Player Matchup

Cabrakan
Cabrakan
DUCK991
Cabrakan
Level 108
God Stats
10W - 5L
1,546 SR
Queue Stats
290W - 282L
1,560 Elo+
Party 1
Mulan
Mulan
RegularMarkers
Mulan
Level 81
God Stats
16W - 14L
1,569 SR
Queue Stats
171W - 164L
1,538 Elo+
Party 1
Chernobog
Chernobog
Zakosaur
Chernobog
Level 128
God Stats
6W - 1L
1,793 SR
Queue Stats
259W - 219L
1,540 Elo+
Party 1
Geb
Geb
sull917
Geb
Level 125
God Stats
4W - 6L
1,538 SR
Queue Stats
280W - 286L
1,484 Elo+
Solo
Olorun
Olorun
xxElItEGaMeRx
Olorun
Level 144
God Stats
10W - 7L
1,665 SR
Queue Stats
398W - 372L
1,599 Elo+
Party 1
Team Averages
Level 117
1,622 SR
1,544 Elo+

VS

Team Averages
Level 129
1,674 SR
1,543 Elo+
Zeus
Zeus
 
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
CleanPup1177638
Scylla
Level 119
God Stats
2W - 2L
1,750 SR
Queue Stats
141W - 115L
1,573 Elo+
Solo
Fenrir
Fenrir
SixPathsMatt
Fenrir
Level 129
God Stats
1W - 3L
1,765 SR
Queue Stats
163W - 135L
1,566 Elo+
Party 2
Izanami
Izanami
Vacioh
Izanami
Level 96
God Stats
38W - 30L
1,593 SR
Queue Stats
282W - 249L
1,472 Elo+
Party 2
Mulan
Mulan
hot_Cosby_
Mulan
Level 156
God Stats
4W - 8L
1,761 SR
Queue Stats
708W - 634L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DUCK991
Cabrakan
12
5 / 4 / 0
7,263
559
7,333
8,650
4,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 1
6,509
501
6,077
11,030
8,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Zakosaur
Chernobog
13
3 / 3 / 4
7,646
588
5,649
9,463
3,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
11
1 / 1 / 6
7,007
539
5,179
13,674
9,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 2 / 2
8,891
684
8,675
10,441
4,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 3 / 6
7,327
564
6,261
7,644
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
5 / 0 / 4
7,545
580
8,897
5,052
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
10
1 / 3 / 8
6,222
479
9,121
11,397
4,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Vacioh
Izanami
11
2 / 6 / 0
6,654
512
4,273
9,869
2,823
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
13
6 / 4 / 1
7,821
602
11,695
12,049
5,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
16
Kills
16
16
Deaths
16
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
3
6
1.67
L
5
0
4
7
W
Cabrakan
DUCK991
Cabrakan
5
4
0
1.25
W
1
6
1
0.25
L
Fenrir
1
3
8
1.67
L
Izanami
Vacioh
Izanami
2
6
0
0.33
W
Chernobog
Zakosaur
Chernobog
3
3
4
1.67
L
Mulan
6
4
1
1.63
W
Geb
1
1
6
4
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,913
Damage
40,247
53,258
Taken
46,011
31,233
Mitigated
16,943
15,520
Healing
13,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,261
1,314
0
2,591
7,644
2,234
0
3,651
3,917
43,928
0
L
8,897
902
0
1,791
5,052
1,549
0
1,451
3,562
43,983
0
W
Cabrakan
DUCK991
Cabrakan
7,333
1,523
0
1,847
8,650
4,942
0
1,980
6,485
34,224
0
W
6,077
890
0
2,592
11,030
8,506
0
4,029
6,772
0
32,718
L
Fenrir
9,121
2,150
401
2,763
11,397
4,814
0
6,391
4,964
0
19,255
L
Izanami
Vacioh
Izanami
4,273
3,557
0
993
9,869
2,823
7
5,495
4,374
0
46,823
W
Chernobog
Zakosaur
Chernobog
5,649
3,097
0
2,042
9,463
3,717
1,228
2,783
6,344
0
50,668
L
Mulan
11,695
3,382
76
5,153
12,049
5,523
0
3,433
8,042
0
47,244
W
Geb
5,179
1,054
0
3,343
13,674
9,762
0
3,645
9,707
21,202
0
W
8,675
3,826
0
5,696
10,441
4,306
0
2,228
8,042
62,292
6,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,316
Gold Earned
35,569
417
Minions Killed
379
0
Camps Cleared
0
1,227,332
Distance Traveled
1,278,175
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,327
564
90
7
0
273,362
1
L
Scylla
7,545
580
91
7
0
249,258
3
W
Cabrakan
7,263
559
61
5
0
245,116
2
W
Mulan
6,509
501
66
5
0
195,795
1
L
Fenrir
6,222
479
25
2
0
275,669
4
L
Izanami
6,654
512
86
7
0
231,527
0
W
Chernobog
7,646
588
115
9
0
276,718
3
L
Mulan
7,821
602
87
7
0
248,359
2
W
Geb
7,007
539
29
2
0
268,129
3
W
Olorun
8,891
684
146
11
0
241,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role