Player Matchup

Baron Samedi
Baron Samedi
Chac0125
Baron Samedi
Level 66
God Stats
51W - 36L
1,576 SR
Queue Stats
337W - 349L
1,542 Elo+
Party 2
Neith
Neith
HomegrownBaton6
Neith
Level 58
God Stats
26W - 17L
1,613 SR
Queue Stats
145W - 148L
1,465 Elo+
Party 2
Pele
Pele
Pickle10301030
Pele
Level 46
God Stats
17W - 7L
1,737 SR
Queue Stats
192W - 192L
1,557 Elo+
Party 3
Olorun
Olorun
TheBow5240
Olorun
Level 26
God Stats
1W - 1L
1,380 SR
Queue Stats
54W - 67L
1,420 Elo+
Party 2
Gilgamesh
Gilgamesh
helweed
Gilgamesh
Level 46
God Stats
5W - 6L
1,365 SR
Queue Stats
127W - 134L
1,518 Elo+
Party 3
Team Averages
Level 48
1,534 SR
1,500 Elo+

VS

Team Averages
Level 48
1,564 SR
1,550 Elo+
Charybdis
Charybdis
 
Charybdis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ImHornyRn
Ymir
Level 23
God Stats
3W - 3L
1,869 SR
Queue Stats
5W - 4L
1,662 Elo+
Party 1
Ra
Ra
TKay00
Ra
Level 41
God Stats
5W - 7L
1,450 SR
Queue Stats
223W - 208L
1,514 Elo+
Solo
Cliodhna
Cliodhna
cifln
Cliodhna
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 49L
1,476 Elo+
Party 1
Hercules
Hercules
pelotonzoc
Hercules
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chac0125
Baron Samedi
13
5 / 3 / 9
8,173
545
6,421
8,999
6,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
12 / 0 / 6
9,489
633
12,418
6,137
2,216
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 1 / 7
8,400
560
12,381
11,725
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
TheBow5240
Olorun
13
1 / 3 / 3
7,570
505
2,989
9,365
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
helweed
Gilgamesh
14
2 / 1 / 4
8,280
552
8,492
9,703
6,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 8 / 1
6,447
430
4,656
10,009
2,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
0 / 5 / 3
6,493
433
4,348
12,703
9,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ra
10
0 / 7 / 3
6,675
445
6,239
7,304
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
cifln
Cliodhna
13
4 / 5 / 2
7,814
521
7,726
12,266
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
pelotonzoc
Hercules
13
2 / 4 / 0
8,083
539
5,347
16,441
10,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
27
Kills
7
8
Deaths
29
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
8
1
0.19
W
Baron Samedi
Chac0125
Baron Samedi
5
3
9
3.17
W
12
0
6
15
L
Ymir
0
5
3
0.3
W
7
1
7
10.5
L
Ra
0
7
3
0.21
W
Olorun
TheBow5240
Olorun
1
3
3
0.83
L
Cliodhna
cifln
Cliodhna
4
5
2
1
W
Gilgamesh
helweed
Gilgamesh
2
1
4
4
L
Hercules
pelotonzoc
Hercules
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,701
Damage
28,316
45,929
Taken
58,723
22,422
Mitigated
27,953
19,679
Healing
11,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,656
2,839
0
758
10,009
2,275
2,660
1,306
8,703
0
37,318
W
Baron Samedi
Chac0125
Baron Samedi
6,421
918
901
1,971
8,999
6,252
0
2,178
6,713
21,679
0
W
12,418
6,713
0
3,888
6,137
2,216
810
2,010
4,013
0
57,970
L
Ymir
4,348
534
0
675
12,703
9,489
0
731
11,933
26,238
0
W
12,381
3,868
0
6,144
11,725
4,221
0
2,890
8,611
0
55,855
L
Ra
6,239
423
13
925
7,304
1,813
651
1,625
5,636
35,963
0
W
Olorun
TheBow5240
Olorun
2,989
778
0
3,882
9,365
3,169
885
2,810
6,269
46,250
0
L
Cliodhna
cifln
Cliodhna
7,726
2,058
0
2,609
12,266
4,138
0
4,370
7,811
0
44,732
W
Gilgamesh
helweed
Gilgamesh
8,492
2,344
0
2,893
9,703
6,564
410
726
8,468
0
55,720
L
Hercules
pelotonzoc
Hercules
5,347
1,443
323
6,540
16,441
10,238
0
1,378
14,379
2,080
39,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,912
Gold Earned
35,512
420
Minions Killed
356
0
Camps Cleared
0
1,417,202
Distance Traveled
1,285,321
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,447
430
69
5
0
228,860
2
W
Baron Samedi
8,173
545
32
2
0
257,838
3
W
Neith
9,489
633
109
7
0
273,242
2
L
Ymir
6,493
433
30
2
0
263,006
2
W
Pele
8,400
560
97
6
0
324,566
3
L
Ra
6,675
445
69
5
0
208,785
0
W
Olorun
7,570
505
79
5
0
243,871
1
L
Cliodhna
7,814
521
85
6
0
300,497
5
W
Gilgamesh
8,280
552
103
7
0
317,685
1
L
Hercules
8,083
539
103
7
0
284,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role