Player Matchup

Hades
Hades
BrolicSwine
Hades
Level 16
God Stats
3W - 4L
1,632 SR
Queue Stats
9W - 36L
1,295 Elo+
Party 1
King Arthur
King Arthur
JACK WILDER2523
King Arthur
Level 61
God Stats
3W - 4L
1,545 SR
Queue Stats
15W - 44L
1,340 Elo+
Party 1
Geb
Geb
LX357
Geb
Level 18
God Stats
6W - 6L
1,553 SR
Queue Stats
10W - 26L
1,314 Elo+
Party 1
Tiamat
Tiamat
Mykal101
Tiamat
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 22L
1,258 Elo+
Party 1
Pele
Pele
TheDarkRunee
Pele
Level 55
God Stats
2W - 4L
1,530 SR
Queue Stats
12W - 46L
1,284 Elo+
Party 1
Team Averages
Level 32
1,552 SR
1,298 Elo+

VS

Team Averages
Level 33
1,501 SR
1,390 Elo+
Da Ji
Da Ji
BussyBlast
Da Ji
Level 11
God Stats
2W - 2L
1,738 SR
Queue Stats
5W - 7L
1,414 Elo+
Party 2
Zhong Kui
Zhong Kui
DStrike17
Zhong Kui
Level 128
God Stats
0W - 1L
1,346 SR
Queue Stats
14W - 14L
1,458 Elo+
Party 2
Jing Wei
Jing Wei
Kellkanekii
Jing Wei
Level 11
God Stats
3W - 2L
1,780 SR
Queue Stats
4W - 7L
1,375 Elo+
Party 2
Hercules
Hercules
Variable69
Hercules
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 9L
1,414 Elo+
Party 2
Aphrodite
Aphrodite
evalysiren
Aphrodite
Level 6
God Stats
2W - 13L
1,139 SR
Queue Stats
8W - 17L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 25
14,396
1,028
27,530
26,355
18,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
JACK WILDER2523
King Arthur
20
12 / 4 / 20
15,350
1,096
22,417
18,253
22,847
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Geb
LX357
Geb
20
2 / 3 / 35
15,688
1,121
15,533
22,347
33,328
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Mykal101
Tiamat
20
2 / 9 / 27
13,440
960
9,885
19,832
14,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
20 / 5 / 14
18,270
1,305
26,715
19,420
8,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

87

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
7 / 15 / 15
14,136
1,010
27,890
24,550
10,160
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
DStrike17
Zhong Kui
20
11 / 9 / 10
15,459
1,104
32,047
25,307
17,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Kellkanekii
Jing Wei
20
5 / 5 / 16
13,751
982
17,638
16,824
5,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Variable69
Hercules
20
3 / 6 / 18
13,083
935
12,659
26,612
22,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
evalysiren
Aphrodite
20
0 / 7 / 14
12,512
894
5,256
15,968
13,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
99
42
Kills
26
26
Deaths
42
121
Assists
73
Player
Kills
Deaths
Assists
KDA
W
6
5
25
3.7
L
Da Ji
7
15
15
0.97
L
Zhong Kui
DStrike17
Zhong Kui
11
9
10
1.78
W
King Arthur
JACK WILDER2523
King Arthur
12
4
20
5.5
L
Jing Wei
Kellkanekii
Jing Wei
5
5
16
2.6
W
Geb
LX357
Geb
2
3
35
6.5
W
Tiamat
Mykal101
Tiamat
2
9
27
1.72
W
20
5
14
5.4
L
Hercules
Variable69
Hercules
3
6
18
2
L
Aphrodite
evalysiren
Aphrodite
0
7
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,080
Damage
95,490
106,207
Taken
109,261
97,540
Mitigated
69,610
14,504
Healing
18,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,530
2,746
943
5,300
26,355
18,012
0
9,595
16,760
59,636
0
L
Da Ji
27,890
4,510
0
265
24,550
10,160
0
12,969
11,581
0
42,815
L
Zhong Kui
DStrike17
Zhong Kui
32,047
2,420
55
4,256
25,307
17,772
0
12,693
12,614
70,873
0
W
King Arthur
JACK WILDER2523
King Arthur
22,417
1,929
0
0
18,253
22,847
0
6,836
11,417
6,735
31,000
L
Jing Wei
Kellkanekii
Jing Wei
17,638
9,226
101
1,996
16,824
5,407
0
7,265
9,559
0
39,353
W
Geb
LX357
Geb
15,533
1,080
0
2,220
22,347
33,328
0
8,320
14,027
37,993
0
W
Tiamat
Mykal101
Tiamat
9,885
1,648
161
2,037
19,832
14,776
0
6,974
12,858
30,582
0
W
26,715
5,437
0
3,843
19,420
8,577
0
5,578
13,842
0
54,376
L
Hercules
Variable69
Hercules
12,659
2,571
0
4,962
26,612
22,836
0
15,745
10,867
0
34,133
L
Aphrodite
evalysiren
Aphrodite
5,256
1,089
2,942
3,541
15,968
13,435
0
7,243
8,725
24,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,144
Gold Earned
68,941
253
Minions Killed
270
11
Camps Cleared
5
1,289,455
Distance Traveled
1,238,761
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,396
1,028
90
6
1
264,168
2
L
Da Ji
14,136
1,010
21
2
1
254,196
0
L
Zhong Kui
15,459
1,104
123
9
1
230,820
0
W
King Arthur
15,350
1,096
29
2
1
258,494
0
L
Jing Wei
13,751
982
34
2
1
274,399
0
W
Geb
15,688
1,121
30
2
0
272,347
0
W
Tiamat
13,440
960
45
3
0
206,264
0
W
Pele
18,270
1,305
59
4
9
288,182
0
L
Hercules
13,083
935
45
3
1
257,764
0
L
Aphrodite
12,512
894
47
3
1
221,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role