Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ElDuarto
Ah Muzen Cab
Level 157
God Stats
0W - 3L
1,274 SR
Queue Stats
143W - 150L
1,482 Elo+
Solo
Set
Set
JujuReiDelas
Set
Level 65
God Stats
1W - 1L
1,488 SR
Queue Stats
49W - 33L
1,488 Elo+
Solo
Vulcan
Vulcan
diazfabiom
Vulcan
Level 124
God Stats
13W - 20L
1,425 SR
Queue Stats
1,654W - 1,777L
1,441 Elo+
Solo
Team Averages
Level 132
1,437 SR
1,482 Elo+

VS

Team Averages
Level 92
1,493 SR
1,472 Elo+
Cthulhu
Cthulhu
Pandamônio
Cthulhu
Level 160
God Stats
3W - 3L
1,217 SR
Queue Stats
247W - 243L
1,467 Elo+
Solo
Bacchus
Bacchus
Sosf
Bacchus
Level 54
God Stats
4W - 1L
1,513 SR
Queue Stats
194W - 228L
1,379 Elo+
Solo
Janus
Janus
Synbiotica
Janus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 38L
1,470 Elo+
Solo
Anhur
Anhur
grelo18cm
Anhur
Level 89
God Stats
11W - 5L
1,735 SR
Queue Stats
691W - 669L
1,514 Elo+
Solo
Zhong Kui
Zhong Kui
trufasdox
Zhong Kui
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
4 / 5 / 5
8,626
784
11,374
10,038
5,152
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
 
Ao Kuang
16
3 / 0 / 6
8,281
753
3,653
13,320
5,224
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
ElDuarto
Ah Muzen Cab
15
1 / 2 / 4
7,975
725
9,933
8,321
3,782
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 3
7,127
648
4,153
8,962
3,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
diazfabiom
Vulcan
14
1 / 5 / 2
8,238
749
6,809
8,687
3,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Pandamônio
Cthulhu
16
3 / 3 / 9
9,469
861
8,706
14,644
14,853
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
Sosf
Bacchus
16
3 / 1 / 10
9,601
873
5,769
9,986
11,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
13
1 / 2 / 9
8,449
768
13,437
6,516
2,658
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
grelo18cm
Anhur
16
5 / 2 / 11
9,255
841
7,145
10,291
10,309
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
trufasdox
Zhong Kui
15
4 / 2 / 6
8,941
813
11,469
14,351
10,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
10
Kills
16
16
Deaths
10
20
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
5
5
1.3
L
Ao Kuang
 
Ao Kuang
3
0
6
6
L
Ah Muzen Cab
ElDuarto
Ah Muzen Cab
1
2
4
1.5
L
1
4
3
0.63
W
Cthulhu
Pandamônio
Cthulhu
3
3
9
2.5
W
Bacchus
Sosf
Bacchus
3
1
10
8
W
Janus
1
2
9
2.75
L
Vulcan
diazfabiom
Vulcan
1
5
2
0.4
W
Anhur
grelo18cm
Anhur
5
2
11
5.25
W
Zhong Kui
trufasdox
Zhong Kui
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,922
Damage
46,526
49,328
Taken
55,788
20,649
Mitigated
50,332
19,685
Healing
19,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
11,374
1,073
90
1,065
10,038
5,152
314
8,656
1,382
0
13,982
L
Ao Kuang
 
Ao Kuang
3,653
774
1,360
7,837
13,320
5,224
684
11,565
1,755
6,007
0
L
Ah Muzen Cab
ElDuarto
Ah Muzen Cab
9,933
1,682
1,253
2,816
8,321
3,782
0
6,247
2,074
0
33,547
L
4,153
1,326
421
3,092
8,962
3,403
477
7,583
1,379
0
7,033
W
Cthulhu
Pandamônio
Cthulhu
8,706
393
1,506
4,350
14,644
14,853
0
2,380
12,264
17,905
0
W
Bacchus
Sosf
Bacchus
5,769
454
1,112
1,900
9,986
11,704
112
1,948
8,038
10,174
0
W
Janus
13,437
240
428
1,558
6,516
2,658
1,081
1,075
5,441
26,479
0
L
Vulcan
diazfabiom
Vulcan
6,809
2,280
374
1,377
8,687
3,088
294
5,330
3,357
18,157
0
W
Anhur
grelo18cm
Anhur
7,145
441
284
680
10,291
10,309
982
2,149
8,142
0
12,772
W
Zhong Kui
trufasdox
Zhong Kui
11,469
1,407
706
6,746
14,351
10,808
215
2,910
11,441
33,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,247
Gold Earned
45,715
95
Minions Killed
143
0
Camps Cleared
0
1,019,433
Distance Traveled
1,071,485
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,626
784
7
1
0
189,004
5
L
Ao Kuang
8,281
753
6
1
0
240,850
0
L
Ah Muzen Cab
7,975
725
55
5
0
221,161
1
L
Set
7,127
648
1
0
0
181,774
0
W
Cthulhu
9,469
861
18
2
0
224,836
0
W
Bacchus
9,601
873
7
1
0
228,537
4
W
Janus
8,449
768
34
3
0
228,727
0
L
Vulcan
8,238
749
26
2
0
186,644
0
W
Anhur
9,255
841
26
2
0
187,321
4
W
Zhong Kui
8,941
813
58
5
0
202,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role