Player Matchup

Hades
Hades
DrawnDouleur
Hades
Level 82
God Stats
12W - 3L
1,731 SR
Queue Stats
320W - 323L
1,501 Elo+
Party 1
Cerberus
Cerberus
WOLF_ARTOIAS
Cerberus
Level 69
God Stats
29W - 25L
1,573 SR
Queue Stats
136W - 129L
1,541 Elo+
Solo
Danzaburou
Danzaburou
knaped
Danzaburou
Level 65
God Stats
3W - 2L
1,540 SR
Queue Stats
95W - 100L
1,448 Elo+
Party 1
Team Averages
Level 72
1,614 SR
1,497 Elo+

VS

Team Averages
Level 88
1,432 SR
1,478 Elo+
Sylvanus
Sylvanus
Don Jayleone398
Sylvanus
Level 107
God Stats
7W - 9L
1,452 SR
Queue Stats
152W - 176L
1,500 Elo+
Party 2
Scylla
Scylla
Donatella7670
Scylla
Level 87
God Stats
2W - 2L
1,467 SR
Queue Stats
241W - 272L
1,469 Elo+
Solo
Apollo
Apollo
Pavementt
Apollo
Level 69
God Stats
0W - 1L
1,376 SR
Queue Stats
121W - 142L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 13
9,539
681
10,423
13,384
7,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
WOLF_ARTOIAS
Cerberus
14
5 / 2 / 10
10,705
765
12,366
18,634
17,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
knaped
Danzaburou
15
9 / 0 / 6
11,345
810
18,659
12,147
4,579
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
4 / 6 / 0
8,977
641
11,525
17,668
19,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 5 / 3
8,103
579
11,682
14,177
4,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Pavementt
Apollo
10
0 / 4 / 3
7,753
554
8,840
14,381
4,429
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
15
Kills
4
4
Deaths
15
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
4
6
0
0.67
L
0
5
3
0.3
W
1
2
13
3.75
L
Apollo
Pavementt
Apollo
0
4
3
0.38
W
Cerberus
WOLF_ARTOIAS
Cerberus
5
2
10
5
W
Danzaburou
knaped
Danzaburou
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,448
Damage
32,047
44,165
Taken
46,226
29,902
Mitigated
27,790
24,456
Healing
8,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
11,525
3,431
2,013
3,737
17,668
19,217
0
6,246
11,118
25,479
6,175
L
11,682
1,652
0
577
14,177
4,144
0
8,076
5,883
32,646
0
W
10,423
896
670
7,680
13,384
7,650
1,275
7,258
5,870
36,607
0
L
Apollo
Pavementt
Apollo
8,840
5,560
704
1,655
14,381
4,429
0
7,973
6,228
0
14,106
W
Cerberus
WOLF_ARTOIAS
Cerberus
12,366
1,274
516
8,675
18,634
17,673
293
7,215
11,201
28,957
0
W
Danzaburou
knaped
Danzaburou
18,659
7,419
779
6,136
12,147
4,579
1,324
7,581
4,204
0
53,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,589
Gold Earned
24,833
197
Minions Killed
120
8
Camps Cleared
5
758,568
Distance Traveled
691,795
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,977
641
46
3
4
196,438
2
L
Scylla
8,103
579
60
4
1
244,641
3
W
Hades
9,539
681
69
5
2
244,472
3
L
Apollo
7,753
554
14
1
0
250,716
2
W
Cerberus
10,705
765
55
4
3
256,532
0
W
Danzaburou
11,345
810
73
5
3
257,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role