Player Matchup

Artio
Artio
 
Artio
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Daggerpaw
Mulan
Level 79
God Stats
13W - 8L
1,684 SR
Queue Stats
310W - 279L
1,507 Elo+
Solo
Nemesis
Nemesis
NinjaticPayDay
Nemesis
Level 89
God Stats
2W - 1L
1,230 SR
Queue Stats
8W - 4L
1,456 Elo+
Solo
Poseidon
Poseidon
RandyXOwl
Poseidon
Level 106
God Stats
16W - 11L
1,424 SR
Queue Stats
351W - 395L
1,403 Elo+
Solo
Izanami
Izanami
ScheherazadeZ
Izanami
Level 74
God Stats
13W - 11L
1,554 SR
Queue Stats
18W - 25L
1,439 Elo+
Solo
Team Averages
Level 95
1,478 SR
1,461 Elo+

VS

Team Averages
Level 83
1,526 SR
1,361 Elo+
Apollo
Apollo
BagofKatz
Apollo
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 92L
1,373 Elo+
Solo
Horus
Horus
BrunoGdoggo
Horus
Level 98
God Stats
0W - 2L
1,705 SR
Queue Stats
103W - 108L
1,435 Elo+
Party 1
Mercury
Mercury
INyoFACE1120
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,478 Elo+
Solo
Raijin
Raijin
KineticGem
Raijin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,197 Elo+
Solo
Ares
Ares
Lew10itDan4270
Ares
Level 62
God Stats
4W - 20L
1,426 SR
Queue Stats
41W - 70L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 1 / 7
6,258
522
2,235
8,623
5,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
Daggerpaw
Mulan
14
2 / 1 / 5
7,811
651
5,545
6,403
4,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
7 / 0 / 6
7,442
620
6,112
4,777
1,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
RandyXOwl
Poseidon
12
3 / 2 / 4
7,154
596
3,958
5,262
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
12
5 / 1 / 1
7,348
612
8,870
4,353
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BagofKatz
Apollo
11
2 / 2 / 0
6,326
527
4,032
7,324
2,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 2 / 1
5,657
471
3,457
7,604
4,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
INyoFACE1120
Mercury
10
1 / 2 / 2
6,183
515
2,655
9,407
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
KineticGem
Raijin
10
1 / 8 / 1
6,108
509
3,875
8,948
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 4 / 1
5,767
481
3,119
8,852
5,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
18
Kills
5
5
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
1
7
4.5
L
Apollo
BagofKatz
Apollo
2
2
0
1
L
1
2
1
0.75
W
Mulan
Daggerpaw
Mulan
2
1
5
4.5
L
Mercury
INyoFACE1120
Mercury
1
2
2
1
L
Raijin
KineticGem
Raijin
1
8
1
0.19
L
0
4
1
0.13
W
7
0
6
10
W
Poseidon
RandyXOwl
Poseidon
3
2
4
2.5
W
Izanami
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,720
Damage
17,138
29,418
Taken
42,135
14,565
Mitigated
16,067
9,402
Healing
8,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,235
378
472
3,020
8,623
5,909
0
2,644
5,567
15,401
0
L
Apollo
BagofKatz
Apollo
4,032
2,799
0
900
7,324
2,266
738
301
6,609
0
32,474
L
3,457
1,009
405
2,199
7,604
4,619
102
1,535
6,023
5,062
21,319
W
Mulan
Daggerpaw
Mulan
5,545
682
0
1,965
6,403
4,486
137
0
6,403
4,460
40,937
L
Mercury
INyoFACE1120
Mercury
2,655
1,241
0
3,352
9,407
2,191
0
957
8,276
0
25,245
L
Raijin
KineticGem
Raijin
3,875
902
0
578
8,948
1,835
0
2,320
6,352
30,193
0
L
3,119
91
0
950
8,852
5,156
0
1,098
7,754
15,846
0
W
6,112
2,413
0
2,816
4,777
1,402
0
1,040
3,629
0
34,015
W
Poseidon
RandyXOwl
Poseidon
3,958
584
0
1,129
5,262
1,539
356
2,423
2,609
40,015
0
W
Izanami
8,870
6,583
0
0
4,353
1,229
820
882
3,419
0
48,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,013
Gold Earned
30,041
403
Minions Killed
289
0
Camps Cleared
0
1,251,838
Distance Traveled
1,123,660
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,258
522
18
2
0
227,309
4
L
Apollo
6,326
527
65
5
0
215,645
5
L
Horus
5,657
471
61
5
0
216,030
3
W
Mulan
7,811
651
127
11
0
259,968
5
L
Mercury
6,183
515
64
5
0
271,930
2
L
Raijin
6,108
509
73
6
0
197,139
0
L
Ares
5,767
481
26
2
0
222,916
2
W
Nemesis
7,442
620
65
5
0
297,800
1
W
Poseidon
7,154
596
91
8
0
255,293
5
W
Izanami
7,348
612
102
9
0
211,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role