Player Matchup

Neith
Neith
Ainz0oalGhoul
Neith
Level 28
God Stats
1W - 1L
1,933 SR
Queue Stats
11W - 19L
1,313 Elo+
Solo
Ymir
Ymir
HudsonXVII
Ymir
Level 17
God Stats
0W - 2L
1,542 SR
Queue Stats
4W - 6L
1,390 Elo+
Party 2
Zeus
Zeus
Oscar34924
Zeus
Level 18
God Stats
4W - 12L
1,391 SR
Queue Stats
14W - 23L
1,287 Elo+
Party 2
Team Averages
Level 21
1,622 SR
1,330 Elo+

VS

Team Averages
Level 33
1,430 SR
1,431 Elo+
Medusa
Medusa
CalNaughtonJr74
Medusa
Level 6
God Stats
3W - 2L
1,530 SR
Queue Stats
3W - 2L
1,370 Elo+
Party 1
Discordia
Discordia
Matriym78
Discordia
Level 66
God Stats
7W - 5L
1,460 SR
Queue Stats
33W - 26L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
daiten456
Cthulhu
Level 28
God Stats
2W - 2L
1,301 SR
Queue Stats
8W - 4L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
6,681
557
405
3,647
955
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

11
1 / 4 / 1
7,798
650
2,582
11,925
9,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 5 / 1
8,219
685
11,323
12,245
7,164
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 6
9,344
779
8,835
9,188
3,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Matriym78
Discordia
12
4 / 1 / 7
9,265
772
9,054
5,156
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
daiten456
Cthulhu
11
2 / 3 / 9
9,176
765
3,144
13,364
11,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
12
12
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
6
1
6
9
L
1
4
1
0.38
W
Discordia
Matriym78
Discordia
4
1
7
7.5
L
3
5
1
0.7
W
Cthulhu
daiten456
Cthulhu
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,310
Damage
21,033
27,817
Taken
27,708
17,411
Mitigated
16,979
705
Healing
4,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
405
104
0
42
3,647
955
0
2,193
1,454
0
2,036
W
8,835
5,248
0
2,791
9,188
3,541
1,369
5,196
3,992
0
33,019
L
2,582
435
0
663
11,925
9,292
0
4,436
7,489
6,795
0
W
Discordia
Matriym78
Discordia
9,054
597
113
593
5,156
1,884
1,091
3,731
1,425
32,760
0
L
11,323
959
0
0
12,245
7,164
0
5,664
6,581
41,291
0
W
Cthulhu
daiten456
Cthulhu
3,144
24
0
1,420
13,364
11,554
617
5,147
8,217
11,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,698
Gold Earned
27,785
60
Minions Killed
124
0
Camps Cleared
4
382,953
Distance Traveled
728,336
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,681
557
4
0
0
41,772
0
W
Medusa
9,344
779
55
5
2
250,608
0
L
Ymir
7,798
650
4
0
0
157,027
0
W
Discordia
9,265
772
47
4
1
235,838
1
L
Zeus
8,219
685
52
4
0
184,154
0
W
Cthulhu
9,176
765
22
2
1
241,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role