Player Matchup

Kukulkan
Kukulkan
DeathhMau5
Kukulkan
Level 160
God Stats
8W - 10L
1,488 SR
Queue Stats
754W - 700L
1,552 Elo+
Solo
Chang'e
Chang'e
OG__Ninja__
Chang'e
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 212L
1,475 Elo+
Solo
Geb
Geb
VirtualTrickster
Geb
Level 87
God Stats
2W - 1L
1,664 SR
Queue Stats
42W - 47L
1,445 Elo+
Party 1
Ullr
Ullr
YT-KingOrpheus
Ullr
Level 61
God Stats
1W - 1L
1,765 SR
Queue Stats
4W - 2L
1,686 Elo+
Party 1
Mulan
Mulan
xItalianStaIIion
Mulan
Level 120
God Stats
15W - 15L
1,480 SR
Queue Stats
728W - 742L
1,484 Elo+
Solo
Team Averages
Level 110
1,579 SR
1,529 Elo+

VS

Team Averages
Level 112
1,489 SR
1,477 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AeGlow
Ne Zha
Level 85
God Stats
16W - 7L
1,471 SR
Queue Stats
231W - 225L
1,461 Elo+
Solo
Ganesha
Ganesha
Itz GazB
Ganesha
Level 121
God Stats
3W - 3L
1,503 SR
Queue Stats
74W - 66L
1,481 Elo+
Solo
Charybdis
Charybdis
RnfastMcchunky
Charybdis
Level 120
God Stats
2W - 3L
1,338 SR
Queue Stats
436W - 431L
1,466 Elo+
Solo
Neith
Neith
chic_chic11
Neith
Level 105
God Stats
4W - 1L
1,631 SR
Queue Stats
156W - 163L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeathhMau5
Kukulkan
15
5 / 4 / 3
9,622
535
13,602
11,073
4,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
OG__Ninja__
Chang'e
10
0 / 10 / 2
6,630
368
7,211
14,705
4,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 4 / 4
8,290
461
8,750
12,842
9,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 4 / 2
7,712
428
5,647
10,687
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
1 / 5 / 2
8,260
459
8,519
17,038
15,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
9 / 2 / 7
10,421
579
13,889
12,979
10,713
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
AeGlow
Ne Zha
15
3 / 2 / 6
8,946
497
8,291
13,603
5,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Itz GazB
Ganesha
13
0 / 1 / 11
8,581
477
5,426
14,260
14,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
RnfastMcchunky
Charybdis
16
8 / 3 / 1
9,657
537
13,277
12,260
8,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
6 / 2 / 1
8,597
478
7,434
9,793
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
10
Kills
26
27
Deaths
10
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
9
2
7
6.25
W
Ne Zha
AeGlow
Ne Zha
3
2
6
3
L
Kukulkan
DeathhMau5
Kukulkan
5
4
3
1.63
W
Ganesha
Itz GazB
Ganesha
0
1
11
5.5
L
Chang'e
OG__Ninja__
Chang'e
0
10
2
0.1
W
Charybdis
RnfastMcchunky
Charybdis
8
3
1
2.83
L
2
4
4
1
L
2
4
2
0.75
W
6
2
1
3.25
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,729
Damage
48,317
66,345
Taken
62,895
37,253
Mitigated
42,929
17,440
Healing
24,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
13,889
1,458
0
6,811
12,979
10,713
0
8,272
4,143
68,259
0
W
Ne Zha
AeGlow
Ne Zha
8,291
2,781
0
6,530
13,603
5,518
0
7,048
6,471
0
57,624
L
Kukulkan
DeathhMau5
Kukulkan
13,602
591
0
3,694
11,073
4,776
0
3,948
7,125
65,142
0
W
Ganesha
Itz GazB
Ganesha
5,426
834
0
4,002
14,260
14,830
0
5,828
8,248
31,149
0
L
Chang'e
OG__Ninja__
Chang'e
7,211
898
775
3,114
14,705
4,402
15
5,928
8,777
25,499
0
W
Charybdis
RnfastMcchunky
Charybdis
13,277
7,198
0
2,798
12,260
8,317
80
2,849
8,791
0
55,322
L
8,750
614
434
3,264
12,842
9,920
0
4,769
8,073
30,587
0
L
5,647
2,083
0
2,728
10,687
2,227
0
2,033
8,654
0
31,826
W
7,434
3,492
364
4,210
9,793
3,551
748
4,770
4,885
0
47,108
L
8,519
663
0
3,431
17,038
15,928
390
2,637
14,401
0
43,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,514
Gold Earned
46,202
351
Minions Killed
469
0
Camps Cleared
0
1,630,124
Distance Traveled
1,707,527
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,421
579
122
7
0
351,779
2
W
Ne Zha
8,946
497
96
5
0
395,582
2
L
Kukulkan
9,622
535
111
6
0
340,235
4
W
Ganesha
8,581
477
15
1
0
358,813
6
L
Chang'e
6,630
368
45
3
0
301,433
3
W
Charybdis
9,657
537
94
5
0
307,272
3
L
Geb
8,290
461
38
2
0
352,252
4
L
Ullr
7,712
428
62
3
0
315,912
1
W
Neith
8,597
478
142
8
0
294,081
1
L
Mulan
8,260
459
95
5
0
320,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role