Player Matchup

Cthulhu
Cthulhu
Denavare
Cthulhu
Level 5
God Stats
3W - 3L
1,480 SR
Queue Stats
3W - 3L
1,283 Elo+
Party 1
Scylla
Scylla
Lymosaden
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
Nodfactotron
Gilgamesh
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,353 Elo+
Party 1
Team Averages
Level 13
1,493 SR
1,373 Elo+

VS

Team Averages
Level 80
1,441 SR
1,329 Elo+
Jing Wei
Jing Wei
BadAzzAlex3
Jing Wei
Level 99
God Stats
3W - 6L
1,295 SR
Queue Stats
47W - 63L
1,372 Elo+
Solo
Hera
Hera
TeribleMane
Hera
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 89L
1,339 Elo+
Party 2
Fenrir
Fenrir
batman0528123
Fenrir
Level 55
God Stats
6W - 4L
1,528 SR
Queue Stats
59W - 74L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Denavare
Cthulhu
16
6 / 2 / 10
11,576
772
12,404
15,355
15,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Lymosaden
Scylla
15
8 / 1 / 7
11,251
750
13,871
7,182
2,473
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Nodfactotron
Gilgamesh
13
4 / 5 / 9
9,863
658
4,712
21,316
13,854
Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BadAzzAlex3
Jing Wei
13
1 / 7 / 6
9,131
609
7,822
12,606
4,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 8 / 5
9,460
631
15,899
11,135
4,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 3 / 3
9,458
631
5,477
12,345
12,992
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
18
Kills
7
8
Deaths
18
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BadAzzAlex3
Jing Wei
1
7
6
0.57
W
Cthulhu
Denavare
Cthulhu
6
2
10
5.5
W
Scylla
Lymosaden
Scylla
8
1
7
11.5
W
Gilgamesh
Nodfactotron
Gilgamesh
4
5
9
1.7
L
2
8
5
0.56
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,987
Damage
29,198
43,853
Taken
36,086
31,948
Mitigated
22,321
11,718
Healing
4,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BadAzzAlex3
Jing Wei
7,822
5,700
329
1,360
12,606
4,937
1,099
9,082
3,524
0
32,119
W
Cthulhu
Denavare
Cthulhu
12,404
798
490
4,405
15,355
15,621
554
5,615
9,310
34,582
0
W
Scylla
Lymosaden
Scylla
13,871
2,021
476
1,141
7,182
2,473
1,434
4,017
2,925
45,014
0
W
Gilgamesh
Nodfactotron
Gilgamesh
4,712
1,347
0
5,206
21,316
13,854
186
6,283
14,587
239
24,280
L
15,899
4,488
0
1,998
11,135
4,392
136
8,676
2,459
37,098
0
L
5,477
1,079
163
663
12,345
12,992
0
9,054
3,291
0
9,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,690
Gold Earned
28,049
140
Minions Killed
122
6
Camps Cleared
6
807,366
Distance Traveled
729,745
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,131
609
61
4
0
248,060
3
W
Cthulhu
11,576
772
64
4
1
296,819
1
W
Scylla
11,251
750
55
4
5
243,599
0
W
Gilgamesh
9,863
658
21
1
0
266,948
0
L
Hera
9,460
631
48
3
5
231,386
0
L
Fenrir
9,458
631
13
1
1
250,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role