Player Matchup

Fenrir
Fenrir
ColeDude21
Fenrir
Level 85
God Stats
1W - 0L
1,334 SR
Queue Stats
5W - 2L
1,418 Elo+
Party 2
Baron Samedi
Baron Samedi
ElCivility
Baron Samedi
Level 108
God Stats
1W - 0L
1,630 SR
Queue Stats
11W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
InfiniteLimbo
Cthulhu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
MilkingPandas
Danzaburou
Level 101
God Stats
3W - 1L
1,830 SR
Queue Stats
11W - 2L
1,500 Elo+
Party 2
Team Averages
Level 90
1,574 SR
1,480 Elo+

VS

Team Averages
Level 119
1,535 SR
1,508 Elo+
Odin
Odin
Fatlongkox
Odin
Level 109
God Stats
0W - 1L
1,655 SR
Queue Stats
2W - 2L
1,697 Elo+
Party 3
Neith
Neith
PapsBT
Neith
Level 121
God Stats
6W - 10L
1,474 SR
Queue Stats
32W - 54L
1,318 Elo+
Party 1
Baba Yaga
Baba Yaga
SSKPandaa
Baba Yaga
Level 147
God Stats
1W - 7L
1,511 SR
Queue Stats
324W - 378L
1,491 Elo+
Party 1
Hou Yi
Hou Yi
StatedHarp98238
Hou Yi
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ColeDude21
Fenrir
17
3 / 2 / 9
10,977
844
6,990
17,631
14,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
ElCivility
Baron Samedi
17
4 / 2 / 8
11,290
868
13,365
10,327
6,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
16
5 / 4 / 7
11,393
876
7,606
13,723
13,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
MilkingPandas
Danzaburou
16
6 / 5 / 4
11,367
874
10,278
9,325
3,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 8
8,820
678
5,759
12,786
9,997
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
PapsBT
Neith
13
2 / 5 / 2
8,735
672
3,296
7,372
2,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
SSKPandaa
Baba Yaga
17
4 / 2 / 3
10,002
769
13,259
11,608
5,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 5 / 4
10,337
795
13,138
12,274
4,943
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
18
Kills
13
13
Deaths
18
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ColeDude21
Fenrir
3
2
9
3.75
W
Baron Samedi
ElCivility
Baron Samedi
4
2
8
4
L
1
6
8
0.83
W
Cthulhu
5
4
7
2.13
W
Danzaburou
MilkingPandas
Danzaburou
6
5
4
1.6
L
Neith
PapsBT
Neith
2
5
2
0.6
L
Baba Yaga
SSKPandaa
Baba Yaga
4
2
3
2.75
L
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,239
Damage
35,452
51,006
Taken
44,040
38,323
Mitigated
23,037
14,211
Healing
4,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ColeDude21
Fenrir
6,990
224
0
4,224
17,631
14,890
1,217
3,870
12,424
12
27,194
W
Baron Samedi
ElCivility
Baron Samedi
13,365
552
2,428
4,494
10,327
6,208
1,901
5,000
5,327
49,459
0
L
5,759
1,321
0
0
12,786
9,997
1,186
6,436
6,072
0
17,193
W
Cthulhu
7,606
534
0
1,292
13,723
13,305
524
2,454
11,269
20,183
0
W
Danzaburou
MilkingPandas
Danzaburou
10,278
4,836
0
1,773
9,325
3,920
2,798
2,442
6,883
0
34,429
L
Neith
PapsBT
Neith
3,296
871
59
460
7,372
2,672
199
4,547
2,436
0
15,458
L
Baba Yaga
SSKPandaa
Baba Yaga
13,259
662
0
2,502
11,608
5,425
0
3,526
7,698
40,301
0
L
13,138
5,345
0
1,031
12,274
4,943
54
6,248
5,827
0
46,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,027
Gold Earned
37,894
216
Minions Killed
186
12
Camps Cleared
10
953,470
Distance Traveled
738,078
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,977
844
53
4
3
278,919
0
W
Baron Samedi
11,290
868
79
6
2
240,238
2
L
Odin
8,820
678
23
2
1
206,903
0
W
Cthulhu
11,393
876
22
2
3
227,493
0
W
Danzaburou
11,367
874
62
5
4
206,820
3
L
Neith
8,735
672
28
2
1
112,798
1
L
Baba Yaga
10,002
769
63
5
2
230,035
0
L
Hou Yi
10,337
795
72
6
6
188,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role