Player Matchup

Fenrir
Fenrir
Silver V
 
Fenrir
Silver V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze I
DougyFresh03
Ah Muzen Cab
Bronze I
Level 129
God Stats
6W - 2L
1,465 SR
Queue Stats
947W - 976L
411 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
I Pai Mei I
Gilgamesh
Silver IV
Level 141
God Stats
6W - 1L
1,754 SR
Queue Stats
146W - 174L
705 MMR
Solo
Agni
Agni
Silver V
arcanain
Agni
Silver V
Level 160
God Stats
14W - 10L
1,533 SR
Queue Stats
640W - 641L
458 MMR
Solo
Bacchus
Bacchus
Bronze I
thirstgfc
Bacchus
Bronze I
Level 100
God Stats
117W - 113L
1,490 SR
Queue Stats
515W - 536L
315 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 136
1,548 SR
678 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,398 SR
824 MMR
Aphrodite
Aphrodite
Bronze II
 
Aphrodite
Bronze II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
JLU GREENLANTRN
Tsukuyomi
Silver IV
Level 128
God Stats
2W - 11L
1,467 SR
Queue Stats
19W - 39L
659 MMR
Solo
Artemis
Artemis
Bronze III
Pricyz
Artemis
Bronze III
Level 67
God Stats
0W - 2L
1,120 SR
Queue Stats
10W - 25L
829 MMR
Party 1
Cthulhu
Cthulhu
Bronze II
TranqviIity
Cthulhu
Bronze II
Level 88
God Stats
3W - 3L
1,552 SR
Queue Stats
13W - 33L
594 MMR
Party 1
Zeus
Zeus
Silver V
Yungbust992
Zeus
Silver V
Level 108
God Stats
27W - 23L
1,352 SR
Queue Stats
144W - 167L
538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
14 / 5 / 10
12,133
639
14,253
16,128
8,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
DougyFresh03
Ah Muzen Cab
15
5 / 6 / 9
9,781
515
8,720
13,848
4,832
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
I Pai Mei I
Gilgamesh
17
7 / 0 / 5
11,008
579
7,580
9,456
7,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Agni
16
5 / 4 / 15
10,159
535
15,417
11,162
4,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
thirstgfc
Bacchus
13
1 / 4 / 18
9,048
476
6,488
15,568
19,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
DanzaburouSolAthenaLoki

VS

Bans
MulanArachneCliodhnaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 8 / 4
7,972
420
2,460
15,569
4,838
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
JLU GREENLANTRN
Tsukuyomi
15
2 / 5 / 10
9,484
499
9,600
14,652
4,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Artemis
Pricyz
Artemis
14
7 / 5 / 6
9,256
487
10,619
11,842
4,032
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
TranqviIity
Cthulhu
13
4 / 7 / 4
8,789
463
9,288
18,067
16,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 7 / 5
9,394
494
7,775
12,890
3,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
47
32
Kills
18
19
Deaths
32
57
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
14
5
10
3.8
L
Aphrodite
 
Aphrodite
1
8
4
0.38
W
Ah Muzen Cab
DougyFresh03
Ah Muzen Cab
5
6
9
1.58
W
Gilgamesh
I Pai Mei I
Gilgamesh
7
0
5
9.5
L
Tsukuyomi
JLU GREENLANTRN
Tsukuyomi
2
5
10
1.4
L
Artemis
Pricyz
Artemis
7
5
6
2
L
Cthulhu
TranqviIity
Cthulhu
4
7
4
0.86
L
4
7
5
0.93
W
Agni
5
4
15
3.13
W
Bacchus
thirstgfc
Bacchus
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,458
Damage
39,742
66,162
Taken
73,020
44,571
Mitigated
34,405
22,039
Healing
17,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,253
3,264
0
6,781
16,128
8,090
2,395
3,110
12,987
0
75,418
L
Aphrodite
 
Aphrodite
2,460
360
776
5,827
15,569
4,838
117
2,332
12,863
28,359
0
W
Ah Muzen Cab
DougyFresh03
Ah Muzen Cab
8,720
3,137
0
5,218
13,848
4,832
1,062
4,673
8,940
0
52,860
W
Gilgamesh
I Pai Mei I
Gilgamesh
7,580
1,890
0
2,484
9,456
7,697
372
2,151
7,260
6,869
54,029
L
Tsukuyomi
JLU GREENLANTRN
Tsukuyomi
9,600
2,615
0
3,607
14,652
4,796
0
4,456
10,118
0
63,171
L
Artemis
Pricyz
Artemis
10,619
4,080
0
3,125
11,842
4,032
672
4,449
7,393
0
37,204
L
Cthulhu
TranqviIity
Cthulhu
9,288
529
513
1,569
18,067
16,973
0
5,942
12,053
41,258
0
L
7,775
251
0
2,347
12,890
3,766
180
5,185
7,611
43,498
0
W
Agni
15,417
785
65
4,123
11,162
4,454
793
5,326
5,748
64,094
0
W
Bacchus
thirstgfc
Bacchus
6,488
855
565
2,803
15,568
19,498
336
3,573
11,469
17,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,129
Gold Earned
44,895
453
Minions Killed
375
0
Camps Cleared
0
1,788,701
Distance Traveled
1,659,680
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,133
639
113
6
0
383,572
3
L
Aphrodite
7,972
420
46
2
0
305,637
9
W
Ah Muzen Cab
9,781
515
93
5
0
343,656
2
W
Gilgamesh
11,008
579
127
7
0
388,692
5
L
Tsukuyomi
9,484
499
94
5
0
369,109
3
L
Artemis
9,256
487
74
4
0
320,876
1
L
Cthulhu
8,789
463
77
4
0
345,591
0
L
Zeus
9,394
494
84
4
0
318,467
10
W
Agni
10,159
535
96
5
0
349,472
4
W
Bacchus
9,048
476
24
1
0
323,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role