Player Matchup

Cupid
Cupid
BS Beauknows
Cupid
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 59L
1,621 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Im The Try Guy
Kumbhakarna
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,757 Elo+
Party 1
Agni
Agni
RagedJuventus
Agni
Level 90
God Stats
2W - 2L
1,434 SR
Queue Stats
278W - 207L
1,640 Elo+
Party 1
Team Averages
Level 54
1,478 SR
1,673 Elo+

VS

Team Averages
Level 52
1,641 SR
1,487 Elo+
Chaac
Chaac
JoKeR0213
Chaac
Level 58
God Stats
0W - 2L
1,495 SR
Queue Stats
198W - 249L
1,470 Elo+
Party 2
Ares
Ares
Mikey_Boy561
Ares
Level 8
God Stats
18W - 13L
1,790 SR
Queue Stats
25W - 25L
1,506 Elo+
Party 2
Hera
Hera
ThatFishGuy11
Hera
Level 89
God Stats
8W - 10L
1,637 SR
Queue Stats
301W - 345L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 7
8,155
816
9,205
6,689
3,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
Im The Try Guy
Kumbhakarna
11
3 / 0 / 12
8,174
817
5,115
7,664
7,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
5 / 2 / 6
7,619
762
9,292
5,931
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JoKeR0213
Chaac
9
1 / 4 / 1
6,147
615
6,328
9,086
4,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 7 / 1
6,220
622
2,606
13,384
10,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
2 / 4 / 0
6,456
646
6,137
6,482
2,362
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
15
Kills
3
3
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
W
Kumbhakarna
Im The Try Guy
Kumbhakarna
3
0
12
9
L
Chaac
JoKeR0213
Chaac
1
4
1
0.38
L
0
7
1
0.07
W
5
2
6
4
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,612
Damage
15,071
20,284
Taken
28,952
12,690
Mitigated
17,070
5,711
Healing
3,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,205
5,240
299
2,514
6,689
3,088
877
2,035
4,654
0
30,040
W
Kumbhakarna
Im The Try Guy
Kumbhakarna
5,115
459
0
1,538
7,664
7,673
87
3,731
3,933
10,919
0
L
Chaac
JoKeR0213
Chaac
6,328
369
0
2,044
9,086
4,075
0
5,242
3,550
0
20,899
L
2,606
178
0
1,722
13,384
10,633
0
5,275
7,645
5,153
0
W
9,292
379
0
1,360
5,931
1,929
408
3,073
2,858
28,790
0
L
6,137
1,415
0
28
6,482
2,362
0
3,329
2,965
19,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,948
Gold Earned
18,823
118
Minions Killed
73
6
Camps Cleared
2
571,592
Distance Traveled
510,829
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,155
816
55
6
6
184,919
0
W
Kumbhakarna
8,174
817
12
1
0
207,393
3
L
Chaac
6,147
615
25
3
2
191,394
1
L
Ares
6,220
622
6
1
0
156,661
2
W
Agni
7,619
762
51
5
0
179,280
3
L
Hera
6,456
646
42
4
0
162,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role