Player Matchup

Kali
Kali
Caprisunny
Kali
Level 32
God Stats
6W - 2L
1,704 SR
Queue Stats
119W - 113L
1,583 Elo+
Party 3
Neith
Neith
DumpiTruck
Neith
Level 28
God Stats
16W - 14L
1,520 SR
Queue Stats
98W - 96L
1,459 Elo+
Party 2
Aphrodite
Aphrodite
Swayze87
Aphrodite
Level 28
God Stats
36W - 31L
1,488 SR
Queue Stats
83W - 92L
1,370 Elo+
Party 2
Baron Samedi
Baron Samedi
camzycam5621
Baron Samedi
Level 18
God Stats
6W - 4L
1,696 SR
Queue Stats
19W - 14L
1,629 Elo+
Party 3
Jormungandr
Jormungandr
ftsgabe
Jormungandr
Level 18
God Stats
7W - 5L
1,436 SR
Queue Stats
23W - 25L
1,358 Elo+
Solo
Team Averages
Level 25
1,569 SR
1,480 Elo+

VS

Team Averages
Level 19
1,554 SR
1,273 Elo+
Tsukuyomi
Tsukuyomi
Illumi_007
Tsukuyomi
Level 15
God Stats
6W - 6L
1,456 SR
Queue Stats
6W - 10L
1,260 Elo+
Party 1
Izanami
Izanami
Xx_Succios_xX
Izanami
Level 22
God Stats
1W - 1L
1,669 SR
Queue Stats
5W - 8L
1,289 Elo+
Party 1
Ares
Ares
ddelgadillo19
Ares
Level 5
God Stats
2W - 2L
1,618 SR
Queue Stats
3W - 3L
1,389 Elo+
Party 1
Cthulhu
Cthulhu
nonMeta
Cthulhu
Level 22
God Stats
2W - 1L
1,783 SR
Queue Stats
4W - 6L
1,264 Elo+
Solo
Susano
Susano
xMichoacano909x
Susano
Level 29
God Stats
5W - 12L
1,243 SR
Queue Stats
5W - 14L
1,161 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 12
10,710
595
11,937
13,769
5,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
16
16 / 0 / 6
10,879
604
17,923
12,737
7,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Swayze87
Aphrodite
16
2 / 1 / 16
10,222
568
3,392
7,952
9,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
camzycam5621
Baron Samedi
17
16 / 0 / 9
11,497
639
18,433
9,267
4,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
ftsgabe
Jormungandr
17
5 / 0 / 5
11,246
625
5,263
10,837
9,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Illumi_007
Tsukuyomi
11
1 / 12 / 0
6,886
383
4,585
13,043
3,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
11
1 / 11 / 0
7,021
390
3,962
17,351
4,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 10 / 1
6,301
350
1,798
16,466
9,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
nonMeta
Cthulhu
7
0 / 4 / 0
5,705
317
3,448
9,477
4,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 12 / 1
7,223
401
6,287
17,194
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
4
48
Kills
2
4
Deaths
49
48
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
3
12
5
W
Neith
16
0
6
19
L
Tsukuyomi
Illumi_007
Tsukuyomi
1
12
0
0.08
W
Aphrodite
Swayze87
Aphrodite
2
1
16
10
L
Izanami
1
11
0
0.09
W
Baron Samedi
camzycam5621
Baron Samedi
16
0
9
20.5
L
0
10
1
0.05
W
Jormungandr
ftsgabe
Jormungandr
5
0
5
7.5
L
Cthulhu
nonMeta
Cthulhu
0
4
0
0
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,948
Damage
20,080
54,562
Taken
73,531
36,056
Mitigated
25,592
28,182
Healing
5,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,937
5,003
0
5,919
13,769
5,691
839
759
13,010
0
64,132
W
Neith
17,923
9,320
0
4,385
12,737
7,100
4,954
205
12,532
0
62,241
L
Tsukuyomi
Illumi_007
Tsukuyomi
4,585
594
0
219
13,043
3,161
632
4,171
8,704
0
21,530
W
Aphrodite
Swayze87
Aphrodite
3,392
462
3,207
4,747
7,952
9,096
1,708
247
7,705
35,150
0
L
Izanami
3,962
2,804
0
1,456
17,351
4,404
0
7,677
9,249
0
39,327
W
Baron Samedi
camzycam5621
Baron Samedi
18,433
1,330
1,768
4,939
9,267
4,575
3,557
1,388
7,789
72,731
0
L
1,798
180
0
447
16,466
9,615
0
5,994
10,085
10,195
0
W
Jormungandr
ftsgabe
Jormungandr
5,263
2,032
0
3,217
10,837
9,594
1,896
2,156
8,280
74,129
0
L
Cthulhu
nonMeta
Cthulhu
3,448
621
0
945
9,477
4,343
0
4,434
4,621
13,183
0
L
6,287
777
229
2,165
17,194
4,069
127
3,354
13,784
0
42,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,554
Gold Earned
33,136
550
Minions Killed
225
0
Camps Cleared
0
1,681,626
Distance Traveled
1,318,499
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,710
595
104
6
0
392,459
4
W
Neith
10,879
604
101
6
0
341,642
1
L
Tsukuyomi
6,886
383
40
2
0
246,361
0
W
Aphrodite
10,222
568
58
3
0
322,888
0
L
Izanami
7,021
390
74
4
0
270,307
1
W
Baron Samedi
11,497
639
132
7
0
322,779
0
L
Ares
6,301
350
11
1
0
264,942
0
W
Jormungandr
11,246
625
155
9
0
301,858
1
L
Cthulhu
5,705
317
24
1
0
227,262
1
L
Susano
7,223
401
76
4
0
309,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role