Player Matchup

Ymir
Ymir
CyberStudios
Ymir
Level 104
God Stats
1W - 2L
1,570 SR
Queue Stats
490W - 491L
1,567 Elo+
Party 3
Medusa
Medusa
GarryNards
Medusa
Level 97
God Stats
1W - 4L
1,421 SR
Queue Stats
172W - 168L
1,523 Elo+
Party 3
Tyr
Tyr
Ninjafitz10
Tyr
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,568 Elo+
Party 2
Cernunnos
Cernunnos
Vampwood
Cernunnos
Level 83
God Stats
58W - 48L
1,704 SR
Queue Stats
362W - 328L
1,594 Elo+
Party 2
Cthulhu
Cthulhu
yamraider
Cthulhu
Level 7
God Stats
1W - 1L
1,701 SR
Queue Stats
10W - 17L
1,274 Elo+
Party 3
Team Averages
Level 61
1,579 SR
1,505 Elo+

VS

Team Averages
Level 105
1,573 SR
1,499 Elo+
Hachiman
Hachiman
Gerraheim
Hachiman
Level 140
God Stats
6W - 7L
1,660 SR
Queue Stats
152W - 152L
1,513 Elo+
Party 4
Cliodhna
Cliodhna
MajorSquints
Cliodhna
Level 127
God Stats
4W - 3L
1,533 SR
Queue Stats
191W - 178L
1,543 Elo+
Party 4
Ra
Ra
Vanguard Helios
Ra
Level 149
God Stats
4W - 3L
1,610 SR
Queue Stats
138W - 137L
1,521 Elo+
Party 4
Hou Yi
Hou Yi
WordOfMeeseeks
Hou Yi
Level 17
God Stats
4W - 3L
1,476 SR
Queue Stats
21W - 21L
1,467 Elo+
Party 1
Artio
Artio
WordOfOne
Artio
Level 93
God Stats
22W - 18L
1,584 SR
Queue Stats
363W - 403L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,175
618
3,103
8,023
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
GarryNards
Medusa
10
1 / 5 / 1
5,307
531
3,641
6,971
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 5 / 0
5,795
580
3,239
7,826
6,416
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Vampwood
Cernunnos
10
1 / 2 / 0
5,332
533
4,755
7,043
1,955
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
yamraider
Cthulhu
7
0 / 4 / 1
4,731
473
2,426
7,544
3,705
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gerraheim
Hachiman
10
3 / 0 / 2
6,161
616
6,510
6,878
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
MajorSquints
Cliodhna
14
10 / 0 / 2
7,806
781
7,107
7,157
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 7
6,544
654
6,114
6,214
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 4 / 1
6,370
637
5,253
5,760
1,819
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
WordOfOne
Artio
7
1 / 2 / 3
5,342
534
1,869
6,219
2,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
8
Kills
19
19
Deaths
8
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Medusa
GarryNards
Medusa
1
5
1
0.3
W
Hachiman
Gerraheim
Hachiman
3
0
2
4
W
Cliodhna
MajorSquints
Cliodhna
10
0
2
11
L
4
5
0
0.8
L
Cernunnos
Vampwood
Cernunnos
1
2
0
0.5
W
1
2
7
2.25
W
4
4
1
1.13
W
Artio
WordOfOne
Artio
1
2
3
1.25
L
Cthulhu
yamraider
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,164
Damage
26,853
37,407
Taken
32,228
17,169
Mitigated
10,819
8,518
Healing
12,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,103
400
0
2,394
8,023
2,971
0
1,479
6,544
34,665
0
L
Medusa
GarryNards
Medusa
3,641
1,432
0
1,140
6,971
2,122
0
3,698
3,273
0
27,948
W
Hachiman
Gerraheim
Hachiman
6,510
3,763
0
2,414
6,878
1,801
0
1,797
5,081
0
33,406
W
Cliodhna
MajorSquints
Cliodhna
7,107
1,199
0
3,747
7,157
2,430
0
1,646
5,511
0
45,766
L
3,239
676
0
587
7,826
6,416
0
373
7,453
0
17,417
L
Cernunnos
Vampwood
Cernunnos
4,755
2,661
0
3,330
7,043
1,955
0
1,322
5,721
0
32,762
W
6,114
609
289
2,122
6,214
1,796
416
596
5,618
38,977
0
W
5,253
3,325
0
605
5,760
1,819
2,022
578
5,182
0
32,258
W
Artio
WordOfOne
Artio
1,869
205
653
2,173
6,219
2,973
573
912
5,307
10,118
0
L
Cthulhu
yamraider
Cthulhu
2,426
297
0
1,067
7,544
3,705
0
1,111
6,433
11,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,340
Gold Earned
32,223
223
Minions Killed
308
0
Camps Cleared
0
967,206
Distance Traveled
1,009,180
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,175
618
73
7
0
212,883
1
L
Medusa
5,307
531
40
4
0
194,543
2
W
Hachiman
6,161
616
67
7
0
193,694
3
W
Cliodhna
7,806
781
100
10
0
260,241
4
L
Tyr
5,795
580
27
3
0
183,661
1
L
Cernunnos
5,332
533
71
7
0
211,034
2
W
Ra
6,544
654
75
8
0
207,127
1
W
Hou Yi
6,370
637
51
5
0
166,976
4
W
Artio
5,342
534
15
2
0
181,142
1
L
Cthulhu
4,731
473
12
1
0
165,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role