Player Matchup

Geb
Geb
 
Geb
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
primarchkonrad
Mulan
Level 27
God Stats
10W - 8L
1,647 SR
Queue Stats
54W - 52L
1,505 Elo+
Party 2
Kukulkan
Kukulkan
whag
Kukulkan
Level 100
God Stats
9W - 13L
1,118 SR
Queue Stats
112W - 125L
1,492 Elo+
Solo
Team Averages
Level 64
1,422 SR
1,499 Elo+

VS

Team Averages
Level 50
1,352 SR
1,204 Elo+
Izanami
Izanami
Netgore
Izanami
Level 28
God Stats
1W - 5L
1,287 SR
Queue Stats
4W - 31L
955 Elo+
Party 1
Sol
Sol
TheManWithNoAC
Sol
Level 94
God Stats
2W - 3L
1,396 SR
Queue Stats
178W - 172L
1,698 Elo+
Solo
Gilgamesh
Gilgamesh
Vayden88
Gilgamesh
Level 27
God Stats
0W - 2L
1,374 SR
Queue Stats
4W - 28L
957 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 0 / 10
7,161
716
5,727
10,655
8,929
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
7 / 0 / 6
7,734
773
7,087
6,097
4,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
whag
Kukulkan
11
4 / 0 / 8
7,288
729
7,506
3,472
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Netgore
Izanami
8
0 / 4 / 0
5,550
555
4,648
6,300
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
6,158
616
6,953
6,389
2,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Vayden88
Gilgamesh
8
0 / 7 / 0
5,586
559
4,403
12,943
5,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
13
Kills
0
0
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
10
7
L
Izanami
Netgore
Izanami
0
4
0
0
L
0
2
0
0
L
Gilgamesh
Vayden88
Gilgamesh
0
7
0
0
W
7
0
6
10
W
Kukulkan
whag
Kukulkan
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,320
Damage
16,004
20,224
Taken
25,632
14,286
Mitigated
10,155
3,382
Healing
3,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,727
1,569
525
1,550
10,655
8,929
0
2,831
7,481
14,744
0
L
Izanami
Netgore
Izanami
4,648
3,801
0
60
6,300
2,171
0
4,546
1,591
0
13,827
L
6,953
1,701
0
1,692
6,389
2,003
0
2,771
3,507
26,648
0
L
Gilgamesh
Vayden88
Gilgamesh
4,403
959
0
2,194
12,943
5,981
0
6,302
6,304
0
9,413
W
7,087
1,049
0
1,127
6,097
4,094
0
2,367
3,534
839
11,066
W
Kukulkan
whag
Kukulkan
7,506
746
0
180
3,472
1,263
0
2,122
1,350
35,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,183
Gold Earned
17,294
107
Minions Killed
86
4
Camps Cleared
3
558,413
Distance Traveled
495,411
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,161
716
21
2
3
201,318
3
L
Izanami
5,550
555
23
2
0
140,584
0
L
Sol
6,158
616
52
5
2
187,692
3
L
Gilgamesh
5,586
559
11
1
1
167,135
2
W
Mulan
7,734
773
14
1
1
188,690
3
W
Kukulkan
7,288
729
72
7
0
168,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role