Player Matchup

Sol
Sol
Platinum V
 
Sol
Platinum V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
HybridMJG
Sylvanus
Gold IV
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,738 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
ProtYo
Sun Wukong
Silver I
Level 69
God Stats
1W - 2L
1,852 SR
Queue Stats
8W - 12L
1,579 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 97
1,617 SR
1,605 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 107
1,655 SR
1,655 MMR
Erlang Shen
Erlang Shen
Gold III
NaeemIsmael
Erlang Shen
Gold III
Level 105
God Stats
15W - 8L
1,649 SR
Queue Stats
87W - 67L
1,653 MMR
Party 2
Ares
Ares
Gold I
SuperBoiiii
Ares
Gold I
Level 88
God Stats
0W - 1L
1,696 SR
Queue Stats
69W - 65L
1,831 MMR
Party 2
Scylla
Scylla
Gold III
srahman10
Scylla
Gold III
Level 129
God Stats
35W - 34L
1,618 SR
Queue Stats
177W - 151L
1,482 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
7 / 0 / 4
8,336
834
14,523
8,248
3,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
HybridMJG
Sylvanus
12
3 / 0 / 7
8,167
817
5,374
5,219
5,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
ProtYo
Sun Wukong
11
1 / 0 / 9
7,127
713
7,583
5,935
4,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
AthenaPersephoneGilgameshThothArtio

VS

Bans
Morgan Le FayAchillesGuan YuOdinMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
NaeemIsmael
Erlang Shen
9
0 / 3 / 0
5,757
576
4,729
11,434
5,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 4 / 0
6,057
606
3,812
12,290
9,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
srahman10
Scylla
9
0 / 4 / 0
5,846
585
5,356
6,756
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
4
9
W
Sylvanus
HybridMJG
Sylvanus
3
0
7
6.5
L
Erlang Shen
NaeemIsmael
Erlang Shen
0
3
0
0
W
Sun Wukong
ProtYo
Sun Wukong
1
0
9
5.5
L
0
4
0
0
L
Scylla
srahman10
Scylla
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,480
Damage
13,897
19,402
Taken
30,480
12,680
Mitigated
17,344
10,424
Healing
3,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,523
6,490
0
4,086
8,248
3,602
2,714
3,674
4,334
40,245
4,746
W
Sylvanus
HybridMJG
Sylvanus
5,374
1,831
1,387
2,874
5,219
5,010
72
2,819
2,165
17,199
0
L
Erlang Shen
NaeemIsmael
Erlang Shen
4,729
1,289
0
1,895
11,434
5,446
223
5,744
5,473
0
12,753
W
Sun Wukong
ProtYo
Sun Wukong
7,583
2,079
0
2,077
5,935
4,068
0
3,108
2,651
0
20,431
L
3,812
245
0
553
12,290
9,515
0
7,567
4,508
9,072
0
L
Scylla
srahman10
Scylla
5,356
141
0
1,210
6,756
2,383
0
4,838
1,771
23,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,630
Gold Earned
17,660
120
Minions Killed
92
8
Camps Cleared
2
555,797
Distance Traveled
559,861
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,336
834
67
7
4
188,792
3
W
Sylvanus
8,167
817
24
2
1
180,707
2
L
Erlang Shen
5,757
576
30
3
1
197,617
1
W
Sun Wukong
7,127
713
29
3
3
186,298
0
L
Ares
6,057
606
16
2
0
178,938
0
L
Scylla
5,846
585
46
5
1
183,306
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role