Player Matchup

Medusa
Medusa
Herobrice
Medusa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,352 Elo+
Party 1
Vulcan
Vulcan
NSLOS
Vulcan
Level 61
God Stats
1W - 0L
1,761 SR
Queue Stats
16W - 27L
1,299 Elo+
Solo
Ares
Ares
xeroxado
Ares
Level 7
God Stats
3W - 2L
1,653 SR
Queue Stats
4W - 12L
1,317 Elo+
Party 1
Team Averages
Level 65
1,638 SR
1,323 Elo+

VS

Team Averages
Level 83
1,463 SR
1,368 Elo+
Ra
Ra
 
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
STEFGG
Chaac
Level 66
God Stats
7W - 4L
1,548 SR
Queue Stats
192W - 225L
1,437 Elo+
Solo
Da Ji
Da Ji
tibobrasta
Da Ji
Level 39
God Stats
2W - 1L
1,342 SR
Queue Stats
10W - 29L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Herobrice
Medusa
14
9 / 1 / 5
9,061
755
17,816
7,789
3,668
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Vulcan
NSLOS
Vulcan
12
1 / 2 / 10
7,744
645
9,534
5,899
2,409
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
13
4 / 1 / 10
9,282
774
6,692
10,595
9,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 4 / 2
7,682
640
8,623
9,359
3,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
STEFGG
Chaac
12
2 / 2 / 2
7,308
609
9,523
17,796
18,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Da Ji
8
0 / 8 / 2
6,444
537
579
10,539
4,281
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
14
Kills
4
4
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
2
0.75
W
Medusa
Herobrice
Medusa
9
1
5
11.5
W
Vulcan
NSLOS
Vulcan
1
2
10
3
L
Chaac
STEFGG
Chaac
2
2
2
1.5
L
Da Ji
0
8
2
0.13
W
Ares
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,042
Damage
18,725
24,283
Taken
37,694
15,475
Mitigated
25,746
5,000
Healing
13,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,623
167
1,357
3,044
9,359
3,434
0
3,800
5,314
41,141
0
W
Medusa
Herobrice
Medusa
17,816
9,981
0
1,848
7,789
3,668
169
2,036
5,447
0
50,610
W
Vulcan
NSLOS
Vulcan
9,534
2,570
0
862
5,899
2,409
0
2,981
2,741
29,474
0
L
Chaac
STEFGG
Chaac
9,523
986
371
8,201
17,796
18,031
0
7,198
10,214
0
22,249
L
Da Ji
579
121
160
421
10,539
4,281
0
4,647
5,703
0
3,566
W
Ares
6,692
680
0
2,290
10,595
9,398
83
4,062
5,958
8,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,087
Gold Earned
21,434
144
Minions Killed
126
7
Camps Cleared
3
708,756
Distance Traveled
665,842
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,682
640
88
7
2
238,592
3
W
Medusa
9,061
755
90
8
2
222,194
2
W
Vulcan
7,744
645
48
4
4
241,174
4
L
Chaac
7,308
609
24
2
1
246,251
2
L
Da Ji
6,444
537
14
1
0
180,999
0
W
Ares
9,282
774
6
1
1
245,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role