Player Matchup

Osiris
Osiris
DannTheImpaler
Osiris
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hera
Hera
Moondogi
Hera
Level 68
God Stats
0W - 1L
1,716 SR
Queue Stats
3W - 10L
1,117 Elo+
Party 1
Charybdis
Charybdis
aldenater
Charybdis
Level 17
God Stats
0W - 1L
1,456 SR
Queue Stats
0W - 4L
1,118 Elo+
Party 1
Team Averages
Level 32
1,557 SR
1,245 Elo+

VS

Team Averages
Level 36
1,328 SR
1,295 Elo+
Terra
Terra
CyfyMcsizzle
Terra
Level 36
God Stats
1W - 3L
1,301 SR
Queue Stats
6W - 18L
1,148 Elo+
Party 2
Kukulkan
Kukulkan
Zykahn
Kukulkan
Level 44
God Stats
4W - 4L
1,183 SR
Queue Stats
38W - 51L
1,371 Elo+
Party 2
Hou Yi
Hou Yi
coolman057
Hou Yi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
8,352
557
3,075
14,734
8,410
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
12
2 / 4 / 0
9,149
610
6,426
8,508
2,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
aldenater
Charybdis
11
0 / 9 / 1
8,116
541
5,917
17,678
11,230
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 14
10,713
714
4,501
13,042
13,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Zykahn
Kukulkan
14
3 / 0 / 13
10,034
669
12,428
7,305
3,397
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
coolman057
Hou Yi
14
12 / 2 / 5
11,240
749
17,452
7,686
3,116
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
2
Kills
17
17
Deaths
3
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
L
0
4
2
0.25
L
Hera
2
4
0
0.5
W
Kukulkan
Zykahn
Kukulkan
3
0
13
9.5
L
Charybdis
aldenater
Charybdis
0
9
1
0.06
W
Hou Yi
coolman057
Hou Yi
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,418
Damage
34,381
40,920
Taken
28,033
22,607
Mitigated
19,726
3,242
Healing
11,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,501
1,341
2,885
6,617
13,042
13,213
419
3,541
9,501
15,955
0
L
3,075
1,087
331
955
14,734
8,410
510
5,124
9,610
0
16,793
L
Hera
6,426
1,563
407
616
8,508
2,967
0
3,764
4,744
24,021
0
W
Kukulkan
Zykahn
Kukulkan
12,428
1,242
585
1,194
7,305
3,397
433
2,086
5,219
40,990
0
L
Charybdis
aldenater
Charybdis
5,917
3,030
0
933
17,678
11,230
726
8,293
9,385
0
24,964
W
Hou Yi
coolman057
Hou Yi
17,452
8,553
0
60
7,686
3,116
1,910
1,866
5,715
0
46,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,617
Gold Earned
31,987
104
Minions Killed
138
1
Camps Cleared
6
524,587
Distance Traveled
783,178
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,713
714
21
1
0
279,081
0
L
Osiris
8,352
557
22
1
1
174,983
0
L
Hera
9,149
610
34
2
0
161,818
0
W
Kukulkan
10,034
669
66
4
5
260,534
3
L
Charybdis
8,116
541
48
3
0
187,786
0
W
Hou Yi
11,240
749
51
3
1
243,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role