Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
GnArRaBbiT
Neith
Level 18
God Stats
2W - 1L
1,642 SR
Queue Stats
13W - 18L
1,291 Elo+
Solo
Ares
Ares
I AM MITTENZ
Ares
Level 5
God Stats
7W - 7L
1,424 SR
Queue Stats
9W - 9L
1,156 Elo+
Party 2
Anubis
Anubis
K_Sail-sea_6
Anubis
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 48L
1,331 Elo+
Solo
Izanami
Izanami
TwiztidSyco-_-
Izanami
Level 23
God Stats
9W - 12L
1,381 SR
Queue Stats
45W - 47L
1,472 Elo+
Solo
Team Averages
Level 27
1,489 SR
1,350 Elo+

VS

Team Averages
Level 31
1,592 SR
1,431 Elo+
Mulan
Mulan
CenteredxGnat6
Mulan
Level 27
God Stats
5W - 5L
1,466 SR
Queue Stats
16W - 22L
1,423 Elo+
Party 1
Neith
Neith
GBAudiS6
Neith
Level 29
God Stats
46W - 52L
1,450 SR
Queue Stats
106W - 122L
1,319 Elo+
Solo
Arachne
Arachne
Ninjas_Hyper2020
Arachne
Level 15
God Stats
6W - 1L
1,926 SR
Queue Stats
8W - 2L
1,694 Elo+
Party 1
Ares
Ares
Saigiri
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 58L
1,371 Elo+
Party 1
Hera
Hera
creativo24
Hera
Level 57
God Stats
3W - 4L
1,620 SR
Queue Stats
32W - 46L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
7 / 0 / 1
11,763
654
11,280
12,382
5,758
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
14
0 / 2 / 2
8,985
499
2,726
7,699
2,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 2
7,507
417
3,815
11,846
9,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
14
2 / 3 / 1
9,082
505
5,231
9,710
3,647
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
1 / 1 / 2
8,988
499
5,992
8,032
2,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 1
9,127
507
4,995
10,206
6,584
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Neith
GBAudiS6
Neith
13
4 / 4 / 2
7,915
440
10,060
11,826
4,046
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

4
1 / 0 / 0
5,822
323
295
1,301
357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
Saigiri
Ares
12
3 / 2 / 2
7,713
429
4,507
15,353
10,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
1 / 2 / 1
8,639
480
7,845
7,445
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
10
Kills
11
11
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
0
1
7.5
L
2
2
1
1.25
L
Neith
GBAudiS6
Neith
4
4
2
1.25
W
Neith
0
2
2
0.5
W
0
5
2
0.2
W
Anubis
2
3
1
0.83
L
1
0
0
1
L
Ares
Saigiri
Ares
3
2
2
2
W
1
1
2
2
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,044
Damage
27,702
49,669
Taken
46,131
23,292
Mitigated
23,898
14,988
Healing
12,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
11,280
3,556
0
6,137
12,382
5,758
72
1,215
11,127
118,701
0
L
4,995
585
0
2,962
10,206
6,584
644
3,372
6,834
5,325
43,648
L
Neith
GBAudiS6
Neith
10,060
5,851
0
4,280
11,826
4,046
1,347
6,026
5,800
0
47,897
W
Neith
2,726
1,163
0
1,159
7,699
2,439
1,270
1,588
5,961
0
39,998
W
3,815
298
0
1,581
11,846
9,003
515
4,159
7,549
11,286
0
W
Anubis
5,231
453
197
4,414
9,710
3,647
294
4,179
5,295
53,858
0
L
295
155
0
632
1,301
357
0
126
1,175
0
6,560
L
Ares
Saigiri
Ares
4,507
654
0
2,794
15,353
10,035
38
6,659
8,694
22,557
0
W
5,992
3,482
416
1,084
8,032
2,445
450
1,121
6,871
0
71,036
L
7,845
2,357
0
1,750
7,445
2,876
0
4,143
3,302
61,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,325
Gold Earned
39,216
490
Minions Killed
350
0
Camps Cleared
0
1,654,783
Distance Traveled
1,388,832
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,763
654
172
10
0
354,668
3
L
Mulan
9,127
507
108
6
0
305,927
6
L
Neith
7,915
440
84
5
0
307,192
0
W
Neith
8,985
499
82
5
0
313,615
0
W
Ares
7,507
417
10
1
0
322,689
1
W
Anubis
9,082
505
104
6
0
323,055
2
L
Arachne
5,822
323
20
1
0
91,556
0
L
Ares
7,713
429
27
2
0
351,957
4
W
Izanami
8,988
499
122
7
0
340,756
2
L
Hera
8,639
480
111
6
0
332,200
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role