
199
1,099
6,878
2,532
0
732
6,132
23,157
0
L
3,977
486
39
810
5,478
1,365
0
1,363
3,895
23,364
0
W
Jing Wei
Peachykash
Jing Wei
3,489
2,421
0
2,397
5,503
1,539
0
352
5,091
0
29,358
W
Aphrodite
mansuperboi
Aphrodite
1,471
76
179
1,673
4,026
1,320
0
2,193
1,595
12,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,964
Gold Earned
30,816
180
Minions Killed
280
0
Camps Cleared
0
995,849
Distance Traveled
1,005,020
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,260
526
60
6
0
196,035
3
L
Terra
4,370
437
7
1
0
231,334
0
W
Fenrir
6,666
667
92
9
0
226,155
2
W
Heimdallr
6,878
688
54
5
0
178,975
0
L
Izanami
4,218
422
31
3
0
176,260
1
L
Susano
4,813
481
38
4
0
197,603
1
W
Cthulhu
5,495
550
38
4
0
212,882
2
L
Agni
5,303
530
44
4
0
194,617
3
W
Jing Wei
6,533
653
62
6
0
195,788
0
W
Aphrodite
5,244
524
34
3
0
191,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role