Player Matchup

Achilles
Achilles
DarkPikachuFTW
Achilles
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
84W - 72L
1,365 Elo+
Party 2
Ares
Ares
SpaghettiMamaMan
Ares
Level 6
God Stats
2W - 4L
1,123 SR
Queue Stats
20W - 16L
1,308 Elo+
Party 2
Hun Batz
Hun Batz
asdsmite9
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,678 Elo+
Solo
Chang'e
Chang'e
floatoaf
Chang'e
Level 14
God Stats
4W - 2L
1,292 SR
Queue Stats
35W - 22L
1,457 Elo+
Party 2
Neith
Neith
gambit903
Neith
Level 8
God Stats
6W - 2L
1,687 SR
Queue Stats
12W - 7L
1,457 Elo+
Party 2
Team Averages
Level 15
1,420 SR
1,453 Elo+

VS

Team Averages
Level 24
1,633 SR
1,505 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Avi3leaves
He Bo
Level 29
God Stats
0W - 1L
1,795 SR
Queue Stats
148W - 155L
1,467 Elo+
Solo
Cernunnos
Cernunnos
WAIFU1027
Cernunnos
Level 14
God Stats
3W - 1L
1,872 SR
Queue Stats
35W - 35L
1,561 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ZalesisX
Cu Chulainn
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
5 / 1 / 4
9,548
562
12,173
13,758
12,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 1 / 10
8,916
524
5,184
7,463
5,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
asdsmite9
Hun Batz
20
10 / 1 / 4
12,382
728
12,137
11,416
4,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
floatoaf
Chang'e
14
7 / 3 / 7
9,423
554
13,694
11,490
3,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
gambit903
Neith
16
4 / 2 / 10
9,966
586
14,152
8,560
2,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
2 / 3 / 4
8,029
472
3,962
19,186
18,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
 
Ao Kuang
11
0 / 5 / 1
6,963
410
3,361
13,766
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
11
0 / 5 / 3
7,077
416
4,870
8,861
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
WAIFU1027
Cernunnos
15
5 / 9 / 1
9,600
565
8,241
16,307
5,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
ZalesisX
Cu Chulainn
12
1 / 7 / 0
7,334
431
2,350
15,280
8,610
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
29
Kills
8
8
Deaths
29
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
3
4
1.33
L
Ao Kuang
 
Ao Kuang
0
5
1
0.1
L
He Bo
0
5
3
0.3
W
Achilles
5
1
4
7
W
3
1
10
8
L
Cernunnos
WAIFU1027
Cernunnos
5
9
1
0.61
L
Cu Chulainn
ZalesisX
Cu Chulainn
1
7
0
0.14
W
Hun Batz
asdsmite9
Hun Batz
10
1
4
12
W
Chang'e
floatoaf
Chang'e
7
3
7
3.5
W
Neith
gambit903
Neith
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,340
Damage
22,784
52,687
Taken
73,400
29,558
Mitigated
40,659
18,258
Healing
13,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,962
166
0
4,886
19,186
18,755
0
8,345
10,513
17,604
0
L
Ao Kuang
 
Ao Kuang
3,361
446
0
3,234
13,766
4,083
0
3,450
10,176
34,032
0
L
He Bo
4,870
458
0
220
8,861
3,877
0
2,643
6,012
37,381
0
W
Achilles
12,173
3,272
0
3,649
13,758
12,310
615
2,524
11,234
7,307
41,353
W
5,184
658
0
1,637
7,463
5,589
83
1,728
5,735
17,487
0
L
Cernunnos
WAIFU1027
Cernunnos
8,241
4,564
0
3,873
16,307
5,334
0
2,353
13,896
0
57,684
L
Cu Chulainn
ZalesisX
Cu Chulainn
2,350
418
0
808
15,280
8,610
668
3,371
11,717
2,971
27,021
W
Hun Batz
asdsmite9
Hun Batz
12,137
4,998
0
5,304
11,416
4,708
300
1,052
10,364
0
109,434
W
Chang'e
floatoaf
Chang'e
13,694
642
2,088
3,808
11,490
3,997
1,638
4,848
6,642
42,477
0
W
Neith
gambit903
Neith
14,152
7,190
0
1,772
8,560
2,954
3,438
2,489
6,071
0
70,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,235
Gold Earned
39,003
503
Minions Killed
319
0
Camps Cleared
0
1,635,269
Distance Traveled
1,534,251
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,029
472
19
1
0
331,527
2
L
Ao Kuang
6,963
410
62
4
0
321,843
5
L
He Bo
7,077
416
71
4
0
321,842
6
W
Achilles
9,548
562
101
6
0
326,505
1
W
Ares
8,916
524
23
1
0
330,836
2
L
Cernunnos
9,600
565
108
6
0
276,982
0
L
Cu Chulainn
7,334
431
59
3
0
282,057
2
W
Hun Batz
12,382
728
193
11
0
365,018
5
W
Chang'e
9,423
554
65
4
0
317,131
0
W
Neith
9,966
586
121
7
0
295,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role