Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
B1oke
Hachiman
Level 43
God Stats
1W - 0L
1,751 SR
Queue Stats
34W - 33L
1,528 Elo+
Solo
Ganesha
Ganesha
Kazumezume
Ganesha
Level 29
God Stats
12W - 7L
1,675 SR
Queue Stats
26W - 24L
1,586 Elo+
Party 1
Zeus
Zeus
WhyTryG
Zeus
Level 84
God Stats
2W - 3L
1,264 SR
Queue Stats
388W - 421L
1,484 Elo+
Party 1
Mulan
Mulan
s3lectIE
Mulan
Level 55
God Stats
3W - 1L
1,564 SR
Queue Stats
136W - 137L
1,518 Elo+
Party 1
Team Averages
Level 64
1,551 SR
1,523 Elo+

VS

Team Averages
Level 64
1,600 SR
1,536 Elo+
Ra
Ra
AllahuSpitsbars
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,551 Elo+
Party 2
Da Ji
Da Ji
BulgeMcSwaginton
Da Ji
Level 156
God Stats
13W - 5L
1,696 SR
Queue Stats
200W - 200L
1,608 Elo+
Party 3
Ares
Ares
CoomerWaifu69
Ares
Level 61
God Stats
5W - 4L
1,675 SR
Queue Stats
177W - 209L
1,546 Elo+
Party 2
Izanami
Izanami
DANKINGTONKILLZ
Izanami
Level 37
God Stats
20W - 14L
1,635 SR
Queue Stats
65W - 54L
1,488 Elo+
Party 3
Hercules
Hercules
GamingOrange106
Hercules
Level 57
God Stats
3W - 5L
1,494 SR
Queue Stats
142W - 154L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
8 / 3 / 6
9,553
637
11,614
11,549
5,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
B1oke
Hachiman
14
10 / 5 / 1
9,797
653
11,494
12,561
3,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Kazumezume
Ganesha
13
2 / 1 / 13
8,743
583
4,427
10,142
10,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
WhyTryG
Zeus
15
5 / 1 / 5
8,999
600
5,254
7,817
3,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
s3lectIE
Mulan
13
1 / 1 / 4
8,016
534
4,878
10,318
10,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,018
468
1,006
5,193
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 6 / 1
8,142
543
8,638
13,926
4,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 8 / 1
5,860
391
3,372
13,518
8,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 5 / 1
8,211
547
8,361
10,341
3,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
13
2 / 4 / 0
7,565
504
4,251
10,958
7,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
26
Kills
11
11
Deaths
26
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
8
3
6
3.67
L
0
3
1
0.17
W
Hachiman
B1oke
Hachiman
10
5
1
2.1
L
5
6
1
0.92
L
0
8
1
0.06
L
4
5
1
0.9
L
Hercules
2
4
0
0.5
W
Ganesha
Kazumezume
Ganesha
2
1
13
8.5
W
Zeus
WhyTryG
Zeus
5
1
5
7.5
W
Mulan
s3lectIE
Mulan
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,667
Damage
25,628
52,387
Taken
53,936
32,554
Mitigated
25,389
16,579
Healing
10,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
11,614
7,349
0
2,691
11,549
5,494
0
270
11,279
0
70,446
L
1,006
216
92
657
5,193
1,628
27
2,042
3,050
38,738
0
W
Hachiman
B1oke
Hachiman
11,494
7,000
0
4,527
12,561
3,523
228
972
11,589
0
57,054
L
8,638
2,316
0
3,516
13,926
4,938
0
2,551
11,138
0
48,339
L
3,372
202
74
2,181
13,518
8,277
0
2,796
10,561
14,650
0
L
8,361
6,083
0
1,776
10,341
3,458
1,212
1,492
8,812
0
48,749
L
Hercules
4,251
1,228
0
2,540
10,958
7,088
292
298
10,117
0
35,404
W
Ganesha
Kazumezume
Ganesha
4,427
331
297
1,434
10,142
10,227
0
2,152
7,990
29,839
0
W
Zeus
WhyTryG
Zeus
5,254
969
76
2,714
7,817
3,281
669
984
6,833
58,817
0
W
Mulan
s3lectIE
Mulan
4,878
728
0
4,840
10,318
10,029
20
0
10,318
0
41,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,108
Gold Earned
36,796
451
Minions Killed
376
0
Camps Cleared
0
1,457,769
Distance Traveled
1,340,628
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,553
637
117
8
0
353,435
6
L
Ra
7,018
468
89
6
0
264,229
4
W
Hachiman
9,797
653
117
8
0
262,888
0
L
Da Ji
8,142
543
80
5
0
269,052
4
L
Ares
5,860
391
17
1
0
280,346
8
L
Izanami
8,211
547
101
7
0
249,658
2
L
Hercules
7,565
504
89
6
0
277,343
7
W
Ganesha
8,743
583
23
2
0
292,289
2
W
Zeus
8,999
600
110
7
0
273,748
4
W
Mulan
8,016
534
84
6
0
275,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role